View Full Version : This is what new dragon instances brought into CoR
Slartibartfast
11-06-2013, 06:19 PM
Ignis have our relic, we have theirs.
No one can kill their dragon. No one is going to get enemy forts and get relics back. It's easier to TRADE IT so everyone can continue to slay their dragons.
Currently, few Alsius players letting Imperia castle to be captured.
https://dl.dropboxusercontent.com/u/13284023/ro/screenshot%202013-11-06%2019_10_22.jpg
This is pathetic, makes me really thinking leaving this so called RvR game.
Here is from the Ignis side.
I dropped goat relic at syrtis CS, so the "deal" fails. Too sad syrtis was only 3 at their CS.
http://i42.tinypic.com/2vjv39w.jpg
Sad so sad... This is what "haven" this server is...
Raindance
11-06-2013, 08:10 PM
This is why NGD must finally put a stop to multi-realming. No rules, no laws, no nothing. Pro game with pro content, pro meaning, pro significance and pro lore as people can just jump from this realm to that and tell people what to do, because it's what they want.
For Christ's sake NGD, what happened to the true meaning of RvRvR?
learntoplay
11-06-2013, 08:50 PM
It'll be fixed surely when the "low population" times are sorted on haven for relic lock. ^^
Until then, let us play the new content, I don't care so much about the content I've been playing for the last 6 years.
My opinion.
Loque
11-06-2013, 08:59 PM
I have a third angle to this too.
Firstly, current Regnum(trend) is all about Dragons, may call it Dragons Online as well, and it's all about zerg. With dragons being the heart of it, you need zerg for everything, defend a relic, capture a relic, and retake a relic. Even (supposedly) dead Syrtis is running around with more zerg than anyone else.. where did these people come from..? Dragons Online.
And to retake relics you need to absolutely overwhelm your opposition, which would only work if all realm comes together, which Syrtis is doing really well at. Just touch their forts, and you'd have a zerg within 45 secs on the door. Ignis is also good and work nicely.
Now Alsius.. every time we want to retake our relics and call for help across all the realm, because, yes we want our dragon back, again Dragons Online, half the realm doesn't even show up nor care, half the people don't bother out of spite, because either they don't have the classes to do dragons, or just sit out. In the end, we fail at everything, because of overwhelming opposition and odds and ill-caring realm-mates.
The dragons sure brought more war but start to actually work as a realm towards one goal, yes dragon, because Dragons Online and people would actually want to participate across everything.
Dragons are the hottest thing in Regnum right now, and you can't run from it. I don't condone nor deny the things that have happened simply because of the lack of care from the realm as a whole towards a common objective.
starshine
11-06-2013, 08:59 PM
It'll be fixed surely when the "low population" times are sorted on haven for relic lock. ^^
Until then, let us play the new content, I don't care so much about the content I've been playing for the last 6 years.
My opinion.
I don't think there will be a relic lock on Haven xD
Sorry for off-topic :)
Slartibartfast
11-06-2013, 09:07 PM
The dragons sure brought more war but start to actually work as a realm towards one goal, yes dragon, because Dragons Online and people would actually want to participate across everything.
You know when the war and action is? When not all relics are in their place. If all of three realms have all relics in place, it's quiet. Every realm enjoys in their dragons, only random ganking group pops up here and there.
What I am surprised at is that anyone is surprised by this turn of events.
This dragon thing is not on NGD at all (for once).
It is going to be a stern test of the social culture of the game and its inhabitants. Considering what passes for "community" in Haven the last 2 years or so, it is going to be an uphill battle.
Eloyente
11-06-2013, 10:25 PM
you all suck
Lebeau
11-07-2013, 07:33 AM
you all suckYa', maybe so me bucko, but I still gotta' fucking breathe regardless, no matter what's being shoved in my face or down my throat, right?
:piz:
(Translation: it is what it is, we definitely didn't choose this fail dynamic, & there's really not much I or any other oldschool player can do about it other than continue to put up with it, demand better & not spend one cent on CoR until we get what we are reasonably asking .... OR we can quit & move on to something better, as so many already have & continue to do. I do wish NGD would REALLY listen & open up a workable 3rd option for us all; this game had such potential once upon a time...).
TL;DR: At this point, it's seemingly all venting & pointless:poster_spam:.
Shwish
11-07-2013, 09:25 AM
Ya', maybe so me bucko, but I still gotta' fucking breathe regardless, no matter what's being shoved in my face or down my throat, right?
I love you... even though I have no idea what the fuck you're saying most of the time.
Nothing is wrong with tying the dragon instances to war efforts. In fact I think it is an excellent idea. The thing is NGD tried to go for the simplest way possible yet try to keep it dynamic. I also think that is the right approach.
However, a review is required as to if this specific method is the best possible way.
I raised my concerns elsewhere about it and made a couple suggestions.
In short, dragon instance unlocks could possibly need an offensive component in addition to the defensive component it now has. Maybe it should not be tied to relics at all. Maybe it should be even more dynamic by looking at the old fort capture methods to find a better way.
The point I am trying to bring across is that maybe dragon instances should be tied to war and not "invasions".
Let me give an example.
Want it simple? Sure. Use the same relics. One opponent relic unlocks the dragon instance for 1 or 2 hours. Use same relic capture system but instead of running it to the castle, you run it to the instance entrance and hand it to the NPC there. Once the NPC gets it , it immediately resets to the home structure so that invasions can continue.
In this way it all offence driven and certain social reverses (not all) are eliminated.
In addition, I saw an opportunity for a communal gold sink . That is, players contribute to a gold pool which , when filled, unlocks the dragon instance for 24 hours , once per week no matter the situation of war.
Regards.
Rising_Cold
11-07-2013, 11:38 PM
I think the way NGD did this was fine, and is fine
the problem is with the players, specifically the ones so blasted focussed on the dragon and its drops
yes its fun new content, but dear god people! we playing a wargame not some fair trading
we shouldnt do this pathetic trading relics, we should just knock out some teeth fighting over it..
like we've been doing for aslong as Ive been playing
Most people, who got the classes to join, have already seen the dragon.I dont see the point in trading
there is no fun to be had.
Shwish
11-08-2013, 07:27 AM
I'd like to think of CoR as NGD's little guinea pig where they test out their capabilities and limitations so that one day NGD can develop a whole new game learning from the experiences and mistakes they've made with this one.
Does this game need PvE instances? Not in the least. So why did NGD add it. I'd like to think that they wanted to know if they could. Same with Battlezones and all this other new crap they adding that doesn't really fit into this game. Now that NGD has accomplished and tweaked it and knows exactly what goes into creating these instances, I highly doubt we'll see any more of it.
This is just a theory and I'm not saying its a bad thing either. The games engine is so clunky and outdated. For NGD to make it in this industry they going to have to update it. They might as well start from scratch with a new innovative spin on the RvR concept.
xayne
11-09-2013, 09:50 PM
Dragons brought us a bunch of idiots whining? That does suck, I agree.
leafdale
11-14-2013, 06:43 AM
What I am surprised at is that anyone is surprised by this turn of events.
This dragon thing is not on NGD at all (for once).
It is going to be a stern test of the social culture...
i tend to agree with bois.
a lot of people called for and are enjoying the dragons right now. it's basically back to where we had a single dragon boss. i believe it will just take time for things to reach a new equilibrium, and it may mean a different dominant realm again.
either, it was great fun to play without dragon bosses for a while, but there was always a section of players clamouring for the return of dragons.
a lot of people called for and are enjoying the dragons right now. it's basically back to where we had a single dragon boss.
But before every class could participate. This isn't the case anymore. :dumbofme:
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