View Full Version : Audio issues with the linux client.
I am running the linux client on a kubuntu 6.10 system (2 of them actually).
I have OpenAL installed and working, but the sound is very choppy. No other apps are running that are hooking the soundcard.
Audio properties are set to autodetect the environment.
If I hard code the sound system to anything but ALSA, I get an error that I cannot open the sound system when loading the game.
ALSA causes the popping too.
Any ideas on what I can do?
Thanks
surak
10-28-2006, 10:24 PM
It seems to be a very common problem among linux users. But as you know, the linux client is not officially supported for the time being. This means that the sound problem will be fixed when I have a minute of time :)
You can help by giving more info about your system, sound card, etc.
Regards.
zero-ena
10-28-2006, 11:25 PM
I have had this problem before... you can solve it by simply instaling libopenal0a and it corresponding -DEV package.
Hope it help you.
Regards Zeroena.
Yes, I had that installed. Without that, I get no sound whatsoever.
IU'm still looking into it, thanks
skoruppa
12-01-2006, 10:28 AM
ok, to fix it youmust creat a .openalrc file in your home dorectory. In this file you mut got this text
(define devices '(native))
save file :]
this fix your problems with sound.
sry for bad english im from poland ^^
julroy67
12-29-2006, 01:23 PM
Oh thanks, your solution is good, it make the sounds run correctly.
zero-ena
12-29-2006, 03:55 PM
I comented those lines with " ; " in the begining, it also worked well.
See U, Bye.
I suggest the dependency on OpenAL be mentioned somewhere on the RO download web page. I guess most tuxgamers have it installed already anyway. I just happen to have a quite fresh installation. (and is geeky enough to be using slackware)
The svn version (as of today) of OpenAL doesn't work with RO. (sigsegv's)
The RPM version works however.
I have sound! I have sound! Rock and roll! :guitar:
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