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PT_DaAr_PT
12-23-2011, 12:33 AM
Apparently somebody did "real tests" and came to that conclusion.
Don't believe me? Read it for yourself.
http://www.gamesamba.com/forum/viewtopic.php?f=51&t=4015
Attention Realms Online Players!!

We are aware of the 1% CS bug, please be reminded that we do not tolerate bug abusers here in Raven.
We already informed NGD about this problem and they are doing their best to fix it as soon as possible.

Please stop using this gem to take advantage of others players.

If a GM or other authority catches you in the possession of a weapon with 1%CS Gem...

YOU WILL BE BANNED ON THE SPOT.
WE HAVE A ZERO TOLERANCE POLICY ON CHEATERS.

There is no room for players on Raven who cannot play fairly.

I wish they treated Precise Block bug abusers the same way. :¬¬:

To be honest, I haven't tested it yet, but it's an obvious fact that:
0.5s / 1.0s <---- No CS
0.4s / 0.9s <---- With 1% CS
0.3s / 0.8s <---- With 21% CS (21% is, according to the user who made the tests, said to be what 1% CS gems are giving in reality)

:cuac:
(Feel free to correct me)


Also, take this thread as some kind of journalistic(xD) report, hence why it's in The Inn. :angel1:

AMPZORD
12-23-2011, 12:59 AM
/facepalm. And its incredible because it works.

71175
12-23-2011, 03:28 AM
i guess i could be banned on Raven for using light tunic, lol.

Osantyo
12-23-2011, 03:35 AM
FROSK told me that it cant be ban, he proved and he said that it didn't work :DApparently somebody did "real tests" and came to that conclusion.
Don't believe me? Read it for yourself.
http://www.gamesamba.com/forum/viewtopic.php?f=51&t=4015
I wish they treated Precise Block bug abusers the same way. :¬¬:

To be honest, I haven't tested it yet, but it's an obvious fact that:
0.5s / 1.0s <---- No CS
0.4s / 0.9s <---- With 1% CS
0.3s / 0.8s <---- With 21% CS (21% is, according to the user who made the tests, said to be what 1% CS gems are giving in reality)

:cuac:
(Feel free to correct me)


Also, take this thread as some kind of journalistic(xD) report, hence why it's in The Inn. :angel1:

_Seinvan
12-23-2011, 06:08 AM
The conditions under which this works:

1. 1% cs gem socketed into a staff (maybe other weapons, haven't tried yet)
2. NO other cast speed bonuses on ANY other piece of gear.
3. Arcane Devotion active.

My conjurer casts .5s spells instantly and 1s spells pretty quick with such a small bonus, but higher cast time spells seem to have very little effect. Seems like just shitty cast speed calculations xD

71175
12-23-2011, 06:17 AM
Seems like just shitty cast speed calculations xD

lol, ban for developers error. GS is quiet strict :trf: .

Shwish
12-23-2011, 07:25 AM
So we get banned for using a +1% CS gem?
That seems a bit extreme to me

Kitsuni
12-23-2011, 08:46 AM
Any amount of CS causes 0.5sec spells to be clamped to nearly-instant cast and allowed to be cast while moving. Internally, I assume the game simply represents cast times by rounding to half-integers, so "0.5sec" is 1, "1sec" is 2, etc. So it is not possible to go below 0.5sec without clamping.

This is not an exploit. It has always been this way, and is why archers and warriors seek CS gear on their pauldrons. Furthermore, it is the whole point behind using spells that are "nearly instant" such as Will domain, Crystal blast, Winter stroke, and similar. Because even 1% of CS on gear, they can be cast without the character becoming "cemented" to the ground during the cast time, and as an extension are not easy to cancel by moving.

The reason Arcane devotion factors into this is lowering 1sec spells to 0.5sec which allows this mechanic to work for them.

-Logan-
12-23-2011, 09:53 AM
Any amount of CS causes 0.5sec spells to be clamped to nearly-instant cast and allowed to be cast while moving. Internally, I assume the game simply represents cast times by rounding to half-integers, so "0.5sec" is 1, "1sec" is 2, etc. So it is not possible to go below 0.5sec without clamping.

This is not an exploit. It has always been this way, and is why archers and warriors seek CS gear on their pauldrons. Furthermore, it is the whole point behind using spells that are "nearly instant" such as Will domain, Crystal blast, Winter stroke, and similar. Because even 1% of CS on gear, they can be cast without the character becoming "cemented" to the ground during the cast time, and as an extension are not easy to cancel by moving.

The reason Arcane devotion factors into this is lowering 1sec spells to 0.5sec which allows this mechanic to work for them.
It wasn't always this way, but this is it.

I noticed this behavior ages ago, it was introduced in the update where they changed the way CS and AS bonuses work (IIRC when they nerfed SM mages?). Basically, there is a minuscule difference between using a +1% CS bonus and a +21% CS bonus, it's just so small that you can't feel it because of the way the values add up now.

+1-4% CS gear for warriors and archers is enough to make a noticeable difference in casting times, and there is no point is collecting gear to hit anything above that. I thought everyone knew or had at least noticed this by now.

In short, it's just shitty calculations. The old system was better.

Archonaut
12-23-2011, 11:58 AM
Lol? Seriously is this working, or is this another kind of bullcrap just an excuse to ban dedicated players?

71175
12-23-2011, 12:41 PM
Lol? Seriously is this working, or is this another kind of bullcrap just an excuse to ban dedicated players?

Actually. CS bonus from Light tunic (4%) similar to 19% of my mate.

_Enio_
12-23-2011, 01:30 PM
hmm there was since day 1 a big difference between 0 vs 1 or more castspeed on 0.5s spells. Intended or not, its quite nice and really, if it wasnt like that who would go for 1-5% cs if most of your spells are less than 1s? Theres barely an advantage in getting them down to 0.95s cs.

Im now just wondering if that '1 cs gem' thing is a separate thing. That is if youd socket two 1%cs gems, would it be faster cast then a 2% gem.

It could aswell just be an epic fail some noob comparing 0% vs 1% and finding out about that mechanics. And admins knowing nothing about ro banning for it.

Pwnography
12-23-2011, 02:11 PM
It could aswell just be an epic fail some noob comparing 0% vs 1% and finding out about that mechanics. And admins knowing nothing about ro banning for it.

This would be my guess.

71175
12-31-2011, 08:44 PM
even though bannin for this is BS 1% CS actually works wonders. Just tested: 0.5 looks like instant and 1.0 feel WAY faster. So yes it worth for NGD to fix it :P

_Seinvan
12-31-2011, 11:38 PM
even though bannin for this is BS 1% CS actually works wonders. Just tested: 0.5 looks like instant and 1.0 feel WAY faster. So yes it worth for NGD to fix it :P

Shit is amazing for conjus <3

71175
12-31-2011, 11:47 PM
Shit is amazing for conjus <3

even more awesome for nub marks like me <3 insta winter stroke and Bow <3

_Enio_
01-01-2012, 08:23 AM
lol you noobs. Was always like that. NO cs vs some cs was always a fkin huge diff an the only reason why some cs on marks paulds is standart.

Question is if 2x 1 % is same as 2% cs gem. I assume yes, and that gamesamba guy is some fklin noob who has no clue. And those admins too =)

71175
01-01-2012, 08:30 AM
lol you noobs. Was always like that. NO cs vs some cs was always a fkin huge diff an the only reason why some cs on marks paulds is standart.

Question is if 2x 1 % is same as 2% cs gem. I assume yes, and that gamesamba guy is some fklin noob who has no clue. And those admins too =)

Actually funny that you only ever need 1% CS as marks to be fine. For me difference between 0% CS and 1% is much larger than between 1% and 2%.
P. S. if i recall right with old CS formula (yes that OP one) there was nice scaling between 0,1,2,3,4,5 and so on until 25 CS.

Archonaut
01-01-2012, 01:49 PM
Actually funny that you only ever need 1% CS as marks to be fine. For me difference between 0% CS and 1% is much larger than between 1% and 2%.


Wtf..? You know you're saying something really obvious right?
Funny you're bringing this on but the sky is blue atm.. and sometimes it's kind of grey, but then it starts to rain.