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Old 09-22-2007, 09:18 PM   #1
Minovar
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Default mage gloves!

Well I didn't see this posted anywhere, and I wasn't aware NGD came out with it yet, but now mages have another piece of armor!

And no I wasn't on exp server so this is implemented in our international server.

This game only keeps getting better, and better.

Muchos gracias NGD!
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Old 09-22-2007, 11:08 PM   #2
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Nice, I hope I can buy them.
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Old 09-23-2007, 02:17 PM   #3
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It would be great. But ... are you sure, it's not some kind of bug?
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Old 09-23-2007, 02:43 PM   #4
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read the changelog
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Old 09-23-2007, 04:41 PM   #5
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Quote:
Originally Posted by AvantaR
It would be great. But ... are you sure, it's not some kind of bug?

No, it isn't. As Reuhman said, read the changelog:

Quote:
Version: 0.9.21 (Date: 2007/9/21)

Description:

Content:
- Fixed: Damage type for certain duplicate staves changed as follows:
Makret staff: Ice instead of fire.
Sun staff: Fire instead of lighting.
Darlud/of the Stars staff: Lighting instead of fire.
Staff of the shadows: Lighting and ice instead of lighting.
Dareh staff: Lighting and fire instead of lighting.
Moon staff: Lighting and fire instead of lighting.
- Fixed: If a staff version has several damage types, it is indicated on the name.
- Fixed: Test item "Test rapier" was eliminated.
- Fixed: Test item "Gladiator torso" was eliminated.
- Fixed: Decreased damage and level of "Dareh Staff" (of fire).
- Fixed: Boss loot magical items are now restricted by realm.
- Fixed: Dwarf warrior (with shield) sitting animation loops properly.

Server:
- New: Two handed spears from levels 36 up to 50 as loot reward (starting on October 1st, for sale also).
- New: Gloves from all levels as loot reward (starting on October 1st, for sale also).
- New: Chat commands: /ignore_chat, /accept_chat, /ignore_clan, /accept_clan, /ignore_party, /accept_party.


Art:
- New: Tunic graphical appearance changes according to material.

Gameplay:
- New: Combat attributes.
- New: Creature AI improved for monsters up to level 15.
- Fixed: Summon lighting no longer breaks dexterity attribute.
- Fixed: Multiple thrust.

Balance:
- Vital surrender casting time reduced to 3.5s.

You can find it here:

http://www.regnumonlinegame.com/inde...subsec=4&cl=23
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Old 09-23-2007, 10:10 PM   #6
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Quote:
Originally Posted by Reuhman
read the changelog
Shame on me
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