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08-17-2016, 08:39 PM | #1 |
Pledge
Join Date: Jul 2010
Location: France
Posts: 43
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TDM as a Conjurer
Fun Fun Fun ! :D
(Note : I joined the match 5-6 minutes after it started. First screenshot is the first fight I was in.)
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Hippocrate II - Ulmar - Olmar (Haven) Deshinamar (Ra) The old saying says "Conjurers first !" - Pizdzius' Comic.
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08-17-2016, 09:24 PM | #2 |
Count
Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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Thats actually sad.
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08-17-2016, 09:34 PM | #3 |
Pledge
Join Date: Sep 2010
Posts: 21
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Played one match on my conj, encounted same situation, going to posting some flaws I noticed.
1. The map, compare to the old map, the actual fighting area is rather small. The Regen. area is too close to the fighting circle, makes chasing pointless. Solution don't know if bring back the old area idea, drop off spawn, would fix the problem. There's no mini-map to find your allies. 2. Team composition, 3 players from each realm compare to the old 6 players is rather a very dramatic change to cop with current state of the server population. 3 payers personally, I feel it's too few, it acually cuts down the intensity of the area, that's why I felt the old area is a lot more fun to play. Team composition itself, we need to figure out a way to prevent team consisted of 3 mages or 3 archers etc. 3. That's it for now.....
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Zerg makes ppl stupid |
08-17-2016, 11:23 PM | #4 | |
Apprentice
Join Date: Mar 2014
Posts: 96
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Quote:
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Dwarf Cousins Association |
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08-18-2016, 12:24 AM | #5 |
Banned
Join Date: Jun 2006
Location: Inside a house...
Posts: 280
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Not only for conju, but in general 3 archers hurts.
We had a team with 3 barbs, syrtis 3 hunters, they stay camo/stalk when we start fighting with ignis they steal our kills and use caltrop 5 (spam conf 5 ambu distract 5 most of spells lvl 5) too much spam and no way to reach them. we lost with 8/7/18. |
08-18-2016, 03:20 AM | #6 |
Apprentice
Join Date: Sep 2009
Posts: 61
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It's frustrating yes, but the admins already tried to sort this out, by setting limits on classes and TDM should be 5 people right?
The reason we can't do this on Haven is because of the population. I would rather play a 3v3v3 TDM against BS classes, rather than no TDM at all! |
08-18-2016, 04:07 AM | #7 | |
Initiate
Join Date: Mar 2009
Location: Australia/USA
Posts: 176
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Quote:
OT: The same thing happened to me on my conjurer as well. Fortunately, I was the only player on my team so I had nobody to heal...
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E V E R L A S T I N G Adrestia ~ Kellie ~ Deionarra |
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08-18-2016, 05:09 AM | #8 |
Apprentice
Join Date: Sep 2009
Posts: 61
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Also I don't know how ignis can complain :P
2 barbs and a conj EVERY time, it's like you guys set it up on purpose... In alsius we probably 80% of the time have the worst out of the 3 teams class setups compared to the others... |
08-18-2016, 07:12 AM | #9 |
Apprentice
Join Date: Aug 2014
Posts: 83
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Its also not cool when some ignis players gives free kills to alsius
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08-18-2016, 09:17 AM | #10 | |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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Must be annoying for support conj to see confuse (5) spam in battle log but on the other hand if one team have conjs while others don't... meh annoying as well.
Quote:
TDM isn't balanced at all. I prefer balanced fights when we have class restrictions (2w 1a 1m was pretty good) instead of farming those 400 coins by camping base because enemy team got 2 hunters or conjs.
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy Last edited by Sentan; 08-18-2016 at 09:28 AM. |
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