View Full Version : Son of the wind animation bugged
godismyjudge
07-04-2015, 09:55 AM
Son of the wind and escapist animations are bugged under, and have been for quite some time. Here is screen shot how it looks like. This is from PC with AMD A10-7800 APU, and it looks the same as with Intel GPUs and not dependent whether or not shaders are used.
It looks like all Son of the Wind "rings" that are supposed to form this twister-like animation are all smashed in the ground. In some terrains, the animation can't be seen and one keeps wondering why the archer resists all the spells.
Escapist has only the bottom part visible, also very hard to see.
http://i.imgur.com/yh9TRr8.png
Hayir
07-04-2015, 01:25 PM
Sotw is bugged for me too. Escapist not.
That's the case for all linux users as far as i know. Mac probably too because of opengl.
Reported it long ago, including Stalagmite and reveal.
http://www.championsofregnum.com/forum/showthread.php?t=101943
On some terrains you can hardly see it at all pb and efe for example, which is really annoying and makes you waste spells on sotw.
Robasiewicz
08-09-2015, 06:55 AM
been playing on linux for 4 years now, can't confirm either of those
godismyjudge
08-27-2015, 01:58 PM
been playing on linux for 4 years now, can't confirm either of those
Can you please specify your GPU and driver? For me Son of the Wind is bugged on: Intel X3100 with mesa driver, AMD A10-7850 with both radeon/mesa and fglrx drivers, G-Force 9600GT with nvidia driver,
Robasiewicz
09-07-2015, 04:25 PM
Can you please specify your GPU and driver? For me Son of the Wind is bugged on: Intel X3100 with mesa driver, AMD A10-7850 with both radeon/mesa and fglrx drivers, G-Force 9600GT with nvidia driver,
of course:
NVIDIA Corporation GF114 [GeForce GTX 560] (rev a1)
driver:
nvidia 352.30 with the following assisting packages:
libvdpau
nvidia-libgl
nvidia-utils
opencl-nvidia
please note that i'm running Arch, so on your distro those packages may have different names
Dark-Void
09-08-2015, 02:14 PM
Happened for me in mac with good drivers and graphics but when i switched to windows with less graphics and bad driver sotw was normal.
Now in my current windows its working fine, i think it usually occurs in linux and mac cause of open gui
Slartibartfast
09-09-2015, 08:58 AM
I can confirm SOTW animation too:
http://s4.postimg.org/yf52a9r0d/screenshot_2015_09_09_10_54_58.jpg
Linux Mint 17.2
nvidia gtx650ti
driver v346.82
godismyjudge
03-05-2016, 12:01 PM
Bump, can we have this fixed? It just makes archers gods to a warlock, who wastes all his spells on a target with invisible sotw animation on any non-flat terrain.
Kimahri_Ronso
03-05-2016, 02:18 PM
Bump, can we have this fixed? It just makes archers gods to a warlock, who wastes all his spells on a target with invisible sotw animation on any non-flat terrain.
OpenGL support is not in our priorities right now, but when we get a bit more of people for Regnum, who knows ;)
10charsssss
godismyjudge
03-05-2016, 09:44 PM
10charsssss
Yes, I know, that was actually a reply on my post in that thread ... I am still just hoping Adrian didn't mean that there won't be bug fixes, and that he only meant there won't be any eye candy to make it look nice as DirectX version. Anyway, this bug, together with not rendered water are the most annoying bugs in the game.
Elva Hunter
03-14-2016, 03:08 PM
Why instead of complain about sotw someone don't talk about the "miracle" that some players manage do hiding behind a rock and still cast spells on us from the other side?
We see them in the oposite side of the rock but is like if he/her were by our side using the skills.
Houdini used to do this in the rock of PB. One ignis Archer not much time ago did the same to me aswell in the rock of samal.
I wish know what kind of cheat is it.
:syrtis:
halvdan
03-14-2016, 06:53 PM
Why instead of complain about sotw someone don't talk about the "miracle" that some players manage do hiding behind a rock and still cast spells on us from the other side?...
It's because that is what is the thread about. If you feel like complaining about completely different bug, open new thread.
Slartibartfast
09-18-2016, 09:50 PM
I will bump this thread because the problem is still present and it's very annoying. So many spells casted on archers, so many spells resisted, just because we can't see SoTW animation.
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