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Telwe
07-28-2015, 10:46 AM
My motivation to log in is at an all time low and I am not alone.

fritsos
07-28-2015, 10:52 AM
5 Yesterday.
Today they had 3 and invading Ignis right now for the last 2 gems so in a few minuts it will be 4 today

boilingpoint
07-28-2015, 10:53 AM
My motivation to log in is at an all time low and I am not alone.

nobody cares about you.

You can't tell people not to play the game. Deal with it

Telwe
07-28-2015, 11:05 AM
nobody cares about you.

You can't tell people not to play the game. Deal with it

I didn't tell anyone not to play. I am articulating to the game designers the current state of the balance of realm population.

You, on the other hand, are a degenerate inbred who fails at comprehending English.

boilingpoint
07-28-2015, 11:08 AM
I didn't tell anyone not to play. I am articulating to the game designers the current state of the balance of realm population.

You, on the other hand, are a degenerate inbred who fails at comprehending English.
yes articulate with one sentence nice try. And who the fuck are you even to tell the designers what to do? do you think you know better? apart from carrying sanctuary 5 i don't think you know jackshit.

Telwe
07-28-2015, 11:13 AM
Go to school bro. Education good. Retardation baaaaaaaad.

Hollow-Ichigo
07-28-2015, 02:12 PM
You, on the other hand, are a degenerate inbred who fails at comprehending English.

oh god this burn is too good

OT: the alsius zerg train cant be stopped and i dont think NGD can do anything

The_Pirate
07-28-2015, 02:19 PM
OT: the alsius zerg train cant be stopped and i dont think NGD can do anything

Alsius>NGD...

Don't worry. I log on later and kick some blue butt.

Sentan
07-28-2015, 02:29 PM
Multirealming ruined this server. Yesterday I saw more than 60 people near Alsius portal. Once we made wish half of them logged out. Today it was a bit different because they logged after we killed evendim.


OT: the alsius zerg train cant be stopped and i dont think NGD can do anything

I feel the same way.

-Mongoose-
07-28-2015, 02:42 PM
OT: the alsius zerg train cant be stopped and i dont think NGD can do anything

Do the same thing they did for the Syrtis zerg back in fall 2014. Significantly increase realm gate HP for the other 2 realms. Combined with warrior areas, this allowed Alsius/Ignis to hold off Syrtis for awhile and eventually their zerg died.

See Sentan's youtube channel for an example.

Edit: oO Look at weekly WMC rankings. Leader has over 200k for the week. If people are using boosters, over 60 alsius have enough for 1 ring from 1 week alone.

kowocki
07-28-2015, 02:50 PM
1) this is like 5th thread opened about same topic-> stop spamming forum

2) simple solution-> change war master coins wish to war master bonus wish-> problem solved, no more gems farming, no more dissaparing zerg at portal etc.

if you ask how ->search other threads, got tired of copy/paste

Sentan
07-28-2015, 02:54 PM
Do the same thing they did for the Syrtis zerg back in fall 2014. Significantly increase realm gate HP for the other 2 realms. Combined with warrior areas, this allowed Alsius/Ignis to hold off Syrtis for awhile and eventually their zerg died.

See Sentan's youtube channel for an example.

Yep. It definitely forced some Syrtis players to leave the game but I won't call it fixing realm balance at all. If one realm is dead NGD should provide huge boosters to exp/wmc for them (yes, more than +25% lol).


2) simple solution-> change war master coins wish to war master bonus wish-> problem solved, no more gems farming, no more dissaparing zerg at portal etc.


It isn't only about wmc. Don't forget superboss/dragons farm and selling drops via FB group (for real money ofc).

Ignishaven
07-28-2015, 03:24 PM
#1 Alsius in wmc's this week has around 230k. Syrtis, 58k. Ignis, 25k.

If they don't realise the server is dead and the population balance doesn't exist, they're blind.

Iheartpancakes
07-28-2015, 03:26 PM
They could force Alsius to wear dildo hats. I wouldn't want to play in a realm that has to wear dildo hats.

halvdan
07-28-2015, 03:48 PM
This isn't about multirealmers.

The huge difference between realm numbers is caused by all players who left the game after NGD announced new wm jewels.

Players who don't like stats of wm jewels(like me and many more) just left the game.
I hope they'll be many more who leave game now, because that's only way how to stop this update before it's too late.

People just won't like playing vs 50 jeweled goats. That's regnums future next months.

Sentan
07-28-2015, 04:24 PM
This isn't about multirealmers.

The huge difference between realm numbers is caused by all players who left the game after NGD announced new wm jewels.


uhh... difference between realm numbers is fu**** since 2009. At least on Horus/Haven server. tbh I see more old players atm but still it's really hard to find newbie here :/

WhateverUSMC
07-28-2015, 05:02 PM
I have to agree with OP, it is very difficult to want to log on when I already know what the map is going to look like (bad). I don't really feel like there is an easy or obvious solution, but I hope that the invasions and/or rewards get limited somehow.

For now, I'm just limiting the amount of time I'm on. Games are supposed to be fun and, like any game out there, if it is more headache and anger then it is worth, I don't see the sense in logging on to get pissed off at a bunch of people I'll never meet.

Looking at this game as less 'Life-or-Death Struggle', and more like Scrabble, is the way I'm choosing to cope. I suggest others might want to do the same; it isn't worth the aggravation we're assigning to it.

boilingpoint
07-28-2015, 05:31 PM
This isn't about multirealmers.

The huge difference between realm numbers is caused by all players who left the game after NGD announced new wm jewels.

Players who don't like stats of wm jewels(like me and many more) just left the game.
I hope they'll be many more who leave game now, because that's only way how to stop this update before it's too late.

People just won't like playing vs 50 jeweled goats. That's regnums future next months.
another retarded assumption. speak for yourself stop bringing 'many more' like that other guy who started this thread. The wm jewels are FOR ALL, not just goats.

and stop this update? no don't return if you have quit game we are fine with the update we will deal with it.

Most importanly, should ngd care for 30 wm whiners on haven or 300 wm lovers on ra? the future of regnum was never in haven nor ever will be thank you come again.

rinky
07-28-2015, 05:44 PM
There are many reasons for both Syrtis and Ignis depopulating on Haven server. The proposed WMC jewelry is only causing a few to leave. Those few, it seems, believe that the WMC jewelry will create an imbalance of power.

And it's true that Alsius realm on Haven server has been gaining dump-truck loads of warmaster coins, and will likely be able to afford new jewelry for all of their people. This will create an imbalance.

However, we must also recognize that the WM jewelry is not as powerful as the hack-duplicated boss jewelry many on the server already possess. Those who possess that jewelry will not be nearly as powerful in comparison, once everyone can obtain decent items without grinding forever.

Other reasons for depopulation include:

* expectations. People nowadays expect more from an MMO. Creativity, nice graphics, and a world filled with awesome stuff are part of that, but fairness is another.

* failure to address hacks, cheats, and glitches. We know of several players who consistently use hacks and cheats and game glitches.

* grind, grind, grind. Grind. Grind some more. Grind. Boring, not fun. The game should be fun to play.

I've mentioned these and other reasons on other posts. I expect NGD to look at all of this very seriously.

Right now, Haven Alsius is powerful. Being invaded 6 times a night is not fun for anybody, though, and this is another reason for depopulation of Haven server.

WM jewelry is simply the most recent problem some people have with the game. I don't have an issue with the WM jewelry. I think it's an appropriate step. Others disagree. That's their choice.

But WM jewelry is not the primary reason for depopulation of the server.

Redbeard

roonwick
07-28-2015, 09:59 PM
They could force Alsius to wear dildo hats. I wouldn't want to play in a realm that has to wear dildo hats.

Dildo hats? I love it! can we collect several colours? I'll wear a different colour each day. I'd love to play a realm with dildo hats. All other realms have boring hats :)

mind-trick
07-28-2015, 10:14 PM
i think tdm should return now before lvling update. they already have the GMs who can enable/disable it at certain times. and a map is already designed, but its just unused. the problem with tdm before was that it made the warzone activity empty and/or imbalanced. but now there are a lot of GC/GMs.
like seriously, what is a GC for? all they ever do is idle around occasionally answering stupid PMs. :razz: let them enable tdm when they realize the wz situation is imbalanced or inactive.
the lvling update would probably be realised somewhere next year or the year after that.

Iheartpancakes
07-28-2015, 10:14 PM
lol @ retarded logic. First of all, amun isnt even final version. 2nd, the best way to stop these changes is to give feedback to ngd. leavers wont affect anything

Actually myself and at least two others I know left the game for the reason Halvdan mentioned. So he's not far off. Others are leaving recently, but for reasons I don't know.

Iheartpancakes
07-28-2015, 10:19 PM
But WM jewelry is not the primary reason for depopulation of the server.

Redbeard

Yes and no. For me it was the final straw. If NGD think they are a good idea, then I don't like where the game is going. They should have concentrated on more important things instead of popping out dragon amulets in pez dispensers. Maybe in the future it might be a good idea, but definitely not now.

MDpro
07-29-2015, 02:19 AM
Most importanly, should ngd care for 30 wm whiners on haven or 300 wm lovers on ra? the future of regnum was never in haven nor ever will be thank you come again.
Gotta admit, you are 100% right. As long as the stats on these new jewels aren't too crazy (like adding attack range to marks, and attack speed to barbs), then this update will not effect Ra negatively, except for adding more damage to go along with the area spamming.

This is why there should be some jewels that are more focused on defensive stats too, like protection and armor bonus. How about a ring that adds +5% protection and +35 mana?

A ring that adds +10% to the resistance stats on mind blank would be my first purchase. xD

rinky
07-30-2015, 06:05 AM
Alsius>NGD...

Don't worry. I log on later and kick some blue butt.

That feeling is very present throughout Haven server -- that NGD deliberately favors Alsius and gives it stuff to make it more powerful.

This may or may not be true, but due to recent events -- exiting gems out trap doors, for example, or over realm walls without going through main gate -- and NGD apparently not addressing these issues, the feeling is stronger still that Haven Alsius is a bunch of NGD devs & GMs, and their sycophants screwing the entire server before it shuts down.

Not saying it's true. But that is the feeling on the server, at least in Syrtis.

Redbeard

kowocki
07-30-2015, 06:28 AM
That feeling is very present throughout Haven server -- that NGD deliberately favors Alsius and gives it stuff to make it more powerful.

This may or may not be true, but due to recent events -- exiting gems out trap doors, for example, or over realm walls without going through main gate -- and NGD apparently not addressing these issues, the feeling is stronger still that Haven Alsius is a bunch of NGD devs & GMs, and their sycophants screwing the entire server before it shuts down.

Not saying it's true. But that is the feeling on the server, at least in Syrtis.

Redbeard

:lol: This made my day! The same was said for years about syrtis during their dominance on Horus

Raindance
07-30-2015, 09:03 AM
Yes and no. For me it was the final straw. If NGD think they are a good idea, then I don't like where the game is going. They should have concentrated on more important things instead of popping out dragon amulets in pez dispensers. Maybe in the future it might be a good idea, but definitely not now.

Look, Adrian said they will be working on adding more hp and balancing out damage, didn't he?

I don't get it, people at first wanted WMC jewelery and now...? So you would still rather prefer the exclusive few who have dragon amulets to roam the WZ unstoppable?

As far as Alsius goes, well god, it's not like Ignis didn't once zerg, or Syrtis before that, and each time, threads like these would sprout like fresh mushrooms after a storm. But yes, as someone dearly mentioned, it's not about the past anymore, so who gives a fuck who once zerged and who didn't. The fact remains that now Alsius zergs the shit out Haven and sooner or later that server will just die on its own.

Bear with me, because this may sound delusional. Alsius players may be somewhat startled, oh, but why? We tolerated zergs and farms for many years and the server didn't fall apart. Now all of a sudden we are in the driver's seat and people quit? I'll tell you. Everyone is just tired of this ridiculous WZ system. Perhaps if Alsius zerged as much as Syrtis in the past, people would take it in the ass and wait till the tides changed. With the game being so old now, will there be time for the tides to change yet again? I don't think so.

And of course, NGD won't really react to what is truly going on, because Ra will stand, the Spanish and Brazilian communities will stand. There is their real profit, and there is the real game. I saw a post by Frosk asking for volunteer testers. I truly wonder how many of them won't be Spanish/Brazilian players and how many will actually be from Haven? It seems almost insulting to post such a thread in the English subforum knowing that the English community along with Haven is falling and dying. What remains is a bunch of bickering sore players. But alas, people have been saying so for years now. People who want to quit are free to do so. People who prefer to stay and face the challenges, well they are the true players (and no-lifers). But not even these challenges are worth it anymore. :smile:

Zas_
07-30-2015, 11:43 AM
Update to OP: 24 wishes / week for Alsius, zero for other realms.

The situation leads to a funny thing:

if NGD introduces wm jewelry now on Haven... well, Alsius will be alone on the server (well, they already are, but any hope will disappear), dead server.
if they delay wm jewelry for the server, ... Alsius will be alone anyway, dead server.
if they delay wm jewelry only for Alsius, Alsius perma-invaders will rage, prolly few will quit, restoring a bit of realm balance. The best solution.


:drinks:

In the meantime, can NGD show they are alive and aware of the current Haven situation ?

Sentan
07-30-2015, 11:57 AM
The best solution would be remove all jewells from the game. ;) imo population balance is broken only at specific time (in the morning for me). The rest of the day is playable for all.

boilingpoint
07-30-2015, 01:23 PM
the real reason of all the whining is not realm balance or server population as they make it out they are just JEALOUS one realm or other players will be able to get wm jewels before THEY DO. everybody knows eventually all will have jewels even the whiners but on face value they make do as if they care about the server or game, they don't.

imagine if no wm jewels were there and one realm still invaded the same times same way then all would be numb saying its a cycle it will pass as has happened million times on haven. Haven players are shit.

Zas_
07-30-2015, 03:28 PM
the real reason of all the whining is not realm balance or server population as they make it out they are just JEALOUS one realm or other players will be able to get wm jewels before THEY DO. everybody knows eventually all will have jewels even the whiners but on face value they make do as if they care about the server or game, they don't.

imagine if no wm jewels were there and one realm still invaded the same times same way then all would be numb saying its a cycle it will pass as has happened million times on haven. Haven players are shit.

Not sure this even needs an answer, but anyway i do.

- you didn't get the real implication of introduction of wmc jewelry in the current state of Haven
- even when Syrtis was farming other realms for ages (which was bad also), Syrtis never invaded both other realms multiple times a day as Alsius do at the moment.
- even when Ignis night crew was invading each night, they never made that much wishes Alsius do at the moment
- if wm jewelry is introduced now, almost all characters participating in recurrent invasions will get full jewelry set, giving them even more power, making the realm balance even worse.
- when you talk about "millions times", you are wrong, the balance shifts slowly but periods were the situation was as bad as today were very rare, i'm on Horus/Haven since 2009. Syrtis zerg had a long period of over population, but the invasion system was different and no wmc jewelry was about to be launched (if it was the case, i guess people would have complain even more).

It is'nt about being "jealous" (to be frank, my main character was able to buy full wm jewelry set before all this started), but currently even when ignis and syrtis join forces they aren't able to stop Alsius, so anything giving even more power to Alsius may destroy the server (which is already in a pretty bad state), simply because people will leave the game, since they have no fun.

CoR is made around realm balancing, the imbalance is a part of the game, and it was always like that (and it is the price for free fights), every player accepts it (or they leave), BUT when only one realm dominates so much that the other realms are empty... then the server die.

A difference between realms is normal, the current situation isn't. And something has to be done to restore a bit of balance (and not the reverse).

I don't care enemies having more power, if it makes things more challenging, but there is a difference between challenging and impossible.

And stopping Alsius is impossible, even with the best players and the most OP characters, because you can't win 1 vs 6 (taken from one invasion at Syrtis gate this morning, we were exactly 5 vs 32 Alsius, or yesterday, Ignis had ONE (courageous oQo) vs 35 and we were 6 syrtis to try to slow them without success of course).

If you still think people who complain about current situation are "jealous", i can't help you.

Hollow-Ichigo
07-30-2015, 05:11 PM
- even when Syrtis was farming other realms for ages (which was bad also), Syrtis never invaded both other realms multiple times a day as Alsius do at the moment.
- even when Ignis night crew was invading each night, they never made that much wishes Alsius do at the moment
- if wm jewelry is introduced now, almost all characters participating in recurrent invasions will get full jewelry set, giving them even more power, making the realm balance even worse.
- when you talk about "millions times", you are wrong, the balance shifts slowly but periods were the situation was as bad as today were very rare, i'm on Horus/Haven since 2009. Syrtis zerg had a long period of over population, but the invasion system was different and no wmc jewelry was about to be launched (if it was the case, i guess people would have complain even more).


This is what people dont realise. Especially when a few alsius players say 'syrtis and ignis dominated for years, let alsius have their turn'. The difference from then and now is insane especially since ignis and syrtis never made 17 wishes in a week (even combined)..

NGD have to really think things through if they're still going to go ahead with releasing WM jewels to live servers.

Sentan
07-30-2015, 05:13 PM
NGD have to really think things through if they're still going to go ahead with releasing WM jewels to live servers.

Why you say servers? It's only Haven issue lol... but yeah... who cares about Haven/Horus? Balance between realms is broken since when? 2009/10?

Asdaf
07-30-2015, 06:35 PM
before you add wm jewels in game, there are few ideas:

- reset wmc pools characters already have (or another solution bellow)
- no wmc reward for capturing gate/holding fort/wish (wm should be about killing players, not camping empty forts, as it is now); keep xp reward from forts, its really nice!
- small amount of wmc for killing player (lvl60 player give 60wmc, lvl50 50wmc .... shared same way as rp is now)
- killing same player give wmc only 5times (same as rp now)

so...

- if high populated realm will camp low populated, it will be more rewarding for low pop. since they can find more players to kill
- most revarding for all will be balanced battles where both sides have same numbers and not 2 most populated realms camping last populated for easy wmc; sitting at empty fort will not be rewarding anymore. Ppl will move where action is.

If you dont want to reset wmc pools players already have, you can make huge inflation to wmc and multiply rewards/cost by 10 so actual amount wmc players have now wont be that important.
Small wmc booster for whole realm as dragon reward is fine (lets say 15-25% for few days)
Realm without gems should get wmc too! Why they dont get wmc for retaking their forts now?

MDpro
07-30-2015, 07:03 PM
before you add wm jewels in game, there are few ideas:

- reset wmc pools characters already have (or another solution bellow)
- no wmc reward for capturing gate/holding fort/wish (wm should be about killing players, not camping empty forts, as it is now); keep xp reward from forts, its really nice!
- small amount of wmc for killing player (lvl60 player give 60wmc, lvl50 50wmc .... shared same way as rp is now)
- killing same player give wmc only 5times (same as rp now)

so...

- if high populated realm will camp low populated, it will be more rewarding for low pop. since they can find more players to kill
- most revarding for all will be balanced battles where both sides have same numbers and not 2 most populated realms camping last populated for easy wmc; sitting at empty fort will not be rewarding anymore. Ppl will move where action is.

If you dont want to reset wmc pools players already have, you can make huge inflation to wmc and multiply rewards/cost by 10 so actual amount wmc players have now wont be that important.
Small wmc booster for whole realm as dragon reward is fine (lets say 15-25% for few days)
Realm without gems should get wmc too! Why they dont get wmc for retaking their forts now?
I agree with all of this... Except I don't know if resetting WMC is a good idea, because I'm sure many players have spent xim for WMC boosters for years, maybe even after turning warmaster.

I do think we need to keep WMC rewards for forts, but like you said... The realm without gems should get WMC for re-capping their own forts. Maybe make it so that realm can get rewards for re-capping their forts, but attackers don't get WMC for capping and holding.

Raindance
07-30-2015, 08:43 PM
I do think we need to keep WMC rewards for forts, but like you said... The realm without gems should get WMC for re-capping their own forts. Maybe make it so that realm can get rewards for re-capping their forts, but attackers don't get WMC for capping and holding.

Why? So people can become even more lazy and not care about getting their gems back? Of course, now it isn't because they are lazy, but because they lack players to actually get the gems back, but how do you think it started?

This game's invasion system used to be about fighting at forts and getting gems and whether or not you were underpopulated or moderately garrisoned, you still had a chance to get them. Now I don't know how underpopulated realms are supposed to get back their gems, nor do I know what invasions are even about anymore. Then you all wonder why the realm balance has gone down the toilet. Before it was bad, now it is even worse because people only care about jewels and farming rewards with no real effort.

rinky
07-31-2015, 03:45 AM
So, remembering the old invasion system, I think in some ways it was better and in some ways it was worse.

I remember that if we held two fortifications for a given period of time, the gate became vulnerable for half an hour; and if we held all three fortifications, the gate became vulnerable for an hour. Then, the idea of having to take the fort/castle relics to the Realm's own Castle to summon the dragon became a thing. That slowed things down quite a bit, and gave the potential invadee several chances to stop the process. I think in many respects that system was better.

NGD, in trying to make the game more appealing, has created a system of invasion that is being gamed by all involved. In the case of Alsius on Haven, the result is a great many invasions. They figured out how to get the most WMC possible with the system.

I can't really fault them for that. If Syrtis outnumbered everyone to that degree during our peak periods of the day, we'd likely be doing the same thing. I'm sure Ignis would, also.

The invasion system is a creation of NGD. The results have been... mixed. Some of it is good. some of it is not so good.

I like getting experience for holding forts or for recapturing forts. I do; I think that's the sort of thing that should be rewarded.

And while I've benefitted from the Warmaster Coin rewards from holding forts, sometimes against formidable odds (15 Syrtis holding versus 20 Alsius attacking -- a beautiful fight and a hard-won set of rewards), I'm not so sure that WMC should be rewarded for forts and castles.

I do like the idea of WMC being rewarded for capturing the enemy gate. I really do. All three realms fiercely defend their gates, even when horribly outnumbered.

Yet, the shorter time periods both solve issues and create some.

So...

Not really sure about that. Imagine having to defend the gate against overwhelming odds for an hour. I remember doing that, though.

Redbeard

The_Pirate
07-31-2015, 07:31 AM
you can't win 1 vs 6 (taken from one invasion at Syrtis gate this morning, we were exactly 5 vs 32 Alsius, or yesterday, Ignis had ONE (courageous oQo) vs 35 and we were 6 syrtis to try to slow them without success of course).

Name the ignian! This person deserves much recognition - it is precisely the spirit that makes this game.

This person, and any others who show this spirit - fight against incredible odds, but fight and fight again - are the ones who deserve rewards, and who NGD should focus on promoting. They are the ones who create fights, and rewarding this behaviour will only lead to more fighting.

Zas_
07-31-2015, 08:28 AM
Name the ignian! This person deserves much recognition - it is precisely the spirit that makes this game.

This person, and any others who show this spirit - fight against incredible odds, but fight and fight again - are the ones who deserve rewards, and who NGD should focus on promoting. They are the ones who create fights, and rewarding this behaviour will only lead to more fighting.

I did, he was oQo (warlock). Perhaps few other ignis were on other side, but they didnt show up outside when gems were out.

Sentan
07-31-2015, 08:40 AM
I did, he was oQo (warlock).

This guy and bongee (Horus) deserve instant 500k wmc.

crownapollo
07-31-2015, 11:43 AM
Name the ignian! This person deserves much recognition - it is precisely the spirit that makes this game.

This person, and any others who show this spirit - fight against incredible odds, but fight and fight again - are the ones who deserve rewards, and who NGD should focus on promoting. They are the ones who create fights, and rewarding this behaviour will only lead to more fighting.

This has been the situation as long as I can remember Regnum, a couple defending against a zerg. It's why I quit playing "numbers-only" games like this. I tried Planet Side 2 and it's exactly the same thing- zerging, spawn camping, over leveled / over powered weapon bullshit.

Game should be scaled to the numbers of each realm. There's only one person defending? ---> Multiply his stats and damage and make him as strong as an epic boss. Make the zerg realm have to work together to take him down and invade. Either that or seriously buff guard numbers and strength so that even a realm with 4 people can try to fend off a zerg.

Edit : War Confidence is a joke, bugs aside the boost it gives doesn't do shit for balance on Haven when the numbers are so far apart...

WhateverUSMC
07-31-2015, 01:25 PM
You have given out too much reputation points, blah blah blah

I'm sure others were there as well, I just don't recall who (seriously bad memory).

OT; hopefully this all gets resolved sooner than later.

nocruesfr
09-05-2015, 04:11 PM
I'm Alsian player. I live in France, i have a work in real life so i only do wishes in saturday or sunday last months. I noticed now that gelfs and reds zerging us in EU evening only. So u complain about the goat night crew (30-40) and u'r answer is do the same with help of multi goats (tania, asdaf...). I can't have fun in this game in about one month, because of that. I have no boss jewells and no wmc jewells. I'm not alone like this at eu evening, u will farm us again and again like the bad years and u'r good only to that like gankforce killing same guy 20 times in a row. No fun on that, like the huehuehue blue zerg in morning in u'r corpses. Sorry i'm not op in this game, i'm wanted only few fun and multirealming bullshit killed that. Lucky/P'ti Lu/Roe :alsius: - retired

Ulti19
09-27-2015, 02:42 AM
Good to know goats zerging for a while. Long ago we got farmed constantly with no one but a few to fight zergs non stop, it's the cycle of Horus. It was also funnest to be the underdog imo, gets your skill up when you actually have to work at killing and defending your guys and not just zerging snything and not even paying attention.

crownapollo
09-27-2015, 03:07 AM
Good to know goats zerging for a while. Long ago we got farmed constantly with no one but a few to fight zergs non stop, it's the cycle of Horus. It was also funnest to be the underdog imo, gets your skill up when you actually have to work at killing and defending your guys and not just zerging snything and not even paying attention.

Certainly always has been...but I've seen each realm now when it was at its bottom and its no good all around for the game or for the people playing there.

Dumberest
09-27-2015, 07:31 PM
So u complain about the goat night crew (30-40) and u'r answer is do the same with help of multi goats (tania, asdaf...).

FYI im no multi.i didnt swap realms temporarily i swapped for good,i will never be returning to alsius under any circumstances.i swapped when syrtis had few online and alsius zerg was running rampant and looked like it would never end.i made the choice to help try and balance the game because i was bored to death of invading empty realms and watching 90% of alsius bragging how cool they were to do this.

real life has me busy and im not playing right now anyways..but dammit i would love to be part of the syrtis invasions.

Drago-I
09-27-2015, 08:03 PM
i been playing since 2008 i believe, but now there's no fun for me in playing at all and thats why i decided to quit and deal with the rl as my bro wield did.
the sad fact is that haven server wont be balanced at all.
i suggest to remove ignis and syrtis realms and leave aslius, then i probably come back to chat to friends there cos wont be any war which is less cruel!!!