View Full Version : Game is too slow
Elladaramu
06-08-2011, 04:17 PM
the game is too slow isnt there anyway to make it with less lag???
here is my config file
http://www.megaupload.com/?d=ARWXFCWN
tweak it if you can plz and upload it again :)
PT_DaAr_PT
06-08-2011, 04:50 PM
This is what I'm using right now.
[Regnum Config File]
[client]
cl_benchmark = 0
cl_bip_scale = 0.000000
cl_combat_log_colored_names = 1
cl_combat_log_constant_damage = 1
cl_combat_log_power_level = 1
cl_combat_log_small = 1
cl_cpu_idle_time = 5
cl_default_font = 32210
cl_disable_terrain_loading = 0
cl_enable_chat_log = 0
cl_enable_point_and_click = 0
cl_invert_selection_priority = 0
cl_language = eng
cl_mapobject_load_radius = 3
cl_mouse_sensitivity = 20
cl_msg_size_limit = 2097152
cl_play =
cl_record =
cl_referer = rgn
cl_right_click_interact = 0
cl_sdb_path = ..
cl_show_costumes = 1
cl_show_hidden_armors = 0
cl_show_loading_screen = 1
cl_show_resource_loading = 1
cl_show_tips = 1
cl_terrain_load_radius = 1
cl_tweakbar = 0
cl_update_all_resources = 0
cl_user_name = regnum
cl_user_password = regnum
cl_wallpaper = desktop_ng3d.png
[controls]
controls_actions = KEY_n
controls_auto_run = KEY_f
controls_backpedal = KEY_s
controls_character = KEY_c
controls_chat = KEY_t
controls_combat_log = KEY_l
controls_combat_switch_mode = KEY_LCTRL
controls_community = KEY_p
controls_forward = KEY_w
controls_hide_hud = KEY_TAB
controls_how_to_play = KEY_h
controls_inventory = KEY_i
controls_invert_mouse = 0
controls_options = KEY_o
controls_power_book = KEY_b
controls_premium_items = KEY_x
controls_quests = KEY_u
controls_sit = KEY_r
controls_strafe_left = KEY_a
controls_strafe_right = KEY_d
controls_toggle_heads_gui = KEY_v
controls_turn_left = KEY_q
controls_turn_right = KEY_e
controls_walk = KEY_z
controls_world_map = KEY_m
[debug]
dbg_action_system = 0
dbg_central_timer = 0
dbg_debug_movement_events = 0
dbg_debug_positions = 0
dbg_disable_animation = 0
dbg_disable_draw_to_render_lists = 0
dbg_disable_dynamic_physics = 0
dbg_disable_fx_system = 0
dbg_disable_ground_meshes = 0
dbg_disable_keyboard_hook = 0
dbg_disable_mapobjects = 0
dbg_disable_picking = 0
dbg_disable_renderlist = 0
dbg_disable_shaders = 1
dbg_disable_textures = 0
dbg_enable_cycle_debuggers = 0
dbg_entity_system = 0
dbg_gui_logger = 1
dbg_ignore_server_time = 0
dbg_loading_screen_version = 1
dbg_lua_call_debug = 0
dbg_main_menu_version = 0
dbg_msg_max_time = 0
dbg_render_paths = 1
dbg_resource_manager_output = 0
[general]
config_version = 1
dev_lua_entity_debug_mode = 0
env_current_zone =
env_time_max_hours = 24.000000
env_time_of_day = 22.619326
env_time_scale = 0.003333
env_weather = cloudy
[keys]
[logger]
log_append = 0
log_path = .
[network]
net_fake_lag = 0
net_http_proxy_port = 0
net_http_proxy_server =
net_udp_test_timeout = 15000
[player]
[resources]
res_cache_compressed = 0
res_cache_enabled = 1
res_cache_size = 64
res_database = live_rgn
res_disk_retriever = sdb
res_download_log = 0
res_http_server = lighttpd
res_store_compressed = 0
[server]
sv_editor_host = 192.168.50.2
sv_editor_port = 54325
sv_game_server_host = 91.123.197.138
sv_game_server_tcp_port = 48000
sv_retriever_host = 91.123.197.143
sv_retriever_port = 80
[sound]
snd_buffer_size = 65536
snd_debug = 0
snd_max_channels = 16
snd_music_combat_enabled = 0
snd_music_volume = 0
snd_output_frequency = 22050
snd_safe_mode = 0
snd_sound_volume = 0
snd_swap_stereo = 0
[ui]
ui_bar_caption_enabled = 1
ui_close_spellbook_when_cast = 0
[video_graphics]
vg_animated_textures = 1
vg_animation_quality = 0.100000
vg_anisotropic_filter = 1
vg_antialiasing = 1
vg_atlas_drawsets = 1
vg_camera_advanced = 0
vg_camera_auto_correct = 0
vg_camera_far_plane = 3000.000000
vg_camera_objects_far_plane = 500.000000
vg_camera_speed = 1.000000
vg_camera_x_rotation = 0.200000
vg_character_lod = 1.000000
vg_cluster_object_enabled = 0
vg_cluster_object_factor = 33
vg_detail_level = 1
vg_dev_mode = 0
vg_dof_blur_radius = 3.000000
vg_dof_blur_radius_scale = 1.010000
vg_dof_end = 5.000000
vg_dof_start = 5.000000
vg_edit_render_mode = basic
vg_enable_beams = 1
vg_enable_composite_fx = 1
vg_enable_fog = 0
vg_enable_hw_instancing = 0
vg_enable_hw_skinning = 0
vg_enable_local_lighting = 0
vg_enable_mesh_fx = 1
vg_enable_particle_fx = 0
vg_enable_shadowmaps = 0
vg_enable_trail = 0
vg_enable_weather_fx = 0
vg_expshadowmaps_bias = 2.000000
vg_expshadowmaps_light_bias = 0.001000
vg_expshadowmaps_over_darkening_factor = 1.000000
vg_expshadowmaps_slope = 1.000000
vg_fly_camera_collision = 0
vg_fog_end_scale = 3.333333
vg_fog_start_scale = 1.000000
vg_force_atlas_drawsets = 0
vg_force_safe_mode = 0
vg_fov = 45.000000
vg_fullscreen_mode = 0
vg_gamma = 10.851851
vg_godray_decay = 0.100000
vg_godray_density = 0.100000
vg_godray_distance_factor = 0.100000
vg_godray_exposure = 0.100000
vg_godray_weight = 0.100000
vg_gui_scale = 1.000000
vg_gui_wireframe_mode = 0
vg_hide_mapobjects = 0
vg_hide_sky = 0
vg_hide_static_mesh = 0
vg_hide_terrain = 0
vg_hide_widgetnode = 0
vg_impostors_enabled = 0
vg_impostors_force = 0
vg_instancing_mode = 0
vg_lod_distance = 0
vg_map_object_lod_1 = 2.000000
vg_map_object_lod_2 = 4.000000
vg_map_object_lod_3 = 6.000000
vg_map_object_lod_4 = 8.000000
vg_max_current_shader_model = 0
vg_object_body_distance_lod_1 = 2.000000
vg_object_body_distance_lod_2 = 4.000000
vg_object_body_distance_lod_3 = 6.000000
vg_object_body_distance_lod_4 = 8.000000
vg_pfx_lod_distance = 400.000000
vg_pfx_lod_fade_range = 2.000000
vg_physics_quality = 0
vg_pmesh_mode = 0
vg_post_process_bloom_add_smooth_factor = 0.300000
vg_post_process_bloom_intensity_factor = 0.610000
vg_post_process_bloom_intensity_factor_add_smooth = 0.300000
vg_post_process_bloom_luminance_threshold = 0.850000
vg_post_process_bloom_luminance_threshold_range = 0.100000
vg_post_process_bloom_power = 1.500000
vg_post_process_bloom_scale_up_factor = 1.300000
vg_post_process_quality = 0
vg_precache_fxs = 1
vg_preload_shaders = 1
vg_render_mode = basic
vg_render_path = default
vg_renderables_x_frame = 1
vg_renderizer = direct3d9
vg_screen_bpp = 16
vg_screen_height = 600
vg_screen_width = 1024
vg_screenshot_format = jpg
vg_screenshot_quality = 100
vg_shadow_distance = 0
vg_shadow_quality = 0
vg_shadowmaps_depth_bias_0 = 0.000230
vg_shadowmaps_depth_bias_1 = 0.000230
vg_shadowmaps_depth_bias_2 = 0.000230
vg_shadowmaps_depth_bias_3 = 0.000230
vg_shadowmaps_front_offset = 0.000000
vg_shadowmaps_min_cos_angle = 0.000000
vg_shadowmaps_practical_split_factor = 0.050000
vg_shadowmaps_scale_0 = 16.000000
vg_shadowmaps_scale_1 = 80.000000
vg_shadowmaps_scale_2 = 160.000000
vg_shadowmaps_scale_3 = 320.000000
vg_shadows_depth_offset = 500.000000
vg_shadows_depth_range = 1000.000000
vg_show_collision_volumes = 0
vg_show_dynamic_mapobjects = 1
vg_show_influence_volumes = 0
vg_show_normals = 0
vg_show_region_borders = 0
vg_show_selection_volumes = 0
vg_show_subregion_borders = 0
vg_show_visibility_volumes = 0
vg_skin_depth_bias = 0.000010
vg_skydome_bloom = 1.000000
vg_skydome_global_bloom = 0.100000
vg_ssao_angle_push = 0.150000
vg_ssao_distance_fade_range = 16.000000
vg_ssao_distance_fade_start = 16.000000
vg_ssao_min_cos_angle = 0.270000
vg_ssao_power = 24.500000
vg_ssao_radius = 32.000000
vg_ssao_scale_step = 1.090000
vg_ssao_step_count = 2.000000
vg_ssao_zd_multi = 32.000000
vg_terrain_bloom_factor = 0.100000
vg_terrain_cast_shadows = 1
vg_terrain_clipmaps = 1
vg_terrain_distance = 0
vg_terrain_generate_shadow_bias = 0.000480
vg_terrain_shadow_bias_0 = 0.000020
vg_terrain_shadow_bias_1 = 0.000400
vg_terrain_shadow_bias_2 = 0.000750
vg_terrain_shadow_bias_3 = 0.001250
vg_terrain_specular_factor = 0.600000
vg_terrain_specular_power = 1.400000
vg_terrain_texture_quality = 0
vg_texture_lod = 1
vg_texture_lod_bias = 0
vg_trail_editor_use_events = 0
vg_trail_use_bezier = 0
vg_transparency_antialias = 0
vg_trilinear_filtering = 0
vg_use_occlusion_query = 0
vg_vertical_sync = 0
vg_video_capture_mode = 0
vg_water_depth_range = 0.800000
vg_water_lod = 0
vg_wireframe_mode = 0
[video_graphics_d3d]
vg_d3d9_dont_use_fxo_shaders = 0
vg_d3d9_enable_fullscreen_flip = 1
vg_d3d9_enable_triple_buffer = 0
vg_d3d9_force_disable_driver_management = 0
vg_d3d9_force_multithreaded_device = 0
vg_d3d9_force_sm2_shaders = 0
vg_d3d9_use_deferred_shading = 0
[video_graphics_gl]
vg_gl_debug_shaders = 0
vg_gl_shader_dir = shaders/glsl
vg_gl_uncompress_textures = 0
vg_gl_validate_shaders = 0
vg_gl_worker_thread = 0
Aid_The_Conjurer
06-14-2011, 08:36 AM
Run in pipeline mode.
And check your system's heat and fans.
http://www.regnumonline.com.ar/forum/showthread.php?t=77986
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