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platyna
02-01-2009, 04:07 AM
Hi. I am trying to play the game on Linux on intel GMA 965. On site it says the games wasn't tested on this card, but nothing says I will be totally unable to play. Any way to get around it?

Regards.

ArcticWolf
02-01-2009, 07:10 AM
You will be able to play, though you need to enable the S3TC compression and possibly install the privative S3TC extensions.

Install driconf (it's a python script... Just do "apt-get install driconf" on Debian). Execute it (driconf) and go to the Image Quality tab. Click on the big button next to the S3TC comment on the left.

If you're running Debian then you will need this to see the textures correctly: http://debian-multimedia.org/dists/testing/main/binary-i386/package/libtxc-dxtn0.php

platyna
02-02-2009, 02:50 PM
Thank you. I can play now.

BTW: If one gets assertion failed crash on Intel GMA, despite the fact of having newest drivers update your mesa3d at least to 7.3.

Any hints to make the game run faster on a weaker card? Any hacks in driconf or game config?

Regards.

ArcticWolf
02-02-2009, 03:42 PM
Any hints to make the game run faster on a weaker card? Any hacks in driconf or game config?

Unfortunately, no. Intel's GMA is not a gaming graphics card, so you shouldn't expect the same from it than from an ATi or Nvidia. It's a decent chip with nice 3D accel. for laptops and other underpowered devices (like "netbooks").

Regnum is CPU-Bound. It means it uses the CPU to do all the heavy and dirty work, while the graphics card is used just for the basic things (some drawing functions and texture allocation). Also, Regnum is not really threaded, so even if you have a dual-core system you won't get better performance than in a single-core*.

I recommend you to play with the options in the launcher.


*(though, your system will be able to run the game in one core and the rest of the system in the other (really, it's more complex than this)).

platyna
02-02-2009, 07:04 PM
I have turned on the safe mode and the game runs quite nice without great look loss.

About Intel cards, they are not that bad - especially i965 (Santa Rosa), of course mega demanding games will not run on it, but most of medium demand ones runs quite well.

On thing that makes me wonder is that some objects on the greater distances looks weird.

This isn't much annoyance, and the effect vanishes when you get closer to the object. ;)

EDIT: This does not depends on the viewable distance settings. I can turn on all the features and the effect remains.

Regards.

Mashu
02-03-2009, 10:16 PM
Game was running fine with 40fps with latest git intel driver and mesa. On GM965 hardware. However latest update 1.0.3 broke everything and game crashes.

platyna
02-08-2009, 01:36 PM
It runs fine here with newest update, my versions (except that I can't see rocks, some bushes and some parts of peoples equipments. :D):
mesa-7.3-i686-1
xf86-video-intel-2.6.1-i686-1
libdrm-2.4.4-i686-1

Regards.

Calvork
03-03-2009, 01:18 AM
hello,

I got Intel's 945GME

opengl is 1.3 Mesa 7.0.2
under glxinfo

after logging in I get the unsupported video card msg

any tips pls

Hally
03-06-2009, 09:43 PM
I have the same video card.
The following solution had worked for me :

http://regnumonline.com.ar/forum/showthread.php?t=31371

platyna
07-07-2009, 01:28 PM
I forgot to inform that I solved the textures issue by installing this lib (if you enable in driconf "force enable s3tc, you can play the game but you get these missing textures):

http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html

Regards,