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View Full Version : Fullscreen not working after last update!


Kianoni
01-28-2010, 06:29 PM
The title says it all, I even tried booting to winXP and still fullscreen does not work :(

Acer Aspire 8930
NVidia 9600GT 1GB
4 GB ram

Kianoni
01-28-2010, 07:11 PM
and the other problem is, whatever settings I choose from safe mode to shader 4.0 regnum is overheating my laptop and I can only play for 30 minutes or so!
no other game does this.. and the old regnum didn't..
I'm guessing regnum always uses 100% of computer power no matter how low the settings are - you'll just get more frames but it still runs everything to the limit.

well, I'm back - but if it's like this I'll be gone again.

Znurre
01-29-2010, 09:18 AM
For the overheating issue, you could try using Plover's FPS limiter.
http://regnumonline.com.ar/forum/showpost.php?p=879515&postcount=29

Good luck :)

Kianoni
01-29-2010, 12:16 PM
didn't compile on my kubuntu 9.10.. I'll check it later after work again - the concept looks nice just by looking at the code as it just hooks to the gl call and sleeps. maybe ngd should implement this themselfs .)

Kianoni
02-11-2010, 10:29 PM
ok the plovers lib works fine but.. I still can't get in fullscreen mode. let me correct, I can, but not with all available resolutions and the ones that let me play fullscreen have wrong aspect ratio and my dwarf looks fat.
if it helps I can list the modes that work/don't work but I'm too tired to do it right now (I just got home from movies and I have work in 7 hours)

Gideon_Slack
02-11-2010, 10:35 PM
and the other problem is, whatever settings I choose from safe mode to shader 4.0 regnum is overheating my laptop and I can only play for 30 minutes or so!
no other game does this.. and the old regnum didn't..
I'm guessing regnum always uses 100% of computer power no matter how low the settings are - you'll just get more frames but it still runs everything to the limit.

well, I'm back - but if it's like this I'll be gone again.

What kind of CPU do you have Kianoni?

I have an Intel P4 Desktop with hyperthreading (virtual parallel CPUs) and the RO client is not aware of them. That means the client was using only 50% of the CPU power though it thought it was using 100%. This caused constant overheating.

From the command line run the "top" command and see what % of the CPU the game client is using. Compare this to what the client thinks it is using in game (Alt-i iirc). This may uncover a difference.

And if you have a P4, try turning off hyperthreading in the bios.

Kianoni
02-11-2010, 10:50 PM
What kind of CPU do you have Kianoni?

I have an Intel P4 Desktop with hyperthreading (virtual parallel CPUs) and the RO client is not aware of them. That means the client was using only 50% of the CPU power though it thought it was using 100%. This caused constant overheating.

From the command line run the "top" command and see what % of the CPU the game client is using. Compare this to what the client thinks it is using in game (Alt-i iirc). This may uncover a difference.

And if you have a P4, try turning off hyperthreading in the bios.
CPU is Intel Core2 Quad 2Ghz, I checked everything in bios earlier and tried to bind to a single core with tasksel earlier but only plovers FPS limiter solved the overheating.