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Old 02-28-2008, 11:19 AM   #1
Angelwinged_Devil
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Default out of range/move behind spell canceling bug resolved

thanks ngd , now this bug has been fixed, today a knight tried to evade my spells by moving behind me while casting spells, it still got casted, an archer moved out of range from vampirism, I still hit with it.
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Old 02-28-2008, 11:21 AM   #2
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Not good.

That's all I have to say.
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Old 02-28-2008, 12:33 PM   #3
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It's stupid imo.
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Old 02-28-2008, 12:41 PM   #4
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Less tactics with this....also im not sure its totaly fixed....mage ghosts move out of range while im casting ripost:/
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Old 02-28-2008, 12:52 PM   #5
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Why did they introduce a bug in thoses function that were working perfectly well. Out of range, not facing your ennemies should be called at the end of cast not at the begining.
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Old 02-28-2008, 12:57 PM   #6
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Quote:
Originally Posted by Angelwinged_Devil
thanks ngd , now this bug has been fixed, today a knight tried to evade my spells by moving behind me while casting spells, it still got casted, an archer moved out of range from vampirism, I still hit with it.
And? You will die anyway "D
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Old 02-28-2008, 01:18 PM   #7
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I'm very happy of it
For barbs/knights it's a respite, because their (our) tricks are utilizable again...especially in a moving crowd ...there was nothing worse than cancelling a kamikaze suicidal last-chance south cross
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Old 02-28-2008, 01:28 PM   #8
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Dammit.... So when I am behind me you can still cast spells on me? How am I supposed to win a fight with a warlock then?
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Old 02-28-2008, 01:36 PM   #9
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Quote:
Originally Posted by Katiechan
And Archer tactics for dealing with certain classes have been completely raped. Warlocks own us even harder now...
If you didn't like enemies moving, you should've immobilized them first.

I *always* used a knock down on my Barbarian before casting a spell like South Cross or Ripost.

What is with everyone in Regnum not wanting to use tactics anymore like they used to? Or believing that people who use tactics are overpowered somehow? ...
well I use knock down too, but if you're lvl 38 surrounded by impossible guys (not only you vs. the crowd, I mean group vs. group) you don't have time to knock down somebody and beat him up....you can just choose random victim, deal as much dmg as possible and run away hoping you'll survive

as i tried, there are at least three different builds for a barb for pvp....and it means different strategy...I'm using my strategy which is very pleased of this bugfix
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Old 02-28-2008, 01:50 PM   #10
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Quote:
Originally Posted by Blaine
well I use knock down too, but if you're lvl 38 surrounded by impossible guys (not only you vs. the crowd, I mean group vs. group) you don't have time to knock down somebody and beat him up....you can just choose random victim, deal as much dmg as possible and run away hoping you'll survive

as i tried, there are at least three different builds for a barb for pvp....and it means different strategy...I'm using my strategy which is very pleased of this bugfix
Don't you feel it is normal to die when surrounded by impossible. You should hit someone if in range or facing him, that's my final point.

It isn't to be harsh on you guys at NGD but this is IMHO a lame move. Almost everyone in my clan quit Regnum, and the fact that you were changing a lot of thing like this on each update was one of the key in this decision. I know that everyone was bitching about my clan leader being an asshole, but you have to admit you lost a good player here, and that's totally your fault.
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