Hally
03-06-2009, 09:52 PM
Since 1.0.3, I have to play with the windows client under wine (because of segfault on the linux client : http://regnumonline.com.ar/forum/showthread.php?t=36774)
Everything is running very well under wine using opengl, and I get around 30-40 fps, which is nice. The trouble is that that after a while, the value decreases and decreases, together with an inscrease of the CPU usage, which ends at 100% all the time. A few minutes later, the game crashes, making even the keyboard of my laptop not responding !!!
Looking at some crash log, I found that in the error_log.txt file of wine :
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 58956
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 58957
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 58958
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 32725
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 53328
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 52663
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 56690
I guess that it concerns memory ...
Any ideas ?
Everything is running very well under wine using opengl, and I get around 30-40 fps, which is nice. The trouble is that that after a while, the value decreases and decreases, together with an inscrease of the CPU usage, which ends at 100% all the time. A few minutes later, the game crashes, making even the keyboard of my laptop not responding !!!
Looking at some crash log, I found that in the error_log.txt file of wine :
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 58956
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 58957
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 58958
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 32725
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 53328
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 52663
[06/03/2009 21:40:35] [RenderizerGL][renderizer_gl__textures.cpp(535)] Error uploading texture : out of memory
[06/03/2009 21:40:35] [Texture Manager][texture_manager.cpp(123)] Error uploading texture, resource ID: 56690
I guess that it concerns memory ...
Any ideas ?