View Full Version : Stick to it people
philip111
02-15-2012, 04:54 PM
So first of all i just wanted to say that i really get annoyed at save campers. no, i dont mean acas camping enemies save, i mean your own realm allies who sit at save letting everyone else defend realm and try to take forts back by themselves. I dont mean people who sit at save afk, i mean those who try to take a fort back 1-2 times and give up. Usually ive ignored this behavior but in the past 2 days one person starts to give up and complain, and then other realm allies start agreeing and they all give up trying to take the fort. so i get stuck trying to solo it. :facepalm3:
i know sometimes you kind of have to give up(farms). but even then i think you should keep trying to take it back. cause you never know when you might get a lucky break, and an enemy makes a mistake. the thing is, what if the enemy makes the mistake, but then most of your allies gave up so you cant capitalize on that mistake.
also i think its really lame just to give up after 1-2 tries. after i reached lvl 60 i realized i had certain respect for certain people, and not others. i respected people like ulti, anyriand, kyro, reble, (also a marksman but i cant think of his name right now xD ) because they never gave up, and they kept trying to complete the job. so if your ganna give up after 1-2 tries then whatever, just remember your losing my respect and probubly others as well.
cmon people, stick the job through to the end! LONG LIVE ALSIUS! GOAT POWAAAAA!!!!:viking:
Kartor
"Insanity: doing the same thing over and over again and expecting different results."
-Albert Einstein
I lose respect for people who actually DO keep going to a fort when they odds are supremely against them. There are many things that you can do other than to keep giving your enemies free rps. For instance, while they are at your fort, go take one of theirs and their castle. This will move them from defensive to offensive, giving you the upper hand. Its simple strategy, which is what this game is about. People who aren't able to foresee alternatives can be a danger to their realm.
Kyrottimus
02-20-2012, 06:25 PM
"Insanity: doing the same thing over and over again and expecting different results."
-Albert Einstein
I guess I should point out how illogical that statement is.
According to Einstein's brilliant philosophy, if you fail only once you should give up because that singular instance is supposedly enough of a sample-pool to prove that something cannot be done, because to repeat an attempt even after just one failure, is "insanity."
If that were the case the Wright brothers would never have flown. They tried many times, and failed, before finally succeeding.
In my experience, keep probing the enemy for weaknesses until they make a mistake and then keep the pressure on. Draw the enemies away from their strong point, separate them and pick them off in smaller numbers. This tactic works if enough are in on it.
In my opinion Einstein was a plagiarising hack anyway. Nikola Tesla is where it's at :play_ball:
In my opinion, I think you failed to see the value in my statements just as much as you failed to see the meaning in the quote. First of all, the quote does not say "try once and then never again." It is referring to trying the same test in a controlled environment. If you know about scientific theory, you would know that a test in a PERFECTLY controlled environment will always have the same results.
Now I understand that a fort war is far from a perfectly controlled environment, BUT, since you want to bring samples and statistics into it, you may be able to calculate different factors such as, numbers, levels, forts, and other things to calculate a probability that you will have a successful outcome.
Ok following my train of thought so far I hope. Then you can do a sensitivity analysis to find out which of these factors has the largest effect, and which can be changed easiest. Since I don't have the time to do all of this scientifically I must do it from past experience.
My conclusion(which may differ from others, and I understand that) is that if the odds are so highly stacked against you, go to a different fort. If the enemy wants to farm you, it can be stopped by leaving, taking one of their forts, and taking one of their castles. Farm is over. If you expect a huge zerg to take back their forts, then leave, go back home. You still fixed the problem.
I wasn't trying to argue about what to do. I was defending myself by explaining why I wouldn't go to said fort that the author was speaking of. He said he lost respect for people who do what I do, and I wanted to demonstrate an opposing viewpoint and help people to realize that there may be better alternatives.
BTW, Tesla FTW :D
Kyrottimus
02-20-2012, 09:01 PM
In my opinion, I think you failed to see the value in my statements just as much as you failed to see the meaning in the quote. First of all, the quote does not say "try once and then never again." It is referring to trying the same test in a controlled environment. If you know about scientific theory, you would know that a test in a PERFECTLY controlled environment will always have the same results.
Now I understand that a fort war is far from a perfectly controlled environment, BUT, since you want to bring samples and statistics into it, you may be able to calculate different factors such as, numbers, levels, forts, and other things to calculate a probability that you will have a successful outcome.
Ok following my train of thought so far I hope. Then you can do a sensitivity analysis to find out which of these factors has the largest effect, and which can be changed easiest. Since I don't have the time to do all of this scientifically I must do it from past experience.
My conclusion(which may differ from others, and I understand that) is that if the odds are so highly stacked against you, go to a different fort. If the enemy wants to farm you, it can be stopped by leaving, taking one of their forts, and taking one of their castles. Farm is over. If you expect a huge zerg to take back their forts, then leave, go back home. You still fixed the problem.
I wasn't trying to argue about what to do. I was defending myself by explaining why I wouldn't go to said fort that the author was speaking of. He said he lost respect for people who do what I do, and I wanted to demonstrate an opposing viewpoint and help people to realize that there may be better alternatives.
BTW, Tesla FTW :D
Generally speaking, when I try and try again, I do so using adjusted or altered tactics. I never really do the exact thing twice, however I to tend to prefer to react to a given situation than act blindly.
I realize that action is quicker than reaction, but by reacting unpredictably, those acting usually change their action.
Ok I'm already very dyslexic and I need to stop xD
Kitsuni
02-20-2012, 11:14 PM
So first of all i just wanted to say that i really get annoyed at save campers. no, i dont mean acas camping enemies save, i mean your own realm allies who sit at save letting everyone else defend realm and try to take forts back by themselves. I dont mean people who sit at save afk, i mean those who try to take a fort back 1-2 times and give up. Usually ive ignored this behavior but in the past 2 days one person starts to give up and complain, and then other realm allies start agreeing and they all give up trying to take the fort. so i get stuck trying to solo it. :facepalm3:
i know sometimes you kind of have to give up(farms). but even then i think you should keep trying to take it back. cause you never know when you might get a lucky break, and an enemy makes a mistake. the thing is, what if the enemy makes the mistake, but then most of your allies gave up so you cant capitalize on that mistake.
also i think its really lame just to give up after 1-2 tries. after i reached lvl 60 i realized i had certain respect for certain people, and not others. i respected people like ulti, anyriand, kyro, reble, (also a marksman but i cant think of his name right now xD ) because they never gave up, and they kept trying to complete the job. so if your ganna give up after 1-2 tries then whatever, just remember your losing my respect and probubly others as well.
cmon people, stick the job through to the end! LONG LIVE ALSIUS! GOAT POWAAAAA!!!!:viking:
Kartor
Keep in mind it depends on class as well. You wouldn't expect Hunters to keep trying for example, they suck in fort wars and are better off camping something, and many locks don't like to play wars because of the current range issue, and Barbs and Knights (which I'm,sure you know) don't like to play fort wars without good support, because they just die too easily, as do lone Conjs. The only class that is really good when low on numbers in fort wars is Marksman, who suck at breaking door.
The game mechanics just don't work well when you don't have a good mix (and preferably, good amount) of players.
This leads to frustration, and thus quitting.
Ricksa
02-21-2012, 12:27 AM
I guess I should point out how illogical that statement is.
etc
In my opinion Einstein was a plagiarising hack anyway. Nikola Tesla is where it's at :play_ball:
Albert used this quote in a context pertaining to exact sciences where repeating would not likely produce different results, thus the insanity, using this quote in this threads context doesn't make sense, just like your "plagiarizing hack" comment once you understand this.
Tania_The_Witch
02-21-2012, 04:37 AM
sitting at CS regrouping is also a great tactic.one you seem to have never learnt or may have forgotten.
the greens are great at it.reds and blues sooo need to learn how to take forts back by watching the greens.
the greens in an even fight generally lose more than they win.so knowing this they regroup and zerg it back.basic strategy with great results.
while they are regrouping,the enemy holding the fort is getting bored and restless.
all these farms and the consequent stress they cause the slower element of the game are all by products of war masters update.pre warmasters,we had hunting party's but less invasions.its hard to say definitively if war masters is right or wrong for horus.but one thing is clear,beacons and horn make it far easier for the strong to remain strong.
Remedy? remove beacons and horn,or increase the cool down to something like 10 minutes to prevent the spamming of them.most players will agree the game had far more skill factor before we had beacons and horn.
escaping a horned barb is near impossible at times,worse still if he has DI too lolz.maybe changing the parameters of horn and beacon could help too,who knows.
for me personally i dont do war master quests alot,i have no desire to become OP compared to new players.my level is enough of a disadvantage to them as it is.im an easy kill for a warmaster buffed enemy as i never use them myself when they are placed before an attack.people know this and target me first lolz.
imagine a "new" player and how they feel when they spend so long learning how the game works and grinding.they read each spell and the effects and get all excited at joining war zone to fight.so they work hard and get to the bare minimum level needed.only to discover that when they freeze mobs,it works but when they freeze the majority of enemy they see,it dosnt.they cant do much damage so they then decide they will try to play as a team and support those who can by casting slow spells and freezes and buffs etc.only to discover they cant really help in the majority of the fights due to beacons and horn.thats a serious knock to thier enthusiasm.those players are soon lost to the game.
you might not be bored of killing the same people over and over,but i sure am.horus is too small and needs to grow more.in a balanced way ofc.i cant say as fact here,but im pretty sure RA server grew to be 5 times bigger atleast than horus is now,in the same time period of its existance.and since war masters update that growth rate has appeared to have dropped.
_Enio_
02-21-2012, 05:05 AM
cmon people, stick the job through to the end! LONG LIVE ALSIUS! GOAT POWAAAAA!!!!:viking:
Kartor
Fully agree with you there. What pisses me most is people who give up but dont log off, instead whine or dance at cs.
There is much you can do even when outnumbered. If you really tried evrything, did evrything perfectly with your team and still dont see any chance to at least kill off a few OK, but that never happens.
Tania_The_Witch
02-21-2012, 01:41 PM
oh enio...enio...enio
you play so little these days and when you do log in you play during the "stronger times" or sit at ignis save chatting to them.
add on top too,ive seen you solo kill someone doing 500 normals from the next county lolz.
what hes referring to is the times when alsius only has but a few people online.
not having enough people leads to frustration and quitting,but it also leads to people abusing others because they are smarter not to feed a farm and choose a different strategy.
"a wise person knows when to stop beating his head on the same wall,a fool dosnt and keeps going regardless of the result"
respect,if that can be used in a game for me is earnt by those who dont complian they died because player X sux and let them down.nor is it earnt by poor strategic choices.
in a world full of greed and violence,my respect is earnt by those who think of others before themselves.who give freely.i know its a sad fact online games dont attract many of those type of people,there is mostly always a hidden agenda.hence i respect very few people online.
lmao.
Guys in all this threads i read lately i want to say 1 thing. Some stuff better stay inside game. What happens in game better stay in game. By this i do not mean to troll or something. You want to get morale of people up. You want to organize and in same time i see in forum threads people write against each others, argue and other stuff.
Bring morale up, organize, fight good, but you better hide some stuff from your realm life from other realms and new players. We are not better, i doubt all is nice and shiny(it is not ofc syrtis is epic anarchy and zerg), but for some stuff we write in realm forums and stuff or simply do not write here in forums.
Keep a good face and be united in some causes if you want to do something.
P.S. I know i can get red karma again from someone for this post. It is no problem, just sign it. ;)
Klutu
02-22-2012, 04:04 AM
Alsius simply disgusts me of late, Very few players around that ill even say can fight properly as a team
Everyone fights & acts like were always being zerged and farmed when in fact we are just playing stupidly
Ulti19
02-22-2012, 04:26 AM
I'm tired of seeing in the forums everywhere Alsius has all these problems etc etc. No one will want to join Alsius at this rate if they ever stumble across the forum.
In the end what is worse?
1) To stop, sit at save and complain that we are underpopulated and can't take back a fort and wait for the enemy to get tired.
2) To keep playing, even losing, trying to at least kill some of them, until they get bored and we take it back. Yes you can do this over and over and still have similar results, no one forces you though. you can go hunt, can go grind, do anything you want. But I'm getting tired of hearing bashing against players who would want to continue to fight at a fort taken by an enemy.
So we can sit at save and twiddle our thumbs until they leave out of boredom which alot like to do and take back an empty fort. Or we can keep fighting until they leave and play the game.
There is also the option to go to their forts, make them defend is the ideology, sounds nice in theory. I used to be a big fan of this, until everytime i tried it the enemy takes a castle of ours when we ditch the fort they hold.
I agree with op, to stick to it. The ones who disagree don't have to get mad or anything and for sure aren't remotely forced to stay, but can go cap another fort or something, which would be better for them.
Remember, it's jus a game, do things that make you have fun within a game. And don't hate other people because of their playstyles not matching yours.
There's people all ages playing this game, all different ways of playing, some casual, some hardcore gamers, and everyone wants something else.
If you see a player doing something that you don't agree with, it doesn't make them wrong or right and there shouldn't be disputes in a virtual world. At the end of the day we're supposidly playing the game to have fun. If i see a barb rushing and even not regrouping, and he's dying over and over, well that's his/her choice, maybe they have fun being a crazy charger player.
Kitsuni
02-22-2012, 08:35 AM
Alsius simply disgusts me of late, Very few players around that ill even say can fight properly as a team
Everyone fights & acts like were always being zerged and farmed when in fact we are just playing stupidly
My opinion would be that both points are true... we do get zerged and farmed but everyone still plays stupidly when we aren't.
Rising_Cold
02-22-2012, 09:46 AM
attacking a fort over and over and over again, just to give the other realm rp, since there is no way you can kill enough ppl.. (when you kill them, and they r not ressed by the conj, they have more than enough time to ride or even walk back to that fort)
so in general, you gain nothing but frustration, and thats when you start finding who or what is the problem..
easy target: the ppl who figured it would only get em mad to keep dying and therefor went to save
You cant say what they r doing, for all you know they r spamming their clan telling to come to that fort, or pming all their friends..
no you just assume they r giving up.. tyvm...
(yes, I find it frustrating too that ppl stay at save and dont join the fight,
but by pointing fingers and being mad at them you wont get them to fight..
when you get the upper hand they will come back, so just ask your friends to come,
show off at cs, call out a nice slogan and go for it, youd be amazed how many ppl suddenly come back from 'afk')
Archonaut
02-22-2012, 10:08 AM
You cant say what they r doing, for all you know they r spamming their clan telling to come to that fort, or pming all their friends..
no you just assume they r giving up.. tyvm...
(yes, I find it frustrating too that ppl stay at save and dont join the fight,
but by pointing fingers and being mad at them you wont get them to fight..
when you get the upper hand they will come back, so just ask your friends to come,
show off at cs, call out a nice slogan and go for it, youd be amazed how many ppl suddenly come back from 'afk')
Even though I don't agree with Ulti and Klutu, neither do I agree with you. If alsius has your idea of fighting then we have a serious problem, so unless we get the upper hand they wont come back.
So you only want to fight when we, the player who actually fight while we're getting owned, do all the work and you come suck the rp and just get added to an army that doesn't actually need you.
The thing is, even alsius has it's different timezones. I never see Ultimate or Klutu online when Im online, which is about 4 hours per day the last couple of days. When I'm online, we usually have people sitting at the cs saying that it wont matter if we fight or not etc. etc.
The only people who actually want to do something then are Eskarina (Standistortation) and Irsh, some others to but not many. If we finally have a group of around 10 people saying we can't fight Herb we dont have enough then I'm like okay I dont care just if we fight something. We attack Meni and after 10 minutes we get owned. I don't really care about the owning part, just that we have done something. But then again when we all die, there's another hallf an hour of doing nothing but complaining at CS.
I understand people get mad, but solving it by complaining is the worst that you can do.
standistortion
02-22-2012, 01:06 PM
Thanks but there's a lot more than just Irsh and me wanting to change tactics when we're endlessly charging into a meat grinder, getting folks to stop charging in for 30 seconds and come up with options is near impossible though.
When the battle is over and we have a group sometimes plans do start to form but they're almost always drowned out by shouts to go to x, y or z fort because 'I need red/greens'. Not having enough goats to take on reds or greens at that fort and/or the fort being close to their save isn't considered so we end up fighting one loosing battle after another.
Worse still, we could put up a good fight when the odds are against by watching our position and sticking close to the fort, rocks, trees etc. instead of dragging our support out into open fields to be slaughtered. It's great fun for the front lines to charge in on a killing spree but without support its a suicide run. Goats don't have many locks playing because we don't last long in these battles, that doesn't look like much of a loss but locks are the artillery, one terror, frozen storm or twister in the right place can change the whole battle, beacons make this much harder but beacons don't last forever.
Conj's have it even worse, its hard enough to keep allies alive even when they're retreating to a safe spot to be healed but when your trying to support allies who seem intent on rushing to their deaths asap and want to bring you out to meet their charging barbs too.... its hard to keep coming back for more.
It's only a game though. If we spent hours discussing tactics, planning strategies, training etc. we could be almost invincible but it would be a lot less fun and the players trying to plan and organise would become a real pain in the arse.
Lately conju support is nearly non existent. It is even harder than before to keep alive allies. If someone wants to suicide - leave him. We usually call ppl to move back and we move back. Usually it is - conju support at fort. Who stays is on his own. He do not have the right to rant after. For the good lately it is easier to push the zerg back compared to before.
Still we got good number of suiciders. Pretty normal for syrtis. :D
pieceofmeat
02-22-2012, 02:55 PM
In Alsius you are considered a suicider if you venture outside save guards range. :D
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