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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Does the game an increase of mana regeneration | |||
Increase mana regeneration "plox ty" | 11 | 36.67% | |
No | 19 | 63.33% | |
Voters: 30. You may not vote on this poll |
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02-08-2017, 02:34 PM | #1 |
Banned
Join Date: Jun 2006
Location: Inside a house...
Posts: 280
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Game need an increase of mana generation
Yo,
Mana cost has increased for many spells but we still same mana regeneration. This effect more melee class as they are easly getting spammed by mana suckers. So what do you think ? poll up |
02-08-2017, 02:46 PM | #2 |
Initiate
Join Date: May 2014
Location: Brazil
Posts: 160
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Warriors and Archers, yes, they does.
But mages, definitely no, no way.
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"in a time of universal deceit, telling the truth is a revolutionary act" Last edited by Elva Hunter; 02-08-2017 at 03:08 PM. |
02-08-2017, 03:31 PM | #3 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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Mana regeneration was already increased for warriors and archers. Mages was left out of this. Problem is mages have mana problems too and that's why you see more and more mages that use mana "borrow" spells. I really love to borrow mana and as a plus mana wars between mages are lots of fun.
Some mages give mana to others if they have some to spend, so ask your mages if they can help. For me NGD need to fix Mana Communion to have bigger tick and lower duration. I propose +30 mana per tick and 30s duration. This way mana gained will be the same, but it will be easier and faster for mages to supply mana for their team.
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02-08-2017, 06:59 PM | #4 |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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I'm not sure about increasing global mana regeneration but it would be cool to see mana regen spell for archer and warrior.
Two suggestions: Archer -> Meditation from Short Bow tree to +50/75/100/150/200% mana regen for 30 sec / 60 cd; no mana cost Warrior -> Rigorous Preparation from Tactics tree to refresh +4/8/12/16/20 mana if foes hit you (won't work if you evade, resist or block an attack). Mages are fine here :P
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
02-08-2017, 07:13 PM | #5 | |
Initiate
Join Date: May 2014
Location: Brazil
Posts: 160
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Quote:
true! + 100
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"in a time of universal deceit, telling the truth is a revolutionary act" |
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02-08-2017, 09:11 PM | #6 |
Baron
Join Date: Jan 2009
Location: Hopstad
Posts: 775
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Archers has the bigger regeneration of mana , standing and resting.
archer mages no. warriors yes.
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Skallagrimr |
02-08-2017, 10:05 PM | #7 |
Banned
Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
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Well, if we increase barbarian mana regen enough, we can just dispense with those subclasses that supply (or fail to supply) mana to the rvr-big-gun sub-class. Barbs will then rule all (moreso than they already do), none others needed; is that the CoR you want? No, ty, say I. Barbs are overly op as is imho. Game is structured as it is for reasons: reasons that define & do indeed limit certain sub-classes. That said tho, I smell/detect a rework on disp/power points in 'near' future at some indeterminate point, & so, this mana 'issue', if there truly is one, may see a re-visit then as well (we'll see....).
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02-09-2017, 04:44 AM | #8 |
Master
Join Date: May 2013
Location: Australia
Posts: 302
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boss jewels have mana,wm jewels have mana.
i support some barbs who never need any mana for a long time and others who are out of mana in a few seconds. i guess its how you play barb class? mana for marks is always an issues so maybe them.with the new hunter spells mana is now an issue too,but that could be fixed by just reducing the cost of some of the insanely high cost they have.
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02-09-2017, 05:04 AM | #9 |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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Yep, instead of raising mana regen, lower mana cost, there are tons of spells that have way too high mana cost even on LV 1 compared to the effect they provide. Like Mana Communion 1 ^^
Anyways, the more mana you have the higher is your mana regen, so just try to get more mana gear, WM, Champion gear, they both have . |
02-10-2017, 04:53 PM | #10 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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Quote:
I'm looking for forward to have any +INT / Mana spell for warriors |
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