View Full Version : ATI Graphics Problems
mongomunken
03-14-2010, 02:01 AM
I'm using the open source ATI driver, mesa 7.7, and installed libtxc.
Attached a screenshot.
Arafails
03-14-2010, 07:16 AM
Yep, that's about what you get. 'Fraid there's no pointing telling NGD about it.
This is because the opensource radeon stack does not at this time upload S3TC compressed textures. (Radeon 9500 - HD1xxx series part of the driver used to but seems not to anymore?)
In fact up until recently they would upload to the space allocated for a compressed texture the uncompressed equivalent texture's worth of garbage, causing the effect you see here – the renderer rejects the texture upload, but uses its allocated space anyway.
In the more recent versions of mesa (I'm using the 7.9 development branch with an HD2600), the radeon driver actually handles failed texture uploads better by not applying the texture during rendering, but as RO has no fallback lowres textures the results are more or less uniformly shaded objects. The ground is a different colour, though.
Znurre
03-14-2010, 02:06 PM
I helped my friend (mongomunken) install latest git snapshots of mesa, dri2proto, libgl etc. and the textures actually works now.
However, performance is really poor.
The FPS dropped from ~1700 to ~400 in glxgears and Regnum is below 1 fps.
Have you got any idea what might be causing this bad performance?
EDIT: And compositing + desktop effects stopped working too, if that gives any clue.
Arafails
03-15-2010, 06:06 AM
That actually sounds like you've lost direct rendering entirely....
Znurre
03-15-2010, 12:26 PM
That's what I checked first of all.
glxinfo | grep Direct
returns "Yes".
Arafails
03-15-2010, 02:08 PM
but what does glxinfo | grep renderer show? There is a software "DRI" driver that tends to be built with other DRI drivers these days, and it will give "Yes" on the direct rendering line also.
I have different ATI problem, for example.
When I start Regnum and resources start loading, at one point game freezes, and in console I m getting following message on every mm of mouse move:
Failed to allocate :
size : -27392 bytes
alignment : 4 bytes
domains : 2
After 9.04->9.10 update game stopped working. On 9.04 it worked (with not much fps but at least worked).
Spec:
AMD Sempron 64 2600+
2GB RAM
ATI Radeon 9250
Kubuntu Lucid (10.04)
Xorg: http://www.pastie.org/878935
Mesa 7.9-devel
glxinfo: http://www.pastie.org/878943
After very very long time, i finally managed today to log in game.
Game is not playable but at least I can log in.
FPS in char selection screen is 17-20, while standing at CS is 7-9.
I was regularly updating stuf in 10.04 beta, with added repo:
http://ppa.launchpad.net/xorg-edgers/ppa/ubuntu
Basically, that repo is last hope for ATI, Intel etc.
For Radeon, you can also try find help at freenode IRC, channel #radeon.
There are few more driver and card related channels created for support..
Znurre
03-24-2010, 06:01 AM
I have yet to be able to test anything on my friends computer, maybe this weekend.
Cuchulainn
04-14-2010, 10:19 PM
The graphic with the Radeon and mesa driver changed a bit in the last few months, thats how it looks now (mesa 7.8.1, radeon 6.13):
http://img695.imageshack.us/img695/683/screenshot2010041500113.jpg
I'm using a Radeon HD 4650 card, with catalyst driver and everything maxed I have usually 25+ fps. As soon as catalyst is compatible with Fedora 13 (beta) and xorg-server 1.8.0 I'll switch the drivers.
F_d_M
04-15-2010, 01:07 AM
hi, i have lot of graphical problems whith the new graphics
ok fisrt this is my graphical settings:
http://uptiki.com/images/5gya0t3xds9rwkctk8b.png
my pc comnfig is:
ati hd 5850
intel core i5
4 gb ram
ubuntu 9.10 64bit
and now the problem(s)
http://uptiki.com/images/i1y0dxgsppmg03f97mq2.jpg
http://uptiki.com/images/sljrzfzzv2hrm27x1z4z.jpg
THIS! i see this polygon on all the pg's, it has the same colour of the skin
i also see this square around my pg
http://uptiki.com/images/o9mh30gu33yd3x6qy3ly.jpg
you can see the corner of the square in the shadow of the house
as you can see the shadows in the square are well defined but out of this the quality decreases
the second is not a great problem but that polygon...
in windows + direct3d i have no problem
Xpander123
04-15-2010, 02:45 AM
The graphic with the Radeon and mesa driver changed a bit in the last few months, thats how it looks now (mesa 7.8.1, radeon 6.13):
http://img695.imageshack.us/img695/683/screenshot2010041500113.jpg
I'm using a Radeon HD 4650 card, with catalyst driver and everything maxed I have usually 25+ fps. As soon as catalyst is compatible with Fedora 13 (beta) and xorg-server 1.8.0 I'll switch the drivers.
theres a catalyst 10.4 pre-release driver - some people have reported that it works with xserver 1.8.
i myself using ubuntu 10.04 and xserver 1.7 - works without problems
u should find that driver from launchpad and maybe theres a way to get it work on fedora also, just google it :D
Cuchulainn
04-15-2010, 12:10 PM
theres a catalyst 10.4 pre-release driver - some people have reported that it works with xserver 1.8.
i myself using ubuntu 10.04 and xserver 1.7 - works without problems
u should find that driver from launchpad and maybe theres a way to get it work on fedora also, just google it :D
thanks, it will be amazing if catalyst 10.4 works with xserver 1.8 :clapclap: (amazing, if we consider that it took almost a half year for the xserver 1.7 support).
I think I'll just wait a bit more till catalyst 10.4 is released, maybe it will be released next week or if not the last april week hopefully; on this weekend I can play on another system anyway.
F_d_M
04-15-2010, 12:11 PM
ok, i'v solvet the polygon problem updating the ati driver -.-
now the game is quite perfect
G-rom
04-18-2010, 12:22 PM
same issue, same solve method. Ty for this Thread.
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.