jura
01-04-2007, 01:18 AM
Hi, I got another 'crash after start' issue.
Game crashes around intro with
[RenderizerGL][renderizer_gl_x11.cpp(236)] BadCursor (invalid Cursor parameter)
My gfx card is Radeon 9100 with opensource radeon drivers.
Back trace follows ;)
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7d6954e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7d69857]
[0xb7f2a420]
/usr/lib/xorg/modules/dri/r200_dri.so [0xb67d3a1a]
/usr/lib/xorg/modules/dri/r200_dri.so(_ae_loopback_array_elt+0xe6) [0xb673c4e6]
/usr/lib/xorg/modules/dri/r200_dri.so [0xb686acf3]
/usr/lib/xorg/modules/dri/r200_dri.so(_tnl_DrawArrays+0x103) [0xb686b1a3]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22rende r_surface_elementEPNS_10RenderList14SurfaceElement EPNS_25ObjectRenderingParametersE+0xe51) [0xb7739331]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11rende r_meshEPNS_4MeshEP8Matrix4D+0xd9) [0xb77165f9]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL15rende r_gui_meshEffPNS_4MeshEPKSt6vectorI10BitmapBaseSaI S4_EEPKS3_I13StringElementSaIS9_EEf+0xfd) [0xb771678d]
libs/libgui_extension.so(_ZN3GUI16Drawable_GUIMesh15ren der_internalEv+0xd9) [0xb7917b09]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x36) [0xb79f7fa6]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x197) [0xb79ccda7]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb79ccded]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb79cd0d3]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_nex t_frameEv+0x3d) [0xb7ba7fad]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42 ) [0xb7ef9ff2]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7d79568]
./game(main+0x47) [0x8048b67]
/lib/libc.so.6(__libc_start_main+0xd8) [0xb706d7c8]
./game(__gxx_personality_v0+0x61) [0x8048a81]
Game crashes around intro with
[RenderizerGL][renderizer_gl_x11.cpp(236)] BadCursor (invalid Cursor parameter)
My gfx card is Radeon 9100 with opensource radeon drivers.
Back trace follows ;)
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7d6954e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7d69857]
[0xb7f2a420]
/usr/lib/xorg/modules/dri/r200_dri.so [0xb67d3a1a]
/usr/lib/xorg/modules/dri/r200_dri.so(_ae_loopback_array_elt+0xe6) [0xb673c4e6]
/usr/lib/xorg/modules/dri/r200_dri.so [0xb686acf3]
/usr/lib/xorg/modules/dri/r200_dri.so(_tnl_DrawArrays+0x103) [0xb686b1a3]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22rende r_surface_elementEPNS_10RenderList14SurfaceElement EPNS_25ObjectRenderingParametersE+0xe51) [0xb7739331]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11rende r_meshEPNS_4MeshEP8Matrix4D+0xd9) [0xb77165f9]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL15rende r_gui_meshEffPNS_4MeshEPKSt6vectorI10BitmapBaseSaI S4_EEPKS3_I13StringElementSaIS9_EEf+0xfd) [0xb771678d]
libs/libgui_extension.so(_ZN3GUI16Drawable_GUIMesh15ren der_internalEv+0xd9) [0xb7917b09]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x36) [0xb79f7fa6]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x197) [0xb79ccda7]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb79ccded]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb79cd0d3]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_nex t_frameEv+0x3d) [0xb7ba7fad]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42 ) [0xb7ef9ff2]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7d79568]
./game(main+0x47) [0x8048b67]
/lib/libc.so.6(__libc_start_main+0xd8) [0xb706d7c8]
./game(__gxx_personality_v0+0x61) [0x8048a81]