View Full Version : Worst Class?
Hayir
01-22-2017, 07:56 AM
There is currently a poll on the spanish forum about which class is currently the worst.
To my surprise they consider knight as the worst, where i would have expected warlock to be the first.
https://www.championsofregnum.com/forum/showthread.php?t=108384
I always had the feeling the english community considers knight to be a decent class.
I read a bit through that thread with a translator, and if i understood right they mostly want a buff to knights in tanking and damaging. But I think they don't understand how OP the class will be if you buff the current knight in such ways. Knarb is already extremely strong, with the only weakness of low mobility, but that's an obvious downside for such a tanky class.
I personally wouldn't mind a buff for knights either, but rather in the support role.
Do we really want a ratio of 5/6 offensive classes? I really hope NGD doesn't go too much by that poll.
But let's see how the english community sees the classes.
Kimahri_Ronso
01-22-2017, 08:32 AM
There is no such subclass as worst or best, each of them have their advantages and disadvantages, be it RvR or PvP.
There are only useless spells for each subclass, even too many.
Spells form the class, skills should be changed, it'd solve everything.
Didn't vote ;).
Hayir
01-22-2017, 08:36 AM
There is no such subclass as worst or best, each of them have their advantages and disadvantages, be it RvR or PvP.
There are only useless spells for each subclass, even too many.
Spells form the class, skills should be changed, it'd solve everything.
Didn't vote ;).
Well there are many ways you could word that question.
Which class does need a buff the most? Which class has the most skills that need a change? etc.
And whichever class you think needs it, is basically worst for you.
Monthser
01-22-2017, 08:57 AM
Yeah, i saw it too and i was surprised to see that knights consider their subclass as the worst. Locks are in bad shape true, but knights? Imho they are quite well, not perfect but much better than in the past. I dont know but it could be that a couple of players with multiaccounts started to vote like mad to try influence NGD.
mind-trick
01-22-2017, 01:18 PM
I chose knight but thinking about it a bit longer i shouldve chosen lock lmao.
I think knight is considered worse in ra because more people means more damage means less tankability i guess & there are more knarbs in ra.
But yea, its between lock and knight for worst class
Hollow-Ichigo
01-22-2017, 03:20 PM
Warlock is the most useful class on Ra after conjurer and barbarian. The reason knight is fine on Haven is because you need a bunch of barbs to focus one down, and their general tankiness is enough to survive for a long time. On ra you just get area'd to death like everyone else.
http://imgur.com/a/qJrTu
I didnt choose a class since I think they are all currently decent.
Sentan
01-22-2017, 04:43 PM
Most people here will just vote for their main subclass lol BTW poll results are public :p
I vote for warlock since this is the most outdated class in CoR.
Hayir
01-22-2017, 04:58 PM
Warlock is the most useful class on Ra after conjurer and barbarian. The reason knight is fine on Haven is because you need a bunch of barbs to focus one down, and their general tankiness is enough to survive for a long time. On ra you just get area'd to death like everyone else.
http://imgur.com/a/qJrTu
I didnt choose a class since I think they are all currently decent.
I disagree, at fort fights, which class do you see survive the longest pretty much always? It's knight. If 4 barbs hit you while you are unbuffed, of course you are supposed to die, what else should kill you? You are not supposed to be unkillable as a knight.
If you are unbuffed because you were CC'ed. it is your allies fault for not dispeling you. For not healing you, for not giving you shield wall.
I really wonder what most knights vision their class to be. That they are literally unkillable? That all there allies die and just they stand around...and do what?
Also those area rushes from behind that happen all the time on RA and wipe zergs, maybe once in a while hunters should do their job and try to warn the group. It isn't really that hard to avoid those rushes if you pay attention. Most won't move an inch even if you warn them though, but that's another story.
Hollow-Ichigo
01-22-2017, 06:07 PM
I disagree, at fort fights, which class do you see survive the longest pretty much always? It's knight. If 4 barbs hit you while you are unbuffed, of course you are supposed to die, what else should kill you? You are not supposed to be unkillable as a knight.
If you are unbuffed because you were CC'ed. it is your allies fault for not dispeling you. For not healing you, for not giving you shield wall.
I really wonder what most knights vision their class to be. That they are literally unkillable? That all there allies die and just they stand around...and do what?
In that screenshot I was in defensive stance, its not uncommon for 1.5k+ areas to get through. I agree that knights survive the longest but from what I've noticed, most people dont even take defensive auras, or even protect ally for that matter. Using knight as a knarb is probably the worst thing to do but people enjoy it for some reason
Most won't move an inch even if you warn them though, but that's another story.
No one reads the chat, you can say 'atras verdes/cabras' as much as you want but people will just stand still like they are invincible or something. Such is life on a server full of scrubs
Pery3000
01-22-2017, 08:05 PM
Eh I chose Marks because I don't like how they are now. Maybe I just miss the old marks the best? Back when Thorky Sb was the best bow to have. When every marks used SB as main.
As of now Marksmen is in a bad state. Yah dmg is fun but after 20 mins I get bored. I guess playing it for most my RO life doesn't help. Worst WM spells in the game.
I do agree that mostly every class is decent depending on the situation. Didn't chose lock because it's godly on RA. Don't really care what people say. So much value having them at the fort. :ranting:
halvdan
01-22-2017, 09:04 PM
There is currently a poll on the spanish forum about which class is currently the worst.
To my surprise they consider knight as the worst, where i would have expected warlock to be the first.
https://www.championsofregnum.com/forum/showthread.php?t=108384
I always had the feeling the english community considers knight to be a decent class.
I read a bit through that thread with a translator, and if i understood right they mostly want a buff to knights in tanking and damaging. But I think they don't understand how OP the class will be if you buff the current knight in such ways. Knarb is already extremely strong, with the only weakness of low mobility, but that's an obvious downside for such a tanky class.
I personally wouldn't mind a buff for knights either, but rather in the support role.
Do we really want a ratio of 5/6 offensive classes? I really hope NGD doesn't go too much by that poll.
But let's see how the english community sees the classes.
I agree with you in everything you wrote here. No way that knight needs buffs in damage or movement speed; it would be just too strong. I hope that too, knight doesn't need any huge changes.
Is the difference in gameplay between Haven and Ra really that huge? :P
EDIT:
But let's see how the english community sees the classes. Also, the results in this poll are little inadequate, since in the time I'm writing this, 3/6 players that voted for Knight are from Ra. :P Not that it's forbidden or something, but it's questionable if the results will show what *English* community thinks.
Hayir
01-23-2017, 06:26 AM
I agree with you in everything you wrote here. No way that knight needs buffs in damage or movement speed; it would be just too strong. I hope that too, knight doesn't need any huge changes.
Is the difference in gameplay between Haven and Ra really that huge? :P
I don't find the gameplay that different tbh. The majority of haven knights were rather knarbish as well. Only thing that really surprises me is that MS is a lot rarer on RA.
EDIT:
Also, the results in this poll are little inadequate, since in the time I'm writing this, 3/6 players that voted for Knight are from Ra. :P Not that it's forbidden or something, but it's questionable if the results will show what *English* community thinks.
I was expecting this, that's why i made it public like the other one, so it is quite easy to compare.
saumya
01-23-2017, 09:19 AM
Haha, i can think why knight is less op in Ra?
Well theres a big difference b/w haven and ra, In ra, one sultar and something like that gives you mega xp wmc and rp, so it is quiet op. But in haven, the same warlock cant do all that, fights are much less numbered and a sultar really dosent work here, and that warlocks dont stand much chance in a pvp or open field, like it dies too much with really bad defense.
I can expect knight for their worst class, well knights there i believe, cant really tank as much, their barbs and locks are so many knights get a lot of damage and also have darkness alot, and also that in a mass vs mass it dosent do as much because like only one area, and it is hard for them to pa a barb out of 50 people, also its really slow movement.
In haven THO, locks are the worst, definitely, they really have no extra movement speed (unless ms tunic, which u expect us to box with 10000k xim), then no defense either, apart from the number of CC's no use against barb on um :harhar:
Takeyo
01-23-2017, 06:38 PM
Yes, I think in Ra, they see the warlock's weak side a lot less often, and they see the knight's weak side a lot more often, but really, knight is actually in a relatively balanced place at this point. I think probably all the subclasses could use a little love in certain areas right now, but warlocks definitely struggle the most in general, simply because they haven't been adequately updated as the game has evolved. There's nothing wrong with them in principle, and against massive zergs, AoE spam is highly effective, but in practice, they're a bit of a one-trick-pony, in spite of their massive array of tools. That's really not a healthy position from a design or user-experience standpoint. I would apply that same reasoning to any other subclass.
Anunnaki
01-24-2017, 09:04 AM
From my point of view, the only 2 classes that need a change are warlock & marks.
Marks need a NERF, NGD kept boosting this classe and now it become the most retard class in this game.
Arcana Strike should be removed, give it to warlock !
Winter Stroke range 20.
Foresight to 15% again.
Parabolic Shot 20% max only duration change.
Shield Piercing & Dual Shot to 100%
So many now stay range 50, and cast arcana strike & serpent bite & ethereal arrow to deal around 2k without taking a single risk.
Warlock
Update some useless spells
A spell with same concept as retaliation
And that spell new :
Duration : 4s
Cast : 1s
Animation : something like UM.
Reflect no damaging spells (one time)
heuuh maybe too OP
But you know, all those pools and threads :poster_spam:, and next updates NGD will troll us and give another boost for marks :harhar:
saumya
01-24-2017, 09:25 AM
From my point of view, the only 2 classes that need a change are warlock & marks.
Yep ^^ totally agree with this. It is so retarded that the class which has the Second Most damage in a short time, HAS THE MOST RANGE. Like that is very weird, I have even see a marks do 3000 lethal strike like wtf.
Parabolic Shot 20% max only duration change.
Shield Piercing & Dual Shot to 100%
But that would affect hunter also
Lebeau
01-24-2017, 06:49 PM
Population & player grouping makes the difference I guess between the opinions on Haven & those on Ra. Lock areas are more useful in the very crowded Ra environment, but less applicable on Haven, since it's lower #'s readily allows for the quicker targeting & elimination of squishy sorts. Imho, knight (full support setup) is the most useful class in game by far, along with support conj, as both can make barbs (the ever-central rvr-class that CoR is built around) far more dangerous & durable than they otherwise are.
:viking:
Elva Hunter
01-25-2017, 01:01 PM
if you are a new player and want start on the game, id suggest you to choose anything to play, unless hunter. why? bellow i wrote the reasons.
1- the class has no damage or defense enough to face the challenges of the actual version of the game. basically every class during those past 3/4 years got some kind of actualization. on its powers, skills, bufs, no matter....from mages to marksmans....barbarians and knights, all of them, were actualizated.
but hunters, unfortunatelly, just were "adjusted" to suit with the changes made for the others class in the game, and this mean, that someone cried on the forum about hunters and they nerfed it in someway (grouding arrow nerf is one of the examples) but hunter class in it self did not got anything to help them to face the new challenges.
Beyond that, play hunter requires a special dedication from it's player. and the reason for this is that is basically impossible for a new user manage to find a set up which will suit for his/her hunter in fort situations and in hunting/grinding situations. find the balance between the power points for pet discipline, and self spells is a pain, and i often see even old players asking in realm chat "someone know a set up for hunters?"
so i question.... Why That? Why even experienced players still haven't found a way to balance his/her hunter on set ups? so , all of them don't know how to play?.... or maybe the problem is in the class, which is in need of some more attention from the developers?
but somebody can complain and answer "hey, but there have good hunters in the game". yeah...indeed there have some "good hunters", but please....get those hunters, and check since how much years they are playing, yes this is what i said...YEARS, then verify his gear, and also with which class this player started on the game.
you will see that 99% of those hunters are old players, which started in the game with other class and that now own OP gear and this is the only way that they can play hunter. which brings us to the clear answer that hunter class is actually what i call a "late class".
"Late Class" because as the hunter class is actually so complicated to play, due a huge number of problems, that for a new player manage to use his/her hunter, domain the class and find a way to suit it to fort situations and 1v1/pve situations, is almost impossible.
This is why hunter is actually a class for you play after already be playing the game since a while. That is the reason why most of the hunters that we have are all old players. and the small number of players who fall in the trap of play hunter as first class just have 3 ways to go.
1- discover how hard is to play hunter, farm wmc, etc, and then get rekt by others players in wz too much until finally start another class (this will not delay to happen, usually max lvl this player will hit on hunter is 47 (and i am being generous) ).
2- will find same problems wrote above and will think that the game sucks, then will quit.
3- will stay on hunter (ive seen few real new players in the game who made that with sucess) and spend loads of time and thoughts in arena learning more about the class until finally find a way to mastery his class.
I don't complain about the fact that the new hunter user must spend too much time to mastery the class and find a decent gear to make him at least a "challenge" to his enemies; because this is a thing that every player from every class should do. but the fact is that actually only hunter players have to pass for this.
if you start a marksman or a barbarian, since low lvls you will own enough powers, damage, and area spells which will support you basically in every situation on the game. (hunters only have a nerfed esnarring arrow for the life and death, and thats all)
if you choose a conjurer, knight or warlock, you do not even have to wory. mages have the damage fixed. so, even if you are lvl 45, you will make basically the same damage of a lvl 60 wm mage if both use the same lvl 5 spell. so, the only thing you have to farm are items with casting speed, and nothing else. plus mages own more than enough area spells, can drain mana/hp, make mana/heal self, call summons, go to Staff Mastery to hit with normals harder and faster than a marksmans, etc, etc, in sume....they own ALL powers, to make even a mental retarded become "pro" on this game, all that they have to do is press buttons.
so when you put in the balance the hunter class, and the others class you see that hunter is actually the worst class on the game for a new user begin to play.
Best regards,
Elva Hunter - Elite of Syrtis
:syrtis:
Takeyo
01-25-2017, 03:23 PM
if you are a new player and want start on the game, id suggest you to choose anything to play, unless hunter. why? bellow i wrote the reasons.
1- the class has no damage or defense enough to face the challenges of the actual version of the game. basically every class during those past 3/4 years got some kind of actualization. on its powers, skills, bufs, no matter....from mages to marksmans....barbarians and knights, all of them, were actualizated.
but hunters, unfortunatelly, just were "adjusted" to suit with the changes made for the others class in the game, and this mean, that someone cried on the forum about hunters and they nerfed it in someway (grouding arrow nerf is one of the examples) but hunter class in it self did not got anything to help them to face the new challenges.
Beyond that, play hunter requires a special dedication from it's player. and the reason for this is that is basically impossible for a new user manage to find a set up which will suit for his/her hunter in fort situations and in hunting/grinding situations. find the balance between the power points for pet discipline, and self spells is a pain, and i often see even old players asking in realm chat "someone know a set up for hunters?"
so i question.... Why That? Why even experienced players still haven't found a way to balance his/her hunter on set ups? so , all of them don't know how to play?.... or maybe the problem is in the class, which is in need of some more attention from the developers?
but somebody can complain and answer "hey, but there have good hunters in the game". yeah...indeed there have some "good hunters", but please....get those hunters, and check since how much years they are playing, yes this is what i said...YEARS, then verify his gear, and also with which class this player started on the game.
you will see that 99% of those hunters are old players, which started in the game with other class and that now own OP gear and this is the only way that they can play hunter. which brings us to the clear answer that hunter class is actually what i call a "late class".
"Late Class" because as the hunter class is actually so complicated to play, due a huge number of problems, that for a new player manage to use his/her hunter, domain the class and find a way to suit it to fort situations and 1v1/pve situations, is almost impossible.
This is why hunter is actually a class for you play after already be playing the game since a while. That is the reason why most of the hunters that we have are all old players. and the small number of players who fall in the trap of play hunter as first class just have 3 ways to go.
1- discover how hard is to play hunter, farm wmc, etc, and then get rekt by others players in wz too much until finally start another class (this will not delay to happen, usually max lvl this player will hit on hunter is 47 (and i am being generous) ).
2- will find same problems wrote above and will think that the game sucks, then will quit.
3- will stay on hunter (ive seen few real new players in the game who made that with sucess) and spend loads of time and thoughts in arena learning more about the class until finally find a way to mastery his class.
I don't complain about the fact that the new hunter user must spend too much time to mastery the class and find a decent gear to make him at least a "challenge" to his enemies; because this is a thing that every player from every class should do. but the fact is that actually only hunter players have to pass for this.
if you start a marksman or a barbarian, since low lvls you will own enough powers, damage, and area spells which will support you basically in every situation on the game. (hunters only have a nerfed esnarring arrow for the life and death, and thats all)
if you choose a conjurer, knight or warlock, you do not even have to wory. mages have the damage fixed. so, even if you are lvl 45, you will make basically the same damage of a lvl 60 wm mage if both use the same lvl 5 spell. so, the only thing you have to farm are items with casting speed, and nothing else. plus mages own more than enough area spells, can drain mana/hp, make mana/heal self, call summons, go to Staff Mastery to hit with normals harder and faster than a marksmans, etc, etc, in sume....they own ALL powers, to make even a mental retarded become "pro" on this game, all that they have to do is press buttons.
so when you put in the balance the hunter class, and the others class you see that hunter is actually the worst class on the game for a new user begin to play.
Best regards,
Elva Hunter - Elite of Syrtis
:syrtis:
Hunters are a defensive class. It does not take a lot of trouble to figure out how to distribute your points; all it takes is a willingness not to be a ranged barbarian, something mages have embraced since the first nerf of staff mastery.
Hunter is not a "DPS" subclass. It is a utility support subclass. Playing hunter is not about planting your feet and gunning down your opponents. That's what marksman is about. Playing hunter is about dipping and dodging, running and evading, while you harass your opponents to death.
Any new player, approaching the subclass with an open mind and NO op gear, would recognize this fact very quickly. If they do not like this playstyle, then yes, they will abandon the subclass, but NOT because they think any of the rude things you mentioned about the game or the subclass. They will abandon it simply because they do not enjoy its playstyle. They would then roll to a subclass more suited to their needs.
You are very confused. Just because there are some hunters out there with ridiculously op gear, who have figured out broken setups that allow them to easily assassinate people, and you would like to do that too, DOES NOT mean that this is how things were MEANT to be. There have always been prolific anomalies within a subclass... even I have had one, though it was much more obviously anomalous than a marksman-style hunter. I played a tanky/defensive barbarian, and it was pretty effective, but does that mean that barbs are supposed to be off-tanks? No, of course not, and it would be silly to suppose so based off of my personal good results. These things are built around unusually strong gear and highly specialized setups, NOT the design of the subclass.
Elva Hunter
01-25-2017, 05:02 PM
Hunters are a defensive class wrong.
It does not take a lot of trouble to figure out how to distribute your points wrong.
Hunter is a utility support subclass
wrong again.
Playing hunter is...
PUF....
:facepalm3:
Any new player... :facepalm3:
You are very confused. Just because there are some hunters out there with ridiculously op gear, who have figured out broken setups that allow them to easily assassinate people, and you would like to do that too
haha...children...i am "easily assassinating people" as yourself say, on this game since many...many years ago...you are wrong are again....and just for you tell that hunter is a support class it already makes me know how far would you go on hunter...and i say....It does not impress me not even a few....Good luck.
Elva Hunter - Elite of Syrtis
:syrtis:
Takeyo
01-25-2017, 05:34 PM
wrong.
wrong.
wrong again.
PUF....
:facepalm3:
:facepalm3:
haha...children...i am "easily assassinating people" as yourself say, on this game since many...many years ago...you are wrong are again....and just for you tell that hunter is a support class it already makes me know how far would you go on hunter...and i say....It does not impress me not even a few....Good luck.
Elva Hunter - Elite of Syrtis
:syrtis:
I rest my case.
halvdan
01-25-2017, 11:47 PM
...
"The Dwarves delved too greedily and too deep.
...and they awoke an ancient evil. He destroyed whole discussion in moments."
saumya
01-26-2017, 05:56 AM
" He destroyed whole discussion in moments."
Rekt rekt rekt
Takeyo
01-26-2017, 06:31 AM
Rekt rekt rekt
Yeah that excerpt was really good :D, but all elva has done is admit that he's a perfect example of exactly what I was referring to in my original post, and nothing relevant has been added to the discussion. That's why I simply rest my case.
We can keep having a reasonable conversation about the topic at hand no matter what trolls may try to do to distract ;)
Dumberest
01-26-2017, 12:32 PM
Unlike most of you,if not all of you.i believe knights have too much damage these days.
knight class has such great defences on haven atleast,that its impossible for a single player to kill one unless you are a lock.
with offensive stance allowing typhoons of up to 1600 sometimes more,thats entering into barb territory not knight class.
with high damage comes low defences and with high defences comes low damage,i always thought that was how it was meant to be.
i remember when i started,area attacks did less damage over more people.that worked fine.nowadays its more and more damage haven is turning into another Ra with area spams non stop and less skill.
so id change:
burst of wind to 25m range,its the most op dizzy in the game.
arcana strike to physical damage so barb/archer/mage defences could reduce its potency.reduce its damage slightly also.
typhoon to less damage,by about 25%.its far too strong in its current form.
karma mirror to 20 second duration,far too op in its current form.
fire rain to about half its current damage and i guess its mana cost too since it would lose its usefulness.
confuse id add a chance to fail,lvl 1 20%,lvl 2 30%,lvl 3 40%,lvl 4 45%, lvl 5 50% and reduce its cd.
mind squasher been said before,but it needs to only temporarily remove buffs for x-amount of seconds.
Elva Hunter
01-26-2017, 01:38 PM
trolls may try to do to distract ;)
I just set out my point of view about the topic like everyone else. I did not mention snippets of films, random films that do not contribute to the discussion as others did "The Dwarves delved too greedily and too deep.
...and they awoke an ancient evil."
I just exposed what I think like everyone here. If you do not like the problem is yours.
The forum is not yours, and everyone is guaranteed the right to state their opinions, whatever they be, whether you like it or not.
Best,
Elva Hunter - Elite of Syrtis
:syrtis:
Hayir
01-26-2017, 01:46 PM
NGD themself clearly categorize the classes into defensive and offensive.
https://www.championsofregnum.com/index.php?l=1&ref=gmg&sec=2&subsec=4
If they succeeded with it or not is another story.
We had the same discussion many times regarding hunters,knights,conjurers.
And from what i can tell NGD never made any obvious steps that would lead us to think they changed their plan regarding the defensive and offensive category.
And as long as they don't change the information on the website or say anything else on the forum. Barb, Warlock, Marks will stay offensive for me while the rest defensive.
Hollow-Ichigo
01-26-2017, 02:18 PM
Elva knows nothing about hunters and if you take him/her (it?) seriously you need to off yourself.
Best,
Takeyo
01-26-2017, 07:02 PM
NGD themself clearly categorize the classes into defensive and offensive.
https://www.championsofregnum.com/index.php?l=1&ref=gmg&sec=2&subsec=4
If they succeeded with it or not is another story.
We had the same discussion many times regarding hunters,knights,conjurers.
And from what i can tell NGD never made any obvious steps that would lead us to think they changed their plan regarding the defensive and offensive category.
And as long as they don't change the information on the website or say anything else on the forum. Barb, Warlock, Marks will stay offensive for me while the rest defensive.
Elva knows nothing about hunters and if you take him/her (it?) seriously you need to off yourself.
Best,
Again, I rest my case.
Can we get back on topic, please xD
Elva Hunter
01-26-2017, 08:50 PM
Elva knows nothing about...
The onlyone who don't know nothing about hunters here is you ichigo. always the same prick and a bad loser.
should i remind you that i am the actual champion of hunters and marksmans on the server? and that i did not lost not even 1 match....yes...i guess not. ;)
or how sick you died past time in samal....and then when i camped your save you called a girl to help you?....
oh i forgot...now is when you post the same very old video of when you got boss items and resists and then say something to try avoid the real fact that you will never arrive in the same level as me on hunter!
wake up ichigo...your behavior is the behavior of a bad loser.
Everything i wrote about the situation of hunter class in the thread above is true, And you have no right to come and attack my point of view and my person just because you do not agree. This way seems that the one who don't know nothing about hunters is you....and in fact...you don't.
puf...i pass months off and yet when i log in nothing change....same pricks....same losers....anyway it's just rp...more rps for me.
Best,
Elva Hunter - Elite of Syrtis
:syrtis:
Hollow-Ichigo
01-26-2017, 09:00 PM
The onlyone who don't know nothing about hunters here is you ichigo. always the same prick and a bad loser.
A lot of people would disagree.
should i remind you that i am the actual champion of hunters and marksmans on the server? and that i did not lost not even 1 match....yes...i guess not. ;)
I didnt take part in this tournament, not a single decent hunter or marksman took part.
or how sick you died past time in samal....and then when i camped your save you called a girl to help you?....
I dont recall this ever happening, and if it did i'm sure you'd have put it in one of your videos.
oh i forgot...now is when you post the same very old video of when you got boss items and resists and then say something to try avoid the real fact that you will never arrive in the same level as me on hunter!
wake up ichigo...your behavior is the behavior of a bad loser.
https://www.youtube.com/watch?v=f_8TI4RWN-I
That was the last time I fought you properly, and anyone who watches can confirm that resists were on both sides. It was also shortly after I reached warmaster.
Everything i wrote about the situation of hunter class in the thread above is true, And you have no right to come and attack my point of view and my person just because you do not agree. This way seems that the one who don't know nothing about hunters is you....and in fact...you don't.
I said you know nothing about hunters, which is true since you said they aren't a defensive class. I assume you want hunters to be some sort of assassin that kills people in one ambush? Unfortunately it won't ever happen so dont get your hopes up.
puf...i pass months off and yet when i log in nothing change....same pricks....same losers....anyway it's just rp...more rps for me.
Lol, sure.
mind-trick
01-26-2017, 10:29 PM
Horn is OP. hunters need to attend war and spam that shit more. tbh really surprised 8 or more people chose hunter at all
Takeyo
01-26-2017, 10:43 PM
...Everything i wrote about the situation of hunter class in the thread above is true, And you have no right to come and attack my point of view and my person just because you do not agree. This way seems that the one who don't know nothing about hunters is you....and in fact...you don't.
puf...i pass months off and yet when i log in nothing change....same pricks....same losers....anyway it's just rp...more rps for me.
Best,
Elva Hunter - Elite of Syrtis
:syrtis:
Most of what you wrote about the situation of hunter class in the thread above is false. We have every right to attack your point of view. This is called a debate. You are mistaken. For the record, no one has yet attacked your person. You have been called a troll, but that is simply because you are behaving like one.
You are the only one attacking other people's character. It would seem that you have taken this route because you have no material with which to back your position up, whereas I do. You have been shown the official documentation on the hunter subclass, you have been shown a recorded demonstration of your mistake, and you have been given a logical explanation, but you remain stubborn.
As for free rps, I dare you to try and figure out who I am in game, and face me one on one. Someone is really going to enjoy that, and it won't be you ;)
Now, can we please stop feeding the troll, and move on with the actual topic?
Lebeau
01-29-2017, 05:33 PM
Horn is OP. hunters need to attend war and spam that shit more. tbh really surprised 8 or more people chose hunter at all
I'm not, -trick. Those who did either lack realm/wmc jewelry & op bows/arrows (I feel their pain), or they just want the class to be over-the-top damage dealers, fully expecting to kill any & everyone they manage to catch & gank. Hunter to me has always been more of a subtle, finesse class best used to annoy & harass ... to set up enemies for the high-dps players, but try telling any of them that....
Not sure why it's so, but the want-it-all-&-right-now types usually seem to play barb ... or hunter ... then whine & bitch like a prima-dona about how weak/constrained their class is, & it is 'cuz they can't do everything all alone, just by themselves. Such always have plenty of 'balance advice' too, suggestions which SHOULD be used imho, as a proper guide of "what should NOT be done"....
:cool:
Joanna D\'arc
02-11-2017, 10:40 AM
Agree knight don't need move speed spell.
Morphina
02-11-2017, 10:41 AM
I agree with you in everything you wrote here. No way that knight needs buffs in damage or movement speed; it would be just too strong. I hope that too, knight doesn't need any huge changes.
Is the difference in gameplay between Haven and Ra really that huge? :P
EDIT:
Also, the results in this poll are little inadequate, since in the time I'm writing this, 3/6 players that voted for Knight are from Ra. :P Not that it's forbidden or something, but it's questionable if the results will show what *English* community thinks.
True that, knight is strong without move speed skill. It is a bad idea giving them that Haste. Maybe if the speed was like 10-15% at 5 lvl but 50% is ridiculus. About the new stance is ok. Knight cannot stay forever.
Dumberest
02-15-2017, 02:39 PM
hardly any marksman playing now,they all swapped to knight and lock :p
Morphina
02-19-2017, 12:28 AM
hardly any marksman playing now,they all swapped to knight and lock :p
Marks is still great class < as every actually>. They been play too long with max range, all what they need its find good setup for war.
halvdan
02-19-2017, 03:56 PM
Marks is still great class < as every actually>. They been play too long with max range, all what they need its find good setup for war.
Yeah pretty much this. Being good on any class shouldn't mean playing from max range for the whole time.
Anunnaki
02-20-2017, 12:52 AM
Nothing changed about marks, still can outrange by far warlock and hunter.
Most skill foresight +3, with parabolic +1, and it is +41,5 range. So why they are complaining ?
hellscraem
02-20-2017, 02:58 AM
Nothing changed about marks, still can outrange by far warlock and hunter.
Most skill foresight +3, with parabolic +1, and it is +41,5 range. So why they are complaining ?
just to have something to cry about
saumya
02-20-2017, 05:28 AM
Also normals werent the only important things, it was spells.
That long range BoW is disastrous and totally cancer, 8 seconds long dizzy from 40 range. And also winter stroke.
Tamui
02-23-2017, 10:39 AM
:harhar::harhar: Hate the player not the class :harhar: :harhar:
Kimahri_Ronso
02-23-2017, 02:24 PM
Also normals werent the only important things, it was spells.
That long range BoW is disastrous and totally cancer, 8 seconds long dizzy from 40 range.
Maybe it's not Burst of the Wind's duration that is a cancer, but the fact that the very subclass ( warlock ), that IS depending on spell casting, has ZERO protection against dizzy. Knight has block and deffensive support too, archers have SOTW and Low profile, conjus have Mind Blank, what about warlocks?
Right.
EDIT: forgot about barbs with UM :p
rinky
02-24-2017, 09:37 AM
Marks is still great class < as every actually>. They been play too long with max range, all what they need its find good setup for war.
Marks still has good range. Just not 50m.
30m bow + 3m [10% (focus 5)] + 6m [20% (foresight 5)] + 6m [20% (parabolic 1)] = 45m. I usually don't use both focus and parabolic at the same time. Technically, you could get another 1.5 m out of parabolic at 5, but I don't bother, yet. So, max range 46.5, excluding equipment bonuses.
Next to lock, marks is my favorite class. I still like it, even after the nerfs.
Rinky
rinky
02-24-2017, 10:00 AM
I disagree, at fort fights, which class do you see survive the longest pretty much always? It's knight. If 4 barbs hit you while you are unbuffed, of course you are supposed to die, what else should kill you? You are not supposed to be unkillable as a knight.
If you are unbuffed because you were CC'ed. it is your allies fault for not dispeling you. For not healing you, for not giving you shield wall.
I really wonder what most knights vision their class to be. That they are literally unkillable? That all there allies die and just they stand around...and do what?
Well... on RA -- they stand around in front of the fort, walk into the nearest concentration of enemies, nearly undamageable (block/resist/whatever), and cut loose with typhoon. Then the next one does it. Then the next one does it.
Tanks, they are. That's okay, I think. But those high defenses should subtract from their movement speed, their attack speed, or their damage. Defensive Support and Defensive Stance do that. I think some of the other powers should, as well. Which ones and how they would balance would require careful thought.
Haste should not go to +50% at 5. +30% would be more appropriate. And, even then, I'm not sure "haste" belongs in a knight's powers.
But that's me.
Rinky
Kimahri_Ronso
02-24-2017, 03:33 PM
Also, I noticed that once a knight using Paladin's Aid on an ally, they swap stats too?? The target gets all stats of the knight?? Why the target, that is a barb or a hunter can NOT be knocked at all?? The knight should get part of the dmg that is done on the ally and that is all, at least it should be according to the description, is it a bug? Better fix it ASAP, very annoying.
Its already impossible to kill the target with Paladins's Aid, at least make them knock-able or dizzy-able...
Evanz33
02-24-2017, 06:46 PM
Also, I noticed that once a knight using Paladin's Aid on an ally, they swap stats too?? The target gets all stats of the knight?? Why the target, that is a barb or a hunter can NOT be knocked at all?? The knight should get part of the dmg that is done on the ally and that is all, at least it should be according to the description, is it a bug? Better fix it ASAP, very annoying.
Its already impossible to kill the target with Paladins's Aid, at least make them knock-able or dizzy-able...
Its not a bug. All your atacks are redirected to the knight so you are atacking the knight not the knight ally in those seconds (sorry for my bad english) so if u try to knock down the ally its the knight the one that will be knocked down
Kimahri_Ronso
02-25-2017, 06:25 AM
Its not a bug. All your atacks are redirected to the knight so you are atacking the knight not the knight ally in those seconds (sorry for my bad english) so if u try to knock down the ally its the knight the one that will be knocked down
That makes no sense. Not your english, only the damage should be redirected to the knight taken by the ally, nothing more.
I target the mage (insert class) and not the knight for a reason and that reason is that it's easier to knock a mage down or make her dizzy, or even kill one, than a knight. I attack the ally, knight takes dmg. Should be simple as that, but if what you said is true, that once a knight using Paladin's Aid on an ally it's always the knight I "hit" even though I have the ally as locked on target, then NGD added another Army of One for the ally for 8 sec. :ranting:
Should not work that way.
saumya
02-25-2017, 07:03 AM
Well a lot of thought on paladin aid is already done, pretty sure it wont be nerfed. So instead think of ways you can outsmart its use.
Like, just immo the knight and run away, the barb will chase you and as soon it leaves 8m gap from knight who is Immo, ez, he dosent even realize what can happen to him then cause its over too soon.
Hayir
02-25-2017, 09:20 AM
The only thing that makes paladins aid way too strong imo is pa + pb.
With Ao1 there are still ways to hurt the knight, cc him or confuse/darkness/ms.
But pb literally makes 2 players invulnerable to any dmg or cc. There is no risk involved in that.
vBulletin® v3.8.7, Copyright ©2000-2025, vBulletin Solutions, Inc.