embryodead
06-08-2007, 11:55 PM
I started a new thread since the problem changed and with the hopes of someone helping me ;)
If sound/music are turned on, the game crashes just after I click "Play". If I try to turn the sound on inside the game, it will crash to desktop also. No message is given, though I've submitted the crash log though the client interface etc. I can play now, but without sound :mad:
From log.txt
[...]
[ResourceManager][resource_manager.cpp(278)] memory retriever is ready
[ResourceManager][resource_manager.cpp(278)] disk retriever is ready
[ResourceManager][resource_manager.cpp(278)] http retriever is ready
[ResourceListManager][resource_list_manager.cpp(311)] Got resource list: 10687 resources available
As far as I see in other threads, the next line should be OpenAL initializing, but it crashes in that very moment. I checked my OpenAL and it's the one that Regnum installed. I tried with a newer version also, from openal.org website, with same results.
System is Win2000 Pro Sp4 with SB Live! (also tried to set my onboard nVidia sound as default but the effect was the same).
If sound/music are turned on, the game crashes just after I click "Play". If I try to turn the sound on inside the game, it will crash to desktop also. No message is given, though I've submitted the crash log though the client interface etc. I can play now, but without sound :mad:
From log.txt
[...]
[ResourceManager][resource_manager.cpp(278)] memory retriever is ready
[ResourceManager][resource_manager.cpp(278)] disk retriever is ready
[ResourceManager][resource_manager.cpp(278)] http retriever is ready
[ResourceListManager][resource_list_manager.cpp(311)] Got resource list: 10687 resources available
As far as I see in other threads, the next line should be OpenAL initializing, but it crashes in that very moment. I checked my OpenAL and it's the one that Regnum installed. I tried with a newer version also, from openal.org website, with same results.
System is Win2000 Pro Sp4 with SB Live! (also tried to set my onboard nVidia sound as default but the effect was the same).