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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Master
![]() ![]() ![]() Join Date: May 2007
Location: Somewhere... SECRET >:D
Posts: 262
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I found a very good leveling strategy for marksmen or hunters that are within two levels of each other(might work for mage but I don't know cause of range) when I was leveling today
![]() Is this common knowledge? I don't know, so I figured I might as well post it. ![]() P.S. Is this a bug or just a cool strategy? Cause if it's a bug I don't wanna be exploiting it.
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#2 |
Baron
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Kelana Jaya
Posts: 920
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Not a bug, and is a common lvling technique with 2 or 3 archers (and no pets)
![]() Also, this technique is most efficient if both/all archers use the same weapon speed. |
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#3 |
Master
![]() ![]() ![]() Join Date: Jun 2007
Location: A place worse then hell
Posts: 332
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I've managed to do this with my conju and ranged summons and I've seen hunters do this with ranged pets.
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My Chars: Duo Maxwell, Knight, Ignis. Yo Momma, Conjurer, Ignis. Izana, Hunter, Ignis Bank Of Duo, Warrior, used as gear storage only cause we have no banks... |
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#4 |
Master
![]() ![]() ![]() Join Date: Oct 2006
Posts: 503
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Yes that is common to play "ping pong" with non-ranged mobs and is just the way mob AI works.
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Tyr - Conjurer | Lasher - Hunter | Eoin - Marksman |Woden - Barbarian Lodur - Warlock | Vayu - Knight Organized Confusion |
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#5 |
Baron
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Polish Side of RA
Posts: 779
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Yeah, it's a common tactic. Sorry man :P
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Pizdzius Swedzioszek Leader of CBA
Regnum Comic <- my Regnum Comic , RSS version -> RSS (if you wish to contact me on my other realm character: Ignis - Josephine) |
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#6 |
Duke
![]() ![]() Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
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u cant do this with mobs between lvl 1 and 15, because they have another IA, soon all the mobs will have the new one, and this technique will not work
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
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#7 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: France
Posts: 1,416
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I hope they don't go on with this STUPID AI. NDG if you read me, please hear: the new AI is incredibly bad and lame, I leveled two chars since it was on 1-15 mobs and most new players hate it (whether they played before or not). It's just bad
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#8 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: Germany
Posts: 1,655
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![]() Quote:
the new "AI" is no AI but as we call it in internet slang: teh suck Either leave the old behaviour that the higherlvl mobs have or invent some decent AI, but not this runaway or follow-endlessly game. Or just make the mobs do it sometimes. Lets say 5 out of 100 mobs act like that, then you have a bit distraction and not the annoyance. @Nodalor: thats common knowldege. theres also a way to level a marksman alone nonstop but thats a trade secret ![]() |
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#9 |
Pledge
Join Date: Nov 2007
Posts: 3
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If they decide to make all mobs have the AI of the current batch of lvl 1-15 mobs. I'm deleting my Regnum folder and finding a new game to play. I thought the AI was glitched for 1-15, didn't know they did it purposefully. What the hell were they thinking?
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Arro of Arvanna - lvl 17 Wood Elf Hunter |
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#10 |
Baron
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Polish Side of RA
Posts: 779
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OH YES :<<< running away is really annoying
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Pizdzius Swedzioszek Leader of CBA
Regnum Comic <- my Regnum Comic , RSS version -> RSS (if you wish to contact me on my other realm character: Ignis - Josephine) |
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