View Full Version : Second time launching regnum crashes X
mailme_gx
10-31-2008, 08:59 AM
HI
Since update (30/10/2008) if game crashes (have not tested standard logout) when I try relaunching regnum the system seems to freeze then graphics look corrupt, this happened 3 times since update, on one occasion I managed to ctrl+alt+backspace forcing x to exit after that I managed to load again fine, other times system was too unresponsive and I had to restart.
If anyone else is experiencing this let me know and I will investigate some more.
System info:
hardware Dell XPS M1710 nvidia geforce 512mb
software Slackware 12.1 xfce desktop environment
Thanks
GX
ArcticWolf
10-31-2008, 12:09 PM
Try recompiling the latest drivers... Maybe there's a problem at the rendering.
Regnum generates a crash_bactrace for each crash with important developer information. You can find them in the ~/regnum/live folder. :)
telpher
12-10-2008, 02:55 AM
512 ram
Ati radeon 9800 pro
sys inf:
Fedora 8 .kernel ,2.6.26-6-49 Gnome 2.20.3
latest Ati Driver
i just install Regnum , and i found some problems with X ,Game starts without big problems log in and choosing char works ok. but when i start playing ,and walk a little game closing ,and i see black screen.i looked to
Regnum generates a crash_bactrace for each crash with important developer information. You can find them in the ~/regnum/live folde
and found something like this:
ibs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x79) [0x2e44c9]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x1b) [0x2e4b7b]
[0x110400]
libs/libengine3d.so(_ZN8Engine3D10RenderList9less_thanE PNS_14SurfaceElementES2_+0x25) [0xa376b5]
libs/libengine3d.so [0xa37d40]
libs/libengine3d.so(_ZN8Engine3D10RenderList4sortEv+0x9 a) [0xa3797a]
libs/libengine3d.so(_ZN8Engine3D11RenderLists4sortEv+0x 4d) [0xa365ad]
libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_ sceneEv+0x16e) [0x6c939e]
libs/libgui_extension.so [0x6c941c]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0x5a36d2]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x112) [0x57c0b2]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x171) [0x57c111]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x171) [0x57c111]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x171) [0x57c111]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x171) [0x57c111]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0x57c471]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_nex t_frameEv+0x57) [0x4b5987]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c ) [0x12875c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0x2f62e4]
./game(main+0x277) [0x8048f97]
/lib/libc.so.6(__libc_start_main+0xe0) [0xe6f390]
./game(__gxx_personality_v0+0x65) [0x8048c21]
any idea what with this problem?
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