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LoveleHaven
11-10-2009, 07:41 PM
I see a lot of classes got nerfed by along time. What is up with the marksman? I wanna come back playing as a marks since it's my favourite char at fort wars? Is the marks still ok for pvp?

Thank for answers and rock on :)

UmarilsStillHere
11-10-2009, 08:15 PM
Most Arrow tree spells are no longer instant, mostly 1sec casts, and Ds is only 20% on level 5, ranged 30, thats only recent changes I can think of.

e30G
11-11-2009, 12:14 AM
You forgot the part where ranged vs ranged pvp involves standing like a turret while trying to get the most hits in as fast as possible... Well a hunter can still move though, since his pet can still hit while he runs around.

frank1216
11-11-2009, 07:33 AM
When you walk backwards now you have to wait more time to shoot next arrow, very static gameplaying now and also terrible to grind :S

LoveleHaven
11-11-2009, 09:21 AM
Aw =(( Too bad I love marks ... but i'm still gonna make 1 :P Thanks for posting guys.

David-Ignis
11-12-2009, 10:38 PM
Marksman is still a very good class! of course it has been super-nerfed but if you are an experienced (or skilled) player you can manage to do good things in every situation, you can still beat everyone in pvp and in rvr is nor that bad.
This way I do not mean marks is perfect.. far from this.. now it needs changes to some spells (such as DS, Recharged arrow---too mana the most important), and to normal hits speed/damage (slow and low normal hits are not so usefull, and you need lots of mana).
Regards

CumeriTarenes
11-12-2009, 10:53 PM
Another change I can think of is far longer cooldown for ethereal arrow and arcana strike. Of course marksman are also effected by changes in evasion tree, which is mainly acrobatic and spell elude. Low profil is harder to get now.

In RvR marks cannot have big impacts anymore because of constant lack of mana since mana communion was nerfed.

Movement speed was increased for all classes. That means marks as class with most range lost power due to the fact that enemies can run in range easier...or run out of range easier and run away. Marksman has no spell to avoid enemy running away in long range because winter stroke was changed to range 30. Well...you could use lightning arrow....but it's area spell with much mana cost and long cooldown.

UmarilsStillHere
11-13-2009, 05:06 PM
You can still move when shooting, just not nearly as much, but if you time it right you can still slide 2/3 feet with a med bow, not sure about slow/fast :)

LoveleHaven
11-13-2009, 05:21 PM
Yea I saw that moving backwards is really bad right now. :((

Hamster_of_sorrow
11-19-2009, 02:06 PM
I had a marks lvl 36 when the nerf hammer came down. ever since then, playing a marks was more pain than it was worth. imo, marks arent worth the effort (this is probably because i didnt like marks to begin with and i only made it as a noob because i thought it would be cool).

I made a barbarian after nerf (lvl 43 now XD) and i like it much more than marks. that is more my style of fighting tho. all up in your face, not caring about the pain and just making you hurt more than you thought possible.

mr_scsi
11-19-2009, 03:09 PM
I personally feel that all archers need a -2/3 dmg nerf.

I'm sorry but a lvl 40 archer normal should NOT do as much as a lvl 50 warlocks' sultar [5]

Mattdoesrock
11-19-2009, 05:29 PM
I wasn't aware that lvl 40 Archers did 700 dmg normals.

mr_scsi
11-19-2009, 05:32 PM
I wasn't aware that lvl 40 Archers did 700 dmg normals.

I get it all the time.
I have combat logs, already sent them to NGD.

Mattdoesrock
11-19-2009, 05:39 PM
I get it all the time.
I have combat logs, already sent them to NGD.

Post them please.

700 dmg Lethal Strike, maybe, but normals? I doubt that. :cuac:

UmarilsStillHere
11-19-2009, 06:07 PM
My normals at level 44 with what I think to be a pretty nice med 30 bow (has +20 blunt) on mages can hit high 300s maybe even low 400s, but anyother class? Nah.

Archer damage is fine, but since warriors took a damage nerf as well as archers warrior attack speed should be increased to make up for the loss, as it was for archers.

doppelapfel
11-25-2009, 07:01 PM
700 are possible, but you need buffs from other players, a good bow and you have to be skilled on max dmg (-> bad def).

LoveleHaven
11-26-2009, 12:40 PM
700 are possible, but you need buffs from other players, a good bow and you have to be skilled on max dmg (-> bad def).

With no buf you can't hit more than 100-150 on a knight.

Mattdoesrock
11-26-2009, 02:18 PM
With no buf you can't hit more than 100-150 on a knight.

Ahahahahahahaahahha!

Marks still do 400 dmg to me on my knight.

Sure it's less when I'm buffed, but with good enough gear, they still do loads of damage.

DkySven
11-26-2009, 02:30 PM
With no buf you can't hit more than 100-150 on a knight.

What's your level?

LoveleHaven
11-26-2009, 05:22 PM
What's your level?

29 but it's not about me. We have tested it on ra with my clan in arena with no buffs. I also got pawned in wz by a normal knight to me. Serpent bite+ethereal arrow+shield pierce it took down his half life but then he reached me, knock down, couple of swings and bam dead. My armor is common, my bow is special only and about passives I have max at range, max at foresight. By max I mean level 3 thats the max at my level. Oh and btw this thread is like 1 week long why did you rebumped it :D

DkySven
11-26-2009, 05:34 PM
Meh, a week isn't old.

I do not believe your claim that a high level marksman( 45 or up) does normals of 150 unbuffed on a knight. Also, as said a lot by some people, this game is about RvR, not about PvP(although marksmen are not completely helpless in PvP in my humble opinion).

I find it weird that you want to balance a RvR game on the experience of a level 29 character in a 1v1 fight.

LoveleHaven
11-26-2009, 05:49 PM
Well yeah I don't want to balance anything atm. I had a level 47 hunter btw but I started to like marksman. The topic is about me asking if it's still worth playing marksman in pvp not about balance :D

doppelapfel
11-26-2009, 08:00 PM
I didnt know that you were talking about the dmg on knights. 700 on mages is possible. And sorry, but its stupid to use serpent bite and shield piercing against a night. With another setup you could have won maybe.

LoveleHaven
11-27-2009, 01:29 PM
I didnt know that you were talking about the dmg on knights. 700 on mages is possible. And sorry, but its stupid to use serpent bite and shield piercing against a night. With another setup you could have won maybe.

I am still a newbie :D Yeah I know I am playing since 2007 but it's my first marksman char. Don't worry hell get a revenge :D

Valour
11-27-2009, 05:59 PM
Meh, a week isn't old.

I do not believe your claim that a high level marksman( 45 or up) does normals of 150 unbuffed on a knight.

My normal damage to unbuffed knights it 250 pet hit, with a medium range 30 average bow. A very nice damage rate I think for the attack speed, especially with 14% added passive attack speed. Without buffs it's likely to be around 150 at a maximum.
I know for a fact that if the knight is buffed with caution and anything more my damage will be 100 per hit, and 50 per hit at max with Army of One.

LoveleHaven
11-27-2009, 07:31 PM
My normal damage to unbuffed knights it 250 pet hit, with a medium range 30 average bow. A very nice damage rate I think for the attack speed, especially with 14% added passive attack speed. Without buffs it's likely to be around 150 at a maximum.
I know for a fact that if the knight is buffed with caution and anything more my damage will be 100 per hit, and 50 per hit at max with Army of One.

Yeah so something it's still true. I make another test with a knight of my level.