Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 12-23-2007, 12:27 PM   #1
MAXDDARK
Master
 
Join Date: Dec 2006
Location: Israel - The safest place on earth !
Posts: 379
MAXDDARK is on a distinguished road
Default Realm differences

I used to play in Ignis, now I play in Alsius and I see no big difference.
Except for some mobs that unique to one realm, graphical changes per race and minor skill differences (str, dex, cons etc...) I see no big difference between the realms.

So NGD , are you planing to make the differences bigger between realms ?
Maybe add unique weapons and armor per race/realm ?
Maybe change skills to be only for one realms+class ?

At the moment except the friends you with it there is not much difference between realms.
MAXDDARK no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 12:31 PM   #2
Znurre
Marquis
 
Join Date: Jan 2007
Location: RA
Posts: 1,897
Znurre will become famous soon enoughZnurre will become famous soon enough
Default

I was thinking about special realm benefits.
As Alsius wants to expand their territory they have to gamble, force alliances and stuff like that.

Alsius should be able to talk with every other realm, and make alliances with clans or groups of players from other realms.

Syrtis should have another benefit that suits their story, maybe a very good protection spell ?

Ignis should also have something.
Maybe they could have some kind of rage unleashed when a group of 8 players was in a party...

I don't know, this is only examples, but I really like the Alsius one.
Please come up with different ideas.
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg
Znurre no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 12:36 PM   #3
DkySven
Marquis
 
DkySven's Avatar
 
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
DkySven has a spectacular aura aboutDkySven has a spectacular aura about
Default

I think it's a bit unfair if Alsius is the only realm who can talk to other realm people and it would result in calling names to the elves. I was thinking of realm spells like less effect from storms.

We could make snow storms in Alsius, sandstorms in Ingis and hurricanes in Syrtis. They would reduce movement speed and line of sight. Players get a resistance against their "realm-storm".
__________________
Dky Sven, level 54 knight (Ra) Valhalla
Dky the Goat, level 35 conjurer(Ra)
Dky Sven, level 51 knight(Horus) Something
DkySven no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 12:40 PM   #4
amade
Baron
 
amade's Avatar
 
Join Date: Jun 2007
Location: Kelana Jaya
Posts: 920
amade is on a distinguished road
Default

I like the realm-specific special abilities ideas. Though the reason they weren't implemented in the first place is most probably due to balance issues. Class vs class debates are pretty hot enough so no wonder why the difference between realms are very subtle.
__________________
*end.transmission - amade*

FoV Clan Inventory Listing
amade no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 12:43 PM   #5
Inkster
Count
 
Inkster's Avatar
 
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
Inkster has a spectacular aura aboutInkster has a spectacular aura about
Default

another feature that id like to see but im sure a lot of people wont is if a hunter from alsius for example has a pet from ignis, it should be affected by climate, ie it dont like the cold so it is slightly (only slightly) less effective, same for lets say a great yeti owned by an ignis hunter the pet wouldn't like the heat.

Unique items to realms would be good, they wouldn't have to have any benefits, more of a fashion thing going on
Inkster no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 12:59 PM   #6
DragoonEnNoir
Apprentice
 
DragoonEnNoir's Avatar
 
Join Date: Sep 2007
Posts: 78
DragoonEnNoir is an unknown quantity at this point
Default

Some good ideas... I espcially like the fact that you are all trying to keep the 'story' consistent.

My personal preference would be some minor colour changes. Each realm's equipment would have certain colours favoured by that race, and which would aid camoflage in their natural settings.

It wouldn't be bad to have some inequality between realms either though. Who ever said that wars were equal? Some people would be inspired to join the underdog on principle.

It might also help balance the disproportionate numbers that are attracted to some realms. If they have a natural draw to more numbers, why not make other realms individual players slightly stronger/faster/smarter?

Merry Christmas
__________________
Sigil Marks 50 (Ra) - Weylaid Barb 50 & Slyk Marks 50 (Horus)
Rachel Genevieve (Ra) & Elyssa (Horus) played by my 5 year old daughter
the Immortal Legends and the Apocalypse of Ignis
DragoonEnNoir no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 01:07 PM   #7
MAXDDARK
Master
 
Join Date: Dec 2006
Location: Israel - The safest place on earth !
Posts: 379
MAXDDARK is on a distinguished road
Default

Quote:
Originally Posted by asdfghs
We could make snow storms in Alsius, sandstorms in Ingis and hurricanes in Syrtis. They would reduce movement speed and line of sight. Players get a resistance against their "realm-storm".
I don't like this idea as it is, I mean if we will take the "storm" example as you said so we are back to the first problem.
If every realm will have it's own storm that will do basically the same thing then again we will have no differences.
But if the "storm" in every realm would have very different effects that will be a welcomed idea.
Although if you make a "storm" for one realm the other realms should have different things then a "storm".
MAXDDARK no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 01:12 PM   #8
DkySven
Marquis
 
DkySven's Avatar
 
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
DkySven has a spectacular aura aboutDkySven has a spectacular aura about
Default

The snow storm is cold and should slow you down. Eeh, sand storm... You have to close your eyes to prevent coming sand in your eyes, cannot attack would be too much, but I don't know anything else. Rain, wind and lighting for the hurricanes in Syrtis.... I don't know.
__________________
Dky Sven, level 54 knight (Ra) Valhalla
Dky the Goat, level 35 conjurer(Ra)
Dky Sven, level 51 knight(Horus) Something
DkySven no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 01:16 PM   #9
Drah
Initiate
 
Join Date: Jul 2007
Posts: 101
Drah is on a distinguished road
Default

Quote:
Originally Posted by Inkster
another feature that id like to see but im sure a lot of people wont is if a hunter from alsius for example has a pet from ignis, it should be affected by climate, ie it dont like the cold so it is slightly (only slightly) less effective, same for lets say a great yeti owned by an ignis hunter the pet wouldn't like the heat.

Unique items to realms would be good, they wouldn't have to have any benefits, more of a fashion thing going on
In the same way, couldn't you also expect the climate differences to effect the player characters too?! - Could be interesting either way

---

As for making differences to the realms in terms of strength or strategy in combat - (any big spells, alliance capabilities given to just one realm, etc.) basically anything that can be perceived as giving an unfair advantage... will just end in arguments. Chances are it'd cause that much tweaking to keep everyone happy that NGD would see it as being a mountain of trouble that will just distract them from getting the fundamental things fixed with the game. - It's the whole balance thing (even though, admittedly, war isn't balanced in reality)

That said, I'd personally like to see more differences because it would make things more interesting - or even certain spells/capabilities that were hard to find and not part of the normal skill trees... but even just with differences between classes we already have regular complaint threads about which class is overpowered and why things are unfair. Start adding unique capabilities for realms and people will be even more likely to throw their rattle out the pram... unfortunately.

If anything I'd like to see quests that were difficult, that involved going close to (or in to) enemy territory and required a bit of thinking and/or knowledge of the NPCs and the information they hold (rather than being told almost exactly where to go as is the case with most quests!) with a reward being an extra skill or something equally interesting. But I'm going off-topic now so I'll shut up.
Drah no ha iniciado sesión   Reply With Quote
Old 12-23-2007, 02:37 PM   #10
GIGO305
Banned
 
GIGO305's Avatar
 
Join Date: Aug 2007
Location: with ur mom
Posts: 939
GIGO305 has a little shameless behaviour in the past
Default dese r some good ideas

or this sounds realy cool ideas and im thinking about puitng my ideas that some ppl also have wich is realy wierd

1 realm specialtys-i like dis idea so im thinking that ugtards can for aliences with orcs and mobs,syrtis with trees and nature,ignis with desert mobs and the dark side...

2 realm rage-another idea that seems that everybody likes but i would like to change one thing, when a group of players gather they can unite powers and make a huge storm damaging all enemys in an area in the warzone for example, atacking ignis would be a sand storm, alsius a avalange or snow strom, and syrtis burn the trees or a realy bad thunder storm. these storms will hurt ppl in an area of zg unless they seek shelter by crossing wall or gathering with other players near a save,fort or merchant

3 unisons- this is an elf thing but im glad alsius is getting into it to. this would go with the clans for example if my clan and some other clan want to make an alience i just talk to the other clan leader and our clans wont be able to atk each other and we will be able to talk in general chat or clan chat.

4 SHIPS- i noticed that between realms there are bodys of water like litle rivers,a huge lake in the midle,and oceans to the sides and we got some realy nice coasts with lil ports so im thinking SHIPS!!, to solve the proble i got the hole ship thing planed out: cant go into inner realm cost may not even cross wall. can only land in smoth beaches and fight by hitting other ships or archers and mages ranged atks and with realm storm can make tidal waves.

5 nutreal zone- im bringing this good idea back to life and giving it another chance. with a ship or teleporter ppl can go to the central island were there is no conflict exept in a huge colosium there and killing the mobs thats were aliences will form and graduations can be held and maybe we can put a realy cool dragon or castle/fort there so it can be half war and peace but ot keep it simple leave it a peace

6 making armys- this would be realy cool since there is usualy about 50 in a fort war but 100 sounds cooler. what if ppl can go some where and buy guards tha flw them like body guards(limited number). this aplys to ships so u have some company besiddes a party of ppl

hope these ideas and others get put in the new version of the game and thank you for reading all of my crap. HAPPY HOLIDAYS

Last edited by GIGO305; 12-23-2007 at 09:55 PM.
GIGO305 no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:32 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved