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View Full Version : why ppl leave and stay


GIGO305
05-15-2008, 12:43 AM
ok i have had enoth the comunity is what keeps this game alive. honestly RS is more fun: cheapy graphics but more things to do and aldought max lvl is 126 and your a n00b for ever until lvl 62 you got alot of things to do but the comunity there is bitchy. in RO ppl love you and you get freinds now about 300users have oficialy left! danmit we cant keep this game alive with this hippy love, ppl quit because of its stupid desisions such as fatigue+less xp.

i mentioned before about this whole less xp and fatigue thing. but i would like to mention that this way the game SUXS!! no one in their right mind will start playing for a week and decide to keep going nor buy xim and its free to play and ppl cant stand it thats how bad it is! for example mithcel he had to fight with his mom to almost start playing and now it suxs and he might still be grounded danmit what a waste of rebeling ;C the sad news is ppl like him will take months to reach lvl 5!

lets face it the only reason ppl like this game aside from te comunity wich is now gone is the RvR but no one is going to enjoy that! NGD has a loving comunity that doesnt find xim atractive but will make it useful just to save the game and xim shouldnt offer you regular game play it should make it better.

all of us that stayed are trying to fix this or have hope while aready in 2DAYS! about 300 every day users are gone because their game play eforts in leveling are reduced and NGD feels it needs to keep going this is a sad end i never picktured like this i tought it was either lag or finacial not the dumbest desicion ever. so far in forums over 30english speakers have anouced their goodbyes multiply that by 10 and youl get the in game ppl that left because since they are unactive in forums got this as a nightmare and posibly wont come back.

if NGD is realy a comunity feedback game it will return a favor of a comunity that lost alot of theirs in a stupid chooise it made, it should return the favor and retun the game the way it was for us.

get rid of either fatigue or the XP shortage, maybe both please this game is sht with them.

spartan27583
05-15-2008, 03:48 AM
I say get rid of both the reduction and the fatigue system. NGD should focus more on fixing the bugs in-game and actually listening to what their consumers are telling them! Otherwise, good luck convincing people to play regnum.

I have already said this twice, but I will say it again and again: whoever came up with the fatigue system deserves to be fired.

ementh
05-15-2008, 03:59 AM
Ok, as much as the fatigue system seems flawed NGD isn't going to get rid of it. They may modify it to some extent but don't expect too much. From how it sounds NGD found some venture capitalists to invest money into their company. Given that Regnum Online has alot for a game of it's caliber (probably one of the best RvR or PvP games around given the cost) I'm sure the investors will expect something in return.

We'd all like to say...things should just stay as they were; however, many are missing the point that NGD must make money in some fashion. Now that they have an actual development and test group defined I'm sure the quality of the game will greatly enhance. Also, I'm sure the features and functionality will grow as well.

If these changes bother you considerable and you wish to not "stick it out" to see what comes - try other online games. I think you'll find that "for the price" dollar for dollar this game is quite a bit better.

I do hate to see people leave (and yes I dislike the fatigue system myself) and wish all would stick it out to see what comes of the game.

Good luck to all during this trying time....hopefully the community will not fall apart.

See Ya in the WZ!!

El_Naso
05-15-2008, 04:17 AM
The thing is... some people do indeed play 3 hours a day but some will want to keep on playing and they are limited to either going to war/hunt or lvling, but those under 37 see their war experience limited and now they are also limited to lvl 3 hours (or 6) and stop and try something else. But what? well you can still roleplay, explore the world, talk in the relam chat, do quests... maybe 2 or 3 per level... thatīs it...

The more I think of it the more it seems to come down to
more things to do

ementh
05-15-2008, 04:28 AM
And....if you spend just a tad bit of $$ and get even just the 50% scrolls - you are no longer bothered by fatigue...

The game is still free - yes - but with stipulations....

spartan27583
05-15-2008, 04:29 AM
From how it sounds NGD found some venture capitalists to invest money into their company.

So now NGD has to please the capitalists...:tsk_tsk: Seriously, who would invest money in regnum? They should have known that they have almost no chance of making a huge profit. NGD should just cut all their ties with the capitalists and go back to how it was before. There are other ways to get money and a capitalist will do whatever it takes to make a huge profit because that is what capitalism does to people.

This game is great, but there are plenty of good games out there without the fatigue system. People play more than 6 hours a day. These are the people who are most likely to spend money on the game they like to play for so long. And those people should be the highest, if not one of the highest, priority for NGD.

kraetyz
05-15-2008, 08:10 AM
The less XP don't bother me much, actually (even though it sucks).

But I hate Fatigue.
This is preventing non-lifers from getting their 6 lvl 50 characters.
If a person wants RO to be the center of his life, then let him!

mann2411
05-15-2008, 08:46 AM
there just both.... really..... really.... realy horrible ideas and deserved to be dragged out onto the highway and staple to the ground.

Inkster
05-15-2008, 04:53 PM
Although i dislike both the new implementations, i have voted for less xp but no fatigue, even though the lower xp sucks, the fatigue system is just an insult to the users

-ltl-
05-15-2008, 05:14 PM
the FATIGUE is just pain for those who like lvling up, if i play 3hrs per day i will reach lvl 50 in a year or month

Angelwinged_Devil
05-15-2008, 05:14 PM
remove both + reset_powers

GIGO305
05-15-2008, 08:44 PM
NGD realy killed the game and we should leave them with an option...

remove one i prefer the xp reduction changed; fatigue is to keep u ppl with lives, ppl healthy and so u wont go blind and im OK with it staying aldough i dont like it i can live with it. now... the xp reduction is murder this is forsing ppl to do something else but NGD doesnt have alot of quests or other things to make xp so this basicly killed it. i will accept a xp reduction if its 5% and under from lvl 40+ or 45+ but the curve must be adjusted a litle bit.

think about it NGD is mad at ppl that are always leveling and reaaching lvl 50 in 4months! this suxs well it wook AWD 2years!!! and now with the scroll of mastery it will be 1month but they shouldnt blame us i realy dont mind and couldnt posibly care less. but reducing our xp is wrong noobs wont play the game anymore and we will be stcik with a perminent comunity. fatigue can stay so can the less xp but with a limit to it like 40 or 45+ and 5% or less reduction so our noobs wont be stuck at low lvls AND the experiance curve adjusted alitle bit please.


no flames here but you know whos fault this is? not going to trow names but those ppl that level all the time and quit regardless of anything. NGD made a great game thats been blessed with a wonderful comunity and it would suck to see a bunch of ppl just getting to level with in 4months and leaving! they dont do anything else and lets face it basicly ruined pvp.

One
05-16-2008, 03:57 PM
Fatigue was introduced to "camouflage" -40% exp on monsters. If NGD only noticed "EXP curve adjusted", would be so bad (as it now). They said themself
that 90% play less than 4h at day. So fatigue concern 10% of players. But exp
curve concern everybody. I've played 5 months, 8 hours per day to reach lvl 50, what is now with -40% exp?

Crowbane
05-17-2008, 01:35 PM
Took me 4months to get 50........... how am I supposed to encourage my nuggets to lvl and get there if they are going to have to slog at it?..... keep fatigue because ultimately that is only to make sure peeps rest but the xp thing really sux

Landriel