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07-07-2015, 11:04 PM | #1 |
Initiate
Join Date: Dec 2008
Location: Peterborough, Ontario
Posts: 189
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Your Most Hated Spell and Why (BONUS; Super Hero Cats!)
Not really a complaint, but not really NOT a complaint, either, so please move this as needed.
For me; I hate CONFUSE, especially when I am on support conj. The duration at 3-5 sucks, and it renders me (more) useless. I would be content if the duration was shortened. Any single spell that can make a player unable to function is, to me, too strong.
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o Q o (WM), Martok (WM), Wyatt Earp (53), T'Pol (52), P'Tak (57), Rotarrin (38)
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07-08-2015, 12:02 AM | #2 |
Apprentice
Join Date: Jul 2013
Posts: 66
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cremation and kick 5. kick because it kills you instantly. cremation because people use it unnecessarily as tool to irritate me. +1 for the cat
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07-08-2015, 03:01 AM | #3 |
Initiate
Join Date: Jan 2009
Location: New York
Posts: 227
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Other than all area attack spells that have damage and knock down, dizzy, stun etc...
Winter stroke.
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Alsius or nothing |
07-08-2015, 03:36 AM | #4 |
Banned
Join Date: Mar 2013
Posts: 273
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07-08-2015, 03:42 AM | #5 |
Apprentice
Join Date: Jul 2013
Posts: 66
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the freeze effect already saved my life a couple times. marks has too much range in general anyway. idk why you hate that spel, can you explain?
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07-08-2015, 07:29 AM | #6 |
Banned
Join Date: Jun 2006
Location: Inside a house...
Posts: 280
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beetle swarm : i don't see animation
winter stroke : your ally sometimes use it for no reason, and when u have a chance to kill ur ennemy grounding Arrow : marks range, should be 25 range max or 30. mind squasher : a lot of spam, and just too OP. DI : too long duration at lvl 5 |
07-08-2015, 08:37 AM | #7 |
Master
Join Date: Jun 2007
Posts: 375
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Mass Resurrection. No drawback for caster, you can ress a group and all have sanctury. So fked up in fort wars...that shit actually makes cremation necessary.
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Skity - Ra |
07-08-2015, 09:13 AM | #8 |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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#1 Divine Intervention... 50% of your spells become useless for 80 sec... should be max 20sec... my most hated spell in CoR
#2 Mind Squasher... no comment #3 Fulminating... biggest mistake ever #4 Heroic Presence... pain in ass for archers and offensive mages... +80% ap aura? 100 fireballs, 70 normal hits on hunt imo these spells ruin the balance of the game (I mean RvR ofc).
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
07-08-2015, 10:37 AM | #9 |
Master
Join Date: Dec 2011
Posts: 479
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Bless win the price for most useless and annoying spell of all time.
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07-08-2015, 01:39 PM | #10 | |
Banned
Join Date: Mar 2013
Posts: 273
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Quote:
1. As mentioned already, so many marks use winter stroke on their first target, regardless of the situation. They see an enemy, they freeze it. It's fucked up my lock chains or barb fulmis way too many times. But it's not very fair to alter a spell just based on this. Point 2 is the real reason. 2. If you're getting chased by a group on your lock, you can usually hold them off for a while, unless you get winter stroked. It's basically instant death for a warlock. Barbs can UM, Knights can tank, Conjurers can steel skin or sanctuary, archers can SoTW, escapist and low profile (really, how much shit do they need?) and a warlock can.. well, nothing. They could try frozen storm, but it's a long cast time so you're usually dead before anything happens. TM was perfect for these situations, but yeah, that got screwed up. Every class has some way of getting out of tricky situations (ie: getting winter stroked) except Warlock. Considering they have some of the worst defence I think it's a bit unfair. This is why I hate winter stroke |
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