jura
03-23-2007, 11:49 AM
I got a lot of crashes with regnum, most of them ended by SIGSEGV. Game seems to have serious memory leaks [how this could be playable with 256M ram when it easily fills my 512M and almost whole swapfile [604M]]. Backtrace follows:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7dc2d0e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7dc30b7]
[0xb7f8d420]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL27creat e_static_vertex_bufferEPNS_9PolyArrayE+0xed0) [0xb7751290]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL20creat e_vertex_bufferEPNS_9PolyArrayEm+0xd9) [0xb7752849]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL25proce ss_polyarray_buffersEPNS_9PolyArrayE+0xf2) [0xb7754432]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22rende r_surface_elementEPNS_10RenderList14SurfaceElement EPNS_25ObjectRenderingParametersE+0x697) [0xb7779057]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12rende r_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_ 13RenderOptionsE+0x6ec) [0xb777b75c]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11rende r_listERNS_11RenderListsE+0xcc) [0xb777ce1c]
libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_ sceneEv+0x20f) [0xb795f98f]
libs/libgui_extension.so(_ZNK4sigc15adaptor_functorINS_ 18bound_mem_functor0IvN3GUI12CameraWidgetEEEEclEv+ 0x26) [0xb7963f26]
libs/libgui_extension.so(_ZN4sigc8internal10slot_call0I NS_18bound_mem_functor0IvN3GUI12CameraWidgetEEEvE7 call_itEPNS0_8slot_repE+0x20) [0xb7963f50]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x338) [0xb7a3b658]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x197) [0xb7a0f8a7]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb7a0fbd3]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_nex t_frameEv+0x17b) [0xb7bef76b]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42 ) [0xb7f517c2]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7dd1d88]
./game(main+0x47) [0x8048b67]
/lib/libc.so.6(__libc_start_main+0xd8) [0xb70827c8]
./game(__gxx_personality_v0+0x61) [0x8048a81]
I'm running regnum on AMD X2 3800+, with nvidia6100 onboard gfx and 512M RAM on archlinux with latest drivers.
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7dc2d0e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7dc30b7]
[0xb7f8d420]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL27creat e_static_vertex_bufferEPNS_9PolyArrayE+0xed0) [0xb7751290]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL20creat e_vertex_bufferEPNS_9PolyArrayEm+0xd9) [0xb7752849]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL25proce ss_polyarray_buffersEPNS_9PolyArrayE+0xf2) [0xb7754432]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22rende r_surface_elementEPNS_10RenderList14SurfaceElement EPNS_25ObjectRenderingParametersE+0x697) [0xb7779057]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12rende r_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_ 13RenderOptionsE+0x6ec) [0xb777b75c]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11rende r_listERNS_11RenderListsE+0xcc) [0xb777ce1c]
libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_ sceneEv+0x20f) [0xb795f98f]
libs/libgui_extension.so(_ZNK4sigc15adaptor_functorINS_ 18bound_mem_functor0IvN3GUI12CameraWidgetEEEEclEv+ 0x26) [0xb7963f26]
libs/libgui_extension.so(_ZN4sigc8internal10slot_call0I NS_18bound_mem_functor0IvN3GUI12CameraWidgetEEEvE7 call_itEPNS0_8slot_repE+0x20) [0xb7963f50]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x338) [0xb7a3b658]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x197) [0xb7a0f8a7]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x1dd) [0xb7a0f8ed]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb7a0fbd3]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_nex t_frameEv+0x17b) [0xb7bef76b]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42 ) [0xb7f517c2]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7dd1d88]
./game(main+0x47) [0x8048b67]
/lib/libc.so.6(__libc_start_main+0xd8) [0xb70827c8]
./game(__gxx_personality_v0+0x61) [0x8048a81]
I'm running regnum on AMD X2 3800+, with nvidia6100 onboard gfx and 512M RAM on archlinux with latest drivers.