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General discussion Topics related to various aspects of Champions of Regnum |
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03-10-2008, 08:42 PM | #1 |
Banned
Join Date: May 2007
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Serius bug?
im really really pissed...i had a pvp with AwD today...while all his spells hit me as usual i wasted 2 riposts and 1 shield bash when he just ran out of range???this is not the first time that it happend...so whats happening???
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03-10-2008, 09:06 PM | #2 | |
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03-11-2008, 05:34 AM | #3 |
Marquis
Join Date: Sep 2007
Location: Australia
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Shield Bash and Ripost have a casting time of 1 second. I've wasted lots of spells as well, even after the update. Sometimes when enemies run out of range I don't waste them though.
Btw AWD, I thought you said that was always a bug...if you think it is a bug, you shouldn't "abuse" it |
03-11-2008, 07:24 AM | #4 |
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All warlock spells have casting time....and they all worked....with ripost and sb i only stand there for a sec no spell animation and no efect.after the 1 sec my char can move normaly....
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03-11-2008, 07:51 AM | #5 |
Marquis
Join Date: Jan 2007
Location: RA
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Yes when I am leveling my warlock, I can get a mob following me, and when it turn I can cast lightning.
As long as the mob doesn't move behind an obstacle the spell will still cast no matter what range.
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03-11-2008, 09:01 AM | #6 | ||
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03-11-2008, 09:06 AM | #7 |
Initiate
Join Date: May 2007
Location: Roma Caput Mundi
Posts: 200
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Really annoying indeed... The out range fix should be primarly for those who have no range at all!
Off-topic: If I cast shield bash on a knocked down enemy he will not be dizzy right? Can NGD correct at least this???
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03-11-2008, 09:08 AM | #8 | |
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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03-11-2008, 10:26 AM | #9 | |
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Join Date: Apr 2007
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This is actually a really big problem for mages, the only two spells whose effects work on knocked down people are: Another knockdown, and mindpush. If I cast meteor on a knocked down person he will take damage but will not be dizzy. If I cast beetle swarm on a knocked down person, he will take damage (ridiculous hehe) but will not be under the "can't attack" effect, with ivy he takes damage but isn't stuck, and so on and so forth.
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03-11-2008, 10:45 AM | #10 |
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Can be good then if it works so for all the classes, but considering that my only dizzying spells so often is wasted cause the out of range matter...
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