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View Full Version : let us stop to ponder random things


zeevzeev
04-18-2009, 07:49 PM
1. why a knight, in full battle armor, can outrun a mage wearing nothing but robes. no sense at all
2. why a mage, who can stop time or accelerate his own cast speed, has no spell to make himself faster
3.why not everyone who doesn't buy ximren doesn't quit because they get bored of grinding constantly without quests or champions at lvl 33-35 and 45+.
4. why u can find a way to get to the very edge of the map and not build a ladder to climb over an enemy realm wall.


These r not necessarily things that i find wrong with the game, but just random thiings that r weird and r good conversation topics.

PROCRASTINATORS OF THE WORLD UNITE!!!

.......tommorow

Dannboy
04-19-2009, 05:41 PM
1. why a knight, in full battle armor, can outrun a mage wearing nothing but robes. no sense at all

Because a Knight is a warrior that trains alot, a mage is a nerd that reads magic books all day ^^

But i have thought of that 2) thingy...
I think they should add Shoes/Boots to the game, more armor for everyone, and if its special it should boost speed.
Also, they could make a mage buff to boost speed by enchanting the shoes. And they(the mages) should also get a buff that makes them run faster, just like Sprint or Mobility.
But dont make them overpowered, I mean, we dont want a lock with +40% Speed.

DkySven
04-19-2009, 05:42 PM
We had +x% speed armor, but it was removed because it created an imbalance.

zeevzeev
04-19-2009, 08:05 PM
i think that if u give the fastest sprinter a suit of armour, a sword and a sheild, (a helmet ways like 20 pounds alone), they will not be able to outrun some random nerd, especially in long distance, and mages spend all day running around just like any character.


for speed, we don't need a buff, we just needa be able to run and attack, like everyone else, and then we won't be uber slow (at least not in combat) but not overpowered.

DkySven
04-19-2009, 08:07 PM
i think that if u give the fastest sprinter a suit of armour, a sword and a sheild, (a helmet ways like 20 pounds alone), they will not be able to outrun some random nerd, especially in long distance, and mages spend all day running around just like any character.

It's for the sake of balance, since mages and archers have range and warriors have none. It would be impossible to even touch a mage or an archer for a warrior if he wouldn't have a speed buff.

zeevzeev
04-19-2009, 08:08 PM
its a random thing, ponder it. its not necessarily wrong with the game, just annoyng to mages trying to get that rock from the ground before the knight does.

AntibioTsu
04-19-2009, 09:01 PM
its a random thing, ponder it. its not necessarily wrong with the game, just annoyng to mages trying to get that rock from the ground before the knight does.


Maybe buying a horse is the solution? It's the fastest thing on Regnum after all, and every mage can afford it, since they have lots of gold ;)

zeevzeev
04-23-2009, 10:22 PM
knights can buy horses 2, and the horse, which isn't squished under the weight of a couple hundred pounds of flesh and metal, still runs faster then the mages horse, as it is a boost of an amount not to an amount. this also means that mages need to buy horses all the time, just to travel a short distances, making them less wealthy

consider the casting time, that you can't attack on a horse, after dismounting, so on so forth, it only gives mages one boost in the entire game which is useless in combat, and in crossing a river because you're to lazy to use the bridge thats a mile away, and that it means ur screwed if ur in a fight on a horse, and that all other classes can use them, that makes small compensation for that.