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Old 03-10-2008, 10:00 PM   #1
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Default Serious out-of-balance with hunters

All - I posted this - please read if you get a chance and post your comments. NGD really needs to do something soon or many people will leave.

http://www.regnumonline.com.ar/forum...ewpost&t=20473
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Old 03-10-2008, 11:08 PM   #2
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well, as far as i'm concerned i can't see why a spell should be canceled by hits or other spells hits (other than dizzy spells of course). i find this really annoying and unfair.
but if it's the only thing that can be done to prevent people from leaving the game, i won't mind.

as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

before the update it was already very hard to catch hunters with maxed evasion. camo wasn't canceled by hits and casting time was shorter. and archers could cast spells while under SotW.

i think the lag makes people leave the game. i don't think they should leave because of hunters. hunters are really harder to catch than they used to be, they're just... different.

Last edited by Reuhman; 03-10-2008 at 11:24 PM.
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Old 03-10-2008, 11:11 PM   #3
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I don't how this will make people leave?

And you guys call me the the prophet of doom?

Please have a little more faith in NGD!
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Old 03-10-2008, 11:18 PM   #4
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As a hunter, I don't feel as tho I should be able to cast a spell which has a very high evade rate in order to cast another for escaping. I , personally, fell the same as Comp here, the 2 spells should be separated from each other. If you are using SoW, then NO CAMO ..... makes perfect sense to me. Sow is a defensive spell ( according to NGD and the evasion tree ) and Camo is now an offensive spell .... therefore you should not be able to use 1 while in the process of the other.
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Old 03-10-2008, 11:28 PM   #5
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Quote:
Originally Posted by Jedi-x
As a hunter, I don't feel as tho I should be able to cast a spell which has a very high evade rate in order to cast another for escaping. I , personally, fell the same as Comp here, the 2 spells should be separated from each other. If you are using SoW, then NO CAMO ..... makes perfect sense to me. Sow is a defensive spell ( according to NGD and the evasion tree ) and Camo is now an offensive spell .... therefore you should not be able to use 1 while in the process of the other.
then that means no ambush, no confuse, etc. using defensive spells while casting offensive spells is what every class does all the time. if this change has to be done it's only to make hunters easier to catch, let's face it and let's not try to find other reasons when there is none. i won't mind but keep this in mind.
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Old 03-11-2008, 12:30 AM   #6
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If people are going to leave because they don't like the newest patch so be it. Like Hell_bound said, this is a mmo, it is and always will be under development. I guarantee there will be patches you won't like. If you choose to leave because of that, that's your decision. NGD is doing the best they can.
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Old 03-11-2008, 02:44 AM   #7
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Quote:
Originally Posted by aric_swartzell
If people are going to leave because they don't like the newest patch so be it. Like Hell_bound said, this is a mmo, it is and always will be under development. I guarantee there will be patches you won't like. If you choose to leave because of that, that's your decision. NGD is doing the best they can.
Yes you're absolutely right.

The solution isnt fixing the class but by quitting other classes, setting them aside and focus on creating more hunter classes in the future. I hope NGD focus more on Hunters after all, they are the mass used class in the game.
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Old 03-11-2008, 06:51 AM   #8
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totally agree with this issue. No other class gets this combination of iwin skills. Deal with it now, or people will just leave.
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Old 03-11-2008, 08:41 AM   #9
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Because you THINK you can't kill a hunter, means, that hunters should be reduced in skills again?

Are you serious?

Strohmann (on of GG's Conjureres) levelt at Herbred Beach and XXXX (lvl 50 barb) and Nyggel (lvl 50 hunter, whatever his correct name is) attacked him. After a few sec. of combat they both ran away.

If you want to kill hunters, adjust your own skilling. If you cant kill them the old way, learn from other good players like Znurre. He can kill my easily. Good warlocks, barbs, warjurer can kill hunters easily, too.

As a hunter you have to make a choice, hunting alone, hunting in groups, pet or no pet. I avoid fortwars at all. Because with my setup I am of no use there and I lag if more than 5 ppl are around me. So what else remains? Killing single targets or small groups and get away.

Please tell me for what else than hit-and-run is a hunter for?

Last edited by Mellion; 03-11-2008 at 09:04 AM.
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Old 03-11-2008, 08:57 AM   #10
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Quote:
Originally Posted by Reuhman
as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...
The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...
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