View Full Version : ok this crash thing is getting anoying
genocidal
06-18-2007, 10:33 PM
no i dont have an ati card it is a 7300 gtxr (gt xpand and rally) ive got a whole hell of alot of crash backtrace logs and of course the error log but i dont know what to do about any of it lemme know what you need and ill send it to whoever
cpu=am2 amd64x2 3800
video=gigabyte 7300 gtxr
ram=2 gig ddr2
kernel=sabayon-2.6.20-r3
p.s. this is insane
Franz1789
06-21-2007, 11:44 PM
Hey, men, you know what I mean when I say I got at least six or seven crash, before I can play, and then, a crash when I'm playing... Maybe it should be nice if you work a bit on these crashes. I'm not blaming or complaining, but sometimes it's really bothering...
Geo_vani
06-22-2007, 06:37 AM
Hey, men, you know what I mean when I say I got at least six or seven crash, before I can play, and then, a crash when I'm playing... Maybe it should be nice if you work a bit on these crashes. I'm not blaming or complaining, but sometimes it's really bothering...
:banana: ive only had 2 crashes in the last 6 weeks . BOOO YAH! (wipes it in all your faces) upgrading harware helps. at least thats what helped me. :clapclap:
evga nforce 590 sli motherboard.
8800 gts 640mb graphics card
1 gig ddr2
AMD 3000+cpu
zhallman cooling
Franz1789
06-22-2007, 01:08 PM
My hardware is ok:
Intel P4 3.0GHz
1GB Kingston DDR2
ATI Radeon X600 256Mb
I repeat, I'm not blaming or complaining, but only trying to inform that the crashes does not disappear on their own, it takes to work on them...
NightTwix
06-22-2007, 05:15 PM
i crash very few on random occations (but it happens)
but i crash regularly (more or less) after pressing the ressurect button :(
Signatus
06-23-2007, 04:14 AM
i crash very few on random occations (but it happens)
but i crash regularly (more or less) after pressing the ressurect button :(
so, don't get killed! :D
Franz1789
06-26-2007, 10:53 PM
I get crashes when I'm fighting, when I'm running, when I'm trying to enter the game, when I just click the button "play"...
icckleblackcat
06-27-2007, 04:01 AM
64-bit or 32 bit kernel? I've had issues running 32-bit OpenGL libs & especially OpenAL libs on the 64-bit sabayon kernel (though not gentoo) in the past (some versions ago mind, so my experience here is a little out of date).
As an indication - the client rarely crashes here (certainly no more than the windows version) and we have 2 machines, I can vouch for the following hardware:
nVidia GeForce 7300GT
PIV 3.2GHz
768MB Memory
(No idea of the specific board, some parts-bin packard bell job :D)
and
nVidia GeForce 7600GS
PIV 3.0GHz (Hyperthread, single-core)
2GB Memory
Intel P965 Motherboard
Tried on Ubuntu 6.10, Mandriva 2007, SuSE 10.2, Debian 4.0, Gentoo 2006.1 (amd64) - each has their own quirks but all are stable - all running and smp kernel.
Upshot is, there is nothing wrong with your level of hardware for playing regnum (Even the 7300GT gfx handles all of the detail turned on _except_ the water and thats due to a bug, not H/W requirements) which means its probably down to a config problem, library conflict or the 32-bit translation layer somewhere.
You could try running in wine since you have a cursor now :) - do you have any 32-bit openAL test programs - if they prove to be unstable it would narrow it down to one place....
Random thoughts:
How's alsa with your sound-card ? (I have to run OSS on the 965 motherboards on-board sound otherwise most games throw a fit over the sound in one way or another - Regnums no exception, but actually better than most with that)
Failing that - which drivers are your running for the graphics card ? I my experience nVidia's own 1-9xxx series are the most stable all round and the open source nv driver is about as desirable as the pneumonic plague.
Are you running Beryl or Compiz ? occasionally the compositing causes some problems with 3D games (heavily video driver sensitive) - with Beryl, just dropping the window manager to the native one sorts that out in a heartbeat (less experience with compiz, sorry).
Does Regnum pause for a long time on startup sometimes - thats indicative of a connection problem somwhere which may be down to a firewall router or your iptables setup.
There have been odd occasions when I've seen the download of various bits choke and cause issues with no discernable source - cleaning out your renum installation results in a painfully slow start next time but may be just the thing to sort the problem.
Finally, try checking the "Update all new resources at once" option at startup - again horribly slow the first time, but one consitant problem here is the client going awol if it's left to download on the fly - it seems to hate that for us.
Hope that helps a little.
genocidal
06-29-2007, 01:06 AM
i know my hardware is up to snuff
cpu=am2 x2 3800+
ram=2gig ddr2 800
video=7300 gtxr (xpand and rally)
Froste
06-29-2007, 02:07 AM
I my experience nVidia's own 1-9xxx series are the most stable all round and the open source nv driver is about as desirable as the pneumonic plague.
Actually the nv driver is more stable, but it has no hardware acceleration (which is probably why it's more stable), don't diss nv, it's a very good driver if you don't do anything 3d
icckleblackcat
07-06-2007, 01:28 PM
lol - not dissing it... but this is a 3D game :D
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