View Full Version : Video card problem
Meska
02-25-2012, 02:13 PM
I heve Intel GMA 4500M (integrated) video card and when trying to start game getting error saying : Unsupported video card!
There are three possible causes for this error:
1. Your video card is too old
2. You haven't installed the latest available drivers
3. You haven't installed the latest DirectX version
I am ussing Linux ubuntu OS , x32 game version .
Is some possibilities to fix this problem or its not possible to play for me ?
Meska
02-26-2012, 03:31 PM
Any help ?
SilverHaven
02-26-2012, 05:13 PM
Yes, you need to either
1) Enable s3 texture compression in DRI - you can do that either by using driconf utility or by editing ~/.drirc manualy (create it if it doesn't exist), which should look like
<driconf>
<device screen="0" driver="i965">
<application name="Default">
<option name="force_s3tc_enable" value="true" />
</application>
</device>
</driconf>
2) or you can install libtxc_dxtn library.
Both result in the same FPS on my intel x3100 gpu, you can test both.
Also make sure you _don't_ have installed version 7.11 of mesa (which contains intel driver) while playing the game, as you will have messed polygons with that version. Regnum is calling glDrawRangeElements (opengl function) with invalid start/end arguments and check was added to 7.11 version for those which causes rendering issues. You can use version up to 7.10.3, or you can try version 8.0 since recently they added workaround for regnum to mesa git master branch. I didn't test it yet. Here is my bug report for this: http://www.regnumonlinegame.com/forum/showthread.php?t=86004
Meska
02-27-2012, 11:01 AM
Tx man , it works : ]
but now i get other problem , when i chose world after verifying no start just small black window in the middle of screen dont know what to do
SilverHaven
02-27-2012, 09:55 PM
Tx man , it works : ]
but now i get other problem , when i chose world after verifying no start just small black window in the middle of screen dont know what to do
The black window in the middle of screen ... i think you mean the splash screen, there should be something like "checking firewall ..." text in it before the game window pops, if it hangs there, make sure firewall is not blocking access to internet.
Also, in the server selection window, there is "Options" button in top left corner, go there and try to use "Fixed pipeline" instead of "Shader model X" (my X3100 supports only version 2 and it is very slow (FPS doesnt go over 5), your card should support up to version 4, but ... i guess it won't be playable even with version 2, but you can try.
I suggest you also turn off composite if you have it enabled (e.g. compiz running, unity, the non-2d version, in last ubuntu version is using it), I don't have good experiece with them, they slow things down or prevents other opengl applications working correctly.
If neither helps, no idea where the problem is. You can try to run the game from console to see if it doesn't output some error messages.
DINAMIK
02-28-2012, 07:52 PM
the mesa developers where working hard in your card with mesa 8 and higher.
can you put the output of glxinfo | grep OpenGL?
and also tell us what version of ubuntu are u using with
Meska
02-29-2012, 11:05 AM
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile IntelŪ GM45 Express Chipset x86/MMX/SSE2
OpenGL version string: 2.1 Mesa 7.11
OpenGL shading language version string: 1.20
OpenGL extensions:
And i using ubuntu 11.10
So if i heve bliking graphics i shoud downgrade mesa ?
DINAMIK
02-29-2012, 02:32 PM
well... try this:
sudo add-apt-repository ppa: oibaf/graphics-drivers (I added a blank space in order to avoid the icon, you should remove it)
sudo apt-get update
sudo apt-get dist-upgrade
this will give you more updated drivers.
only works on natty and oneiric (also derivates like mint)
more information here
http://phoronix.com/forums/showthread.php?50038-Updated-and-Optimized-Ubuntu-Free-Graphics-Drivers
hope it helps.
SilverHaven
03-01-2012, 09:55 PM
As i mentioned in my first post here ... the game doesnt render right with mesa 7.11. Use <= 7.10.3 or try 8.0.1, but no idea if 8.0.1 already contains workaround that was added for regnum, maybe you will have to wait for 8.0.2 or patch 7.11.
DINAMIK
03-02-2012, 11:53 AM
there are a lot of bugs resolved with mesa 8.0.1.
slepicoid
03-03-2012, 01:56 AM
Hi, I have the same problem of getting this message:
There are three possible causes for this error:
1. Your video card is too old
2. You haven't installed the latest available drivers
3. You haven't installed the latest DirectX version
I am using Ubuntu 10.04 (lucid), kernel 2.6.35.22-generic, Intel GMA 3150
~/.drirc does not exist, but even creating it did not help ( should't i had restarted my pc after creating/modifying it? )
$ glxinfo | grep OpenGL
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) IGD GEM 20100330 DEVELOPMENT x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.11-devel
OpenGL extensions:
also i got done this:
http://www.howtoforge.com/how-to-install-latest-intel-driver-2.12-on-ubuntu-10.04-lucid-lynx
Can anyone help me PLEASE ?!?!
Cuchulainn
03-03-2012, 09:47 AM
slepicoid, you can solve this if you install the libtxc_dxtn library. It's probably in any Ubuntu repo, if not you could probably install this package here (http://cgit.freedesktop.org/~mareko/libtxc_dxtn/). I guess you probably have to enable force safe mode, if you get graphic issues without it.
For sound you should have OpenAl or openAL-soft installed.
slepicoid
03-03-2012, 09:22 PM
Ok, i have succesfully installed that lib and regnum seems to load finally.
However, now i got a different problem.
After the game loads, I choose the world Horus and then a screen of Realm selection appears. I chose one realm and the app falls with output:
Saving backtrace to crash_backtrace_2102.log
Got SIGSEGV (segmentation fault)
I've attached the log file...
standistortion
03-03-2012, 11:00 PM
Is it my text editor or is the log in oriental characters? Maybe giving trouble if has a lot to download, graphics card or drivers, could try shader models and safe mode....
slepicoid
03-04-2012, 12:04 AM
Seems driconf solved it, now the game runs, although it's very slow unfortunately :-/ Not sure if my HP Mini 5103 with intel GMA 3150 can handle this... or maybe i am missing something...
DINAMIK
03-21-2012, 02:02 PM
Seems driconf solved it, now the game runs, although it's very slow unfortunately :-/ Not sure if my HP Mini 5103 with intel GMA 3150 can handle this... or maybe i am missing something...
the performance is bad with mesa drivers,
try update to pangolin 64bits if supported / you will change from mesa 6 to 8.0.1
with a ppa (oibaf) can use 8.1 dev with really good improvements
litzel_kanot
07-01-2013, 02:26 PM
Yes, you need to either
1) Enable s3 texture compression in DRI - you can do that either by using driconf utility or by editing ~/.drirc manualy (create it if it doesn't exist), which should look like
<driconf>
<device screen="0" driver="i965">
<application name="Default">
<option name="force_s3tc_enable" value="true" />
</application>
</device>
</driconf>
2) or you can install libtxc_dxtn library.
Both result in the same FPS on my intel x3100 gpu, you can test both.
Also make sure you _don't_ have installed version 7.11 of mesa (which contains intel driver) while playing the game, as you will have messed polygons with that version. Regnum is calling glDrawRangeElements (opengl function) with invalid start/end arguments and check was added to 7.11 version for those which causes rendering issues. You can use version up to 7.10.3, or you can try version 8.0 since recently they added workaround for regnum to mesa git master branch. I didn't test it yet. Here is my bug report for this: http://www.regnumonlinegame.com/forum/showthread.php?t=86004
Thanks mate for really helpful post!! Works perfectly!
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