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View Full Version : Crash after select pers


dijik
07-22-2010, 02:01 PM
Hello! Plz help me.

1. Start rolauncher
2. Login
3. Select pers
4. ~25% loaded and crashing RO and X server

backtrace
./game(_ZN10ClientBase14save_backtraceEv+0x69) [0x828ca09]
./game(_ZN10ClientBase12client_crashEi+0xf) [0x828ceff]
[0xb7760400]
[0xb7760422]
/lib/tls/i686/cmov/libc.so.6(gsignal+0x51) [0xb721a651]
/lib/tls/i686/cmov/libc.so.6(abort+0x182) [0xb721da82]
/usr/lib/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_ handlerEv+0x14f) [0xb744e52f]
/usr/lib/libstdc++.so.6(+0xbd465) [0xb744c465]
/usr/lib/libstdc++.so.6(+0xbd4a2) [0xb744c4a2]
/usr/lib/libstdc++.so.6(+0xbd5e1) [0xb744c5e1]
/usr/lib/libstdc++.so.6(_Znwj+0x7f) [0xb744cc5f]
/usr/lib/libstdc++.so.6(_Znaj+0x1d) [0xb744cd3d]
./game(_ZN7Terrain14TerrainManager24worldmap_loaded_ callbackEPNS_8WorldMapE+0xfe) [0x829d40e]
./game(_ZN4sigc8internal12signal_emit1IvPN7Terrain8W orldMapENS_3nilEE4emitEPNS0_11signal_implERKS4_+0x ab) [0x82c088b]
./game(_ZN7Terrain21TerrainResourceLoader22load_reso urce_callbackEP7Message+0x97f) [0x82bd01f]
./game(_ZN6Entity22input_message_internalEP7Message+ 0x568) [0x84f4418]
./game(_ZN6Entity13input_messageEP7Message+0x22) [0x84f3242]
./game(_ZN18EntityMessageQueue17process_a_messageEP7 Message+0x485) [0x84d7a65]
./game(_ZN18EntityMessageQueue16process_messagesEv+0 x105) [0x84d87f5]
./game(_ZN12EntitySystem10poll_frameEv+0x1a) [0x84d40aa]
./game(_ZN10GameClient7iterateEv+0x28) [0x81b92c8]
./game(_ZN8MainLoop7iterateEv+0x14) [0x828c694]
./game(main+0x187) [0x81b8d07]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb7206bd6]
./game(ftell+0x3d) [0x81b8aa1]


errorlog
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/game_control.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/Telemap.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/SpawnControl.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/SpawnEdit.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/DobFinder.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/MiniWord.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/DevInfo.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/MonsterDevInfo.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/CombatDevInfo.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/QuestDevMenu.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/QuestReqInfo.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/DataFinder.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/PopUpConsole.lua not found!
[22/07/2010 19:47:07] [=?(0)] scripts/interface/admin/devinfo/SpawnerDevInfo.lua not found!
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/view_doids.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_action1.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_run_script.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_get_zones.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_get_dob_info.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/ai_command.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/spawn_monster.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_action6.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/quest_dev_menu.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_show_current_zones.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_get_npc_templates.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/data_finder_tool.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_action2.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_save_dynamic_object.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/game_control_toggle.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/debug_draw.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_get_dynamic_object_templates.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/spawn_item.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/spawn_npc.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/recall.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/editor/editor_save_npc.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/dob_dev_info.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/dev_info.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/spawn_dynamic_object.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_effect.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/player_macro.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/teleport.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/massive_kill.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_action_ALT_F11.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/test_action_ALT_F12.lua: No such file or directory
[22/07/2010 19:47:07] [(0)] cannot open scripts/gameplay/actions/admin/ai_debug.lua: No such file or directory
[22/07/2010 19:47:07] [.][=?(0)] (game_core:0) Required "setup_ui" handler not found for interface: game_control

log
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl_x11.cpp(224)] X Server vendor: The X.Org Foundation
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl_x11.cpp(228)] X Server release: 1.7.6
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(332)] XVidMode Extension version 2.2
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(342)] Xinerama Extension version 1.1
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(368)] Got a 24 bit visual (39) with a 24 bit depth buffer
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(437)] Resolutions: 1280x1024x16 1280x960x16 1152x864x16 1024x768x16 960x600x16 832x624x16 800x600x16
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(502)] OpenGL vendor: NVIDIA Corporation
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(503)] OpenGL renderer: GeForce 8600 GTS/PCI/SSE2/3DNOW!
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl.cpp(504)] OpenGL version: 3.3.0 NVIDIA 256.35
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl_extensions_loader.cpp(300)] Detected 64 OpenGL extensions: GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_instanced, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXT_Cg_shader, GL_EXT_bindable_uniform, GL_EXT_blend_func_separate, GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_gpu_shader4, GL_EXT_packed_depth_stencil, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_NV_fragment_program2, GL_NV_gpu_program4, GL_NV_multisample_filter_hint, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_vertex_program3, GL_SGIS_generate_mipmap
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl_extensions_loader.cpp(317)] OpenGL Shading Language version: 3.30 NVIDIA via Cg compiler
[22/07/2010 19:46:31] [RenderizerGL][renderizer_gl_extensions_loader.cpp(323)] Shader model 4 capable card detected
[22/07/2010 19:46:31] [SDB_File][sdb_file.cpp(1230)] SDB: ../data0.sdb(366.42 MB), fragmentation: 0.00%
[22/07/2010 19:46:31] [SDB_File][sdb_file.cpp(1230)] SDB: ../data1.sdb(1441.85 MB), fragmentation: 0.00%
[22/07/2010 19:46:31] [SDB_File][sdb_file.cpp(1230)] SDB: ../data2.sdb(86.68 MB), fragmentation: 0.00%
[22/07/2010 19:46:31] [SDB_File][sdb_file.cpp(1230)] SDB: ../data3.sdb(6.51 MB), fragmentation: 0.05%
[22/07/2010 19:46:31] [SDB_File][sdb_file.cpp(1230)] SDB: ../data4.sdb(80.63 MB), fragmentation: 0.01%
[22/07/2010 19:46:31] [SDB_File][sdb_file.cpp(1230)] SDB: ../data5.sdb(27.42 MB), fragmentation: 0.89%
[22/07/2010 19:46:31] [ResourceManager][resource_manager.cpp(293)] disk retriever is ready
[22/07/2010 19:46:31] [ResourceManager][resource_manager.cpp(293)] http retriever is ready
[22/07/2010 19:46:31] [ResourceListManager][resource_list_manager.cpp(315)] Got resource list: 19199 resources available
[22/07/2010 19:46:33] [TextManager][text_manager.cpp(163)] Text Manager ready
[22/07/2010 19:46:48] [SDB_File][sdb_file.cpp(1230)] SDB: characters.sdb(0.00 MB), fragmentation: 0.00%
[22/07/2010 19:46:48] [SDB File][sdb_file.cpp(987)] Optimizing space in characters.sdb
[22/07/2010 19:46:48] [SDB_File][sdb_file.cpp(1230)] SDB: characters.sdb(0.00 MB), fragmentation: 0.00%
[22/07/2010 19:46:52] [Mesh::reset_renderable][mesh.cpp(1913)] Resetting renderable Pc syrtis humano hombre mago
[22/07/2010 19:46:52] [Mesh::reset_renderable][mesh.cpp(1913)] Resetting renderable Pc syrtis humano hombre mago
[22/07/2010 19:46:52] [Mesh::reset_renderable][mesh.cpp(1913)] Resetting renderable Pc syrtis humano hombre mago

OS Kubuntu 10.04
Linux dijik 2.6.32-23-generic #37-Ubuntu SMP Fri Jun 11 07:54:58 UTC 2010 i686 GNU/Linux

dijik
07-22-2010, 02:17 PM
sry
sudo swapon -a
and all ok