ChadMC
04-14-2007, 10:40 AM
Hello, I am using Ubuntu 7.04 BETA. This also occurred in the stable 6.10 release as well.
I am using 2 NVidia GeForce 6800GT video cards running in SLI. Running it in AFR (Alternate Frame Rendering), the sabertooths flicker as well as female character's hair. Running the game in SFR (Split-Frame Rendering), no flickering occurs, but the water under certain conditions produces a weird effect. I have attached a photo to show you. Besides that, SLI seems to work fine. I just though I would point this out, hoping to have the best linux release possible :beerchug:
EDIT: while I have this screenshot to share... would it be possible to make the water fade out as it gets further away just like the land does? With the land fading but the water not fading, it makes it look rather odd.
I am using 2 NVidia GeForce 6800GT video cards running in SLI. Running it in AFR (Alternate Frame Rendering), the sabertooths flicker as well as female character's hair. Running the game in SFR (Split-Frame Rendering), no flickering occurs, but the water under certain conditions produces a weird effect. I have attached a photo to show you. Besides that, SLI seems to work fine. I just though I would point this out, hoping to have the best linux release possible :beerchug:
EDIT: while I have this screenshot to share... would it be possible to make the water fade out as it gets further away just like the land does? With the land fading but the water not fading, it makes it look rather odd.