tux21b
06-01-2009, 02:09 PM
Hello!
Since the last update (that one to the beginning of the event) the game crashes regularly (about every ~5min) on Fedora 10 (64bit). The issue wasn't there before, or at least it didn't happened that often.
terminate called after throwing an instance of 'std::length_error'
what(): vector::_M_fill_insert
Saving backtrace to crash_backtrace_3399.log
Got SIGABRT (aborted)
I hope this is the right place to mention the problem (there wasn't any automatic bug-commit window like mentioned on the website). Does anyone else have similar troubles?
Regards,
Christoph
Since the last update (that one to the beginning of the event) the game crashes regularly (about every ~5min) on Fedora 10 (64bit). The issue wasn't there before, or at least it didn't happened that often.
terminate called after throwing an instance of 'std::length_error'
what(): vector::_M_fill_insert
Saving backtrace to crash_backtrace_3399.log
Got SIGABRT (aborted)
I hope this is the right place to mention the problem (there wasn't any automatic bug-commit window like mentioned on the website). Does anyone else have similar troubles?
Regards,
Christoph