PDA

View Full Version : Error log was 39gb!


Llayne
12-09-2006, 01:17 AM
I noticed that I was losing hard drive space and found out that I had a 39gb error log. I deleted it and this is what have after playing a little bit.

[RenderizerGL][renderizer_gl_x11.cpp(236)] BadCursor (invalid Cursor parameter)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[Texture Manager][texture_manager.cpp(393)] Trying to release an unexisting texture (Texture ID: -1308557544)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)
[ShaderGL][shader_gl.cpp(1027)] Insufficient texture image units! (4)


I'm using ubuntu 6.10 with the latest nvidia drivers.