asterisk
06-07-2012, 12:51 PM
Thank you for all the wonderful times we have when we are being killed by 3 hits from barbs.
Thank you for beacons that make all spells to stop them useless.
Thank you for thinking ahead and counter “slowing spells” vaporized with horn.
Thank you for giving them MS so they can nullify 1k or more in buffs to a support conjurer so he can die faster.
Thank you for position bugs so they can roar/kick from 20m. (although this has been minimized but still exists)
Thank you for the duration of roar, gives us time to estimate the situation better especially if it’s chained.
Thank you for keeping them happy bragging about 3k crits .
Thank you for the cast speed “adjustment” so they have a better chance against locks that are out of range.
Thank you for ambush range “adjustment” so marks or hunters cannot cast it until they are being kicked/roared.
Thank you for all the massacre that follows the death of our barbs at fort door and other realm barbs break it, i understand that fight without the fundamental class cannot exist.
Thank you for giving the opportunity to a single barb to break door alone and cap a fort, it is so fun running around chasing one.
BUT…
Consider “adjust” ensnaring arrow so a hunter cannot escape so easily while being chased by a barb.
Consider some solution for marks also, it is not acceptable a barb cannot be able to catch a marks in open field, after all who cares if it’s a ranged class domain, barb should be able to catch him no matter what, maybe make spiritual blow 50m also, I don’t know, I leave this up to you.
Consider allowing single hunting barbs to cast beacons for themselves, unacceptable to have to bring 2 barbs to any grind spot to kill grinders just to beacon/horn each other.
Consider also to enlarge their mana pool because all this buffs take A LOT of mana and they cannot cast SC or kick to the 4th enemy they face.
Consider also giving them more health or armor because when they rush to enemy zerg sometimes they don’t manage to kill all the conjus/locks passing through all before they die, it is a shame.
Consider adding a real DoT to barbs, it is so boring to have to hit for the 4th time the same opponent while others wait their share.
Conclusion: Yes, Marks are OP! (it's true)
PS: Instead of instantly start flaming, try to reply with a more creative way, it would be better for all.
(that’s why it’s posted on Inn)
Thank you for beacons that make all spells to stop them useless.
Thank you for thinking ahead and counter “slowing spells” vaporized with horn.
Thank you for giving them MS so they can nullify 1k or more in buffs to a support conjurer so he can die faster.
Thank you for position bugs so they can roar/kick from 20m. (although this has been minimized but still exists)
Thank you for the duration of roar, gives us time to estimate the situation better especially if it’s chained.
Thank you for keeping them happy bragging about 3k crits .
Thank you for the cast speed “adjustment” so they have a better chance against locks that are out of range.
Thank you for ambush range “adjustment” so marks or hunters cannot cast it until they are being kicked/roared.
Thank you for all the massacre that follows the death of our barbs at fort door and other realm barbs break it, i understand that fight without the fundamental class cannot exist.
Thank you for giving the opportunity to a single barb to break door alone and cap a fort, it is so fun running around chasing one.
BUT…
Consider “adjust” ensnaring arrow so a hunter cannot escape so easily while being chased by a barb.
Consider some solution for marks also, it is not acceptable a barb cannot be able to catch a marks in open field, after all who cares if it’s a ranged class domain, barb should be able to catch him no matter what, maybe make spiritual blow 50m also, I don’t know, I leave this up to you.
Consider allowing single hunting barbs to cast beacons for themselves, unacceptable to have to bring 2 barbs to any grind spot to kill grinders just to beacon/horn each other.
Consider also to enlarge their mana pool because all this buffs take A LOT of mana and they cannot cast SC or kick to the 4th enemy they face.
Consider also giving them more health or armor because when they rush to enemy zerg sometimes they don’t manage to kill all the conjus/locks passing through all before they die, it is a shame.
Consider adding a real DoT to barbs, it is so boring to have to hit for the 4th time the same opponent while others wait their share.
Conclusion: Yes, Marks are OP! (it's true)
PS: Instead of instantly start flaming, try to reply with a more creative way, it would be better for all.
(that’s why it’s posted on Inn)