Angelwinged_Devil
06-04-2008, 02:39 PM
whenever I press play I crash, tried deleting the live folder and reinstalling
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(923)] Primary device: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(929)] Running on: Windows XP
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(956)] Resolutions: 1024x768x32 800x600x32
[04/06/2008 15:34:46] [Direct3D9][d3d_renderizer__initialize.cpp(396)] Hardware Shader Model: 2.0 - DX9 Mode
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(475)] Using SW Vertex Processing
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data0.sdb(53.23 MB), fragmentation: 1.86%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data1.sdb(512.85 MB), fragmentation: 0.23%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data2.sdb(81.61 MB), fragmentation: 0.00%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data3.sdb(94.32 MB), fragmentation: 0.82%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data4.sdb(87.06 MB), fragmentation: 0.09%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data5.sdb(1.30 MB), fragmentation: 0.01%
[04/06/2008 15:34:46] [ResourceManager][resource_manager.cpp(278)] memory retriever is ready
[04/06/2008 15:34:46] [ResourceManager][resource_manager.cpp(278)] disk retriever is ready
[04/06/2008 15:34:46] [ResourceManager][resource_manager.cpp(278)] http retriever is ready
[04/06/2008 15:34:46] [ResourceListManager][resource_list_manager.cpp(310)] Got resource list: 12479 resources available
[04/06/2008 15:34:46] [SoundManager][sound_manager.cpp(248)] Opening OpenAL device: Generic Hardware
[04/06/2008 15:34:46] [AL][al_loader.cpp(388)] OpenAL Extensions: EAX 2.0
[04/06/2008 15:34:50] [TextManager][text_manager.cpp(158)] Text Manager ready
[04/06/2008 15:34:50] [Display Entity][display_entity.cpp(78)] Setting 800 x 600 x 16 video mode
[04/06/2008 15:34:50] [Renderizer][d3d_renderizer__initialize.cpp(754)] Current video mode is 256x128x16
[04/06/2008 15:34:50] [Renderizer][d3d_renderizer__initialize.cpp(756)] Setting video mode: 800x600x16
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action2.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action1.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/teleport.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/ai_command.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/recall.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/massive_kill.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_zones.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/game_control_toggle.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_save_npc.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_npc.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/ai_debug.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_dynamic_object.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action4.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_item.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_dob_info.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_show_current_zones.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_effect.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_monster.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_dynamic_object_templates.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_save_dynamic_object.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action3.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_npc_templates.lua: No such file or directory
is it possible to get some kind of debugging exe which can give more detail thanks?
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(923)] Primary device: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(929)] Running on: Windows XP
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(956)] Resolutions: 1024x768x32 800x600x32
[04/06/2008 15:34:46] [Direct3D9][d3d_renderizer__initialize.cpp(396)] Hardware Shader Model: 2.0 - DX9 Mode
[04/06/2008 15:34:46] [CRenderizerD3D9][d3d_renderizer__initialize.cpp(475)] Using SW Vertex Processing
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data0.sdb(53.23 MB), fragmentation: 1.86%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data1.sdb(512.85 MB), fragmentation: 0.23%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data2.sdb(81.61 MB), fragmentation: 0.00%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data3.sdb(94.32 MB), fragmentation: 0.82%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data4.sdb(87.06 MB), fragmentation: 0.09%
[04/06/2008 15:34:46] [SDB_File][sdb_file.cpp(1188)] SDB: ..\data5.sdb(1.30 MB), fragmentation: 0.01%
[04/06/2008 15:34:46] [ResourceManager][resource_manager.cpp(278)] memory retriever is ready
[04/06/2008 15:34:46] [ResourceManager][resource_manager.cpp(278)] disk retriever is ready
[04/06/2008 15:34:46] [ResourceManager][resource_manager.cpp(278)] http retriever is ready
[04/06/2008 15:34:46] [ResourceListManager][resource_list_manager.cpp(310)] Got resource list: 12479 resources available
[04/06/2008 15:34:46] [SoundManager][sound_manager.cpp(248)] Opening OpenAL device: Generic Hardware
[04/06/2008 15:34:46] [AL][al_loader.cpp(388)] OpenAL Extensions: EAX 2.0
[04/06/2008 15:34:50] [TextManager][text_manager.cpp(158)] Text Manager ready
[04/06/2008 15:34:50] [Display Entity][display_entity.cpp(78)] Setting 800 x 600 x 16 video mode
[04/06/2008 15:34:50] [Renderizer][d3d_renderizer__initialize.cpp(754)] Current video mode is 256x128x16
[04/06/2008 15:34:50] [Renderizer][d3d_renderizer__initialize.cpp(756)] Setting video mode: 800x600x16
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action2.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action1.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/teleport.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/ai_command.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/recall.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/massive_kill.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_zones.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/game_control_toggle.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_save_npc.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_npc.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/ai_debug.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_dynamic_object.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action4.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_item.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_dob_info.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_show_current_zones.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_effect.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/spawn_monster.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_dynamic_object_templates.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_save_dynamic_object.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/admin/test_action3.lua: No such file or directory
[04/06/2008 15:35:01] [ScriptManager][script_manager.cpp(144)] cannot open scripts/gameplay/actions/editor/editor_get_npc_templates.lua: No such file or directory
is it possible to get some kind of debugging exe which can give more detail thanks?