View Full Version : Horrible soundt
Ertial
10-06-2009, 07:07 PM
The sound is horrible and has already been ugly for a while now, but since the latest update the game hangs at the splash and it takes a while for it to continue. It seems this is caused by a sound problem, since the NGD tune is played in a few seconds when the game picks up again and the following lines are printed to the console:
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
Could it be that it has something to do with PulseAudio or the fact that OpenAL isn't a very well maintained standard?
I'm running the amd64 version of Ubuntu Karmic beta on a computer with an Nvidia chipset and onboard Nvidia HDA sound card.
Southern_Filly
10-06-2009, 11:04 PM
I have experienced similar problems since the last update..... today i had a sharp static sound, lagged, the window went white, i thought i crashed but then was back in game only with no sound and the lag was worse. I relogged and it happened again a few minutes later. Do i need to try to uninstall and reinstall?
kamax
10-08-2009, 09:25 PM
Pulseaudio sucks, specially in the latest versions. I have tested a lot of version and the best thing to do is to don't use it. Alsa works pretty good.
Mikan
10-09-2009, 02:35 PM
Could it be that it has something to do with PulseAudio or the fact that OpenAL isn't a very well maintained standard?
Almost all distributions come standard with OpenAL Soft now, not the old, unmaintained and horribly broken libopenal that was made by Creative. Modern OpenAL support in Linux is very good.
PulseAudio is crap. Get rid of it.
Regards.
Recoil
10-10-2009, 11:29 AM
My sound died after xorg-server update to 1.6.3. For the record no other application has broken sound fater update, only regnum. So now im officialy deaf.
Cuchulainn
10-13-2009, 08:38 PM
I had sound problems on Arch Linux after updating OpenAL and lib32-OpenAL to version 1.9.563. With downgrading to version 1.8.466 the sound works again.
My favorite sound system on Linux is OSSv4. Better than ALSA for me.
Blastermaster77
11-05-2009, 12:59 PM
Ok people what I did was this:
In the terminal:
sudo gedit /etc/openal/alsoft.conf
change the divice line form Alasa backend stuff to this:
## ALSA backend stuff
##
[alsa]
## device:
# Sets the device name for the default playback device.
device = alsa
remember to un coment it.
Hope this helps.
Gourmandine
11-07-2009, 03:52 PM
Deleted my message as it was not a solution for this particular problem. Realized it when this one happened to me too after upgrading to karmic. Blastermaster77 solution works but i can no more listen to music with audio player (amarok or audacious) while playing regnum now.
shayologo28
11-07-2009, 05:01 PM
I have no sound on regnum :(
kamax
11-07-2009, 10:10 PM
Deleted my message as it was not a solution for this particular problem. Realized it when this one happened to me too after upgrading to karmic. Blastermaster77 solution works but i can no more listen to music with audio player (amarok or audacious) while playing regnum now.
just kill pulseaudio and use alsa in regnum and your music player, it should works
"pulseaudio -k" if i remember well to kill it
shayologo28
11-08-2009, 09:57 AM
after kill pulse audio, alsa work or i need lauch it?
kamax
11-08-2009, 02:53 PM
try it :p
Pulseaudio use alsa to work, this mean it is still running.
shayologo28
11-08-2009, 03:29 PM
I found one solution and that work for me (alsa or pulseaudio i had same prob)
creat a file in your name directory, name this file ".asoundrc"
And write in
pcm.!default {
type plugin
card 0
}
ctl.!default {
type hw
card 0
}
pcm.!default {
type plug
slave.pcm "dmixer"
}
pcm.dmixer {
type dmix
ipc_key 1024
slave {
pcm {
type hw
card 0
}
rate 44100
period_time 0
period_size 2048
buffer_size 32768
}
slowptr 1
}
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