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Old 03-17-2008, 11:53 PM   #1
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Default debug output from game crash

I seem to be having problems with the game. I cannot chat with any of the "mobs" (npc's), all claiming I am "too far away" when I am right on top of them. The may be the end result of a crash the game had last night (see output below).

some help would be appreciated here.

my system:
Linux t95 2.6.22-14-generic #1 SMP Tue Feb 12 02:46:46 UTC 2008 x86_64 GNU/Linux
kubunutu linux 7.10 (gutsy_gibson)
memory: 7 GB

[CPU]
- Vendor Name: AuthenticAMD
- Model Name: Unknown
- Family: 15
- Model: 11
- Stepping: 1
- Feature: 15
- Os Support: 0
- Checks: 15

[GPU]
- OpenGL Support: 1
- Shader Model: 3
- GPU Info: GeForce 6200 TurboCache(TM)/PCI/SSE2




crash output:
************************
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xf7d189de]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xf7d18d97]
[0xffffe500]
[0xffffe405]
/lib32/libc.so.6(gsignal+0x55) [0xf6ec7b25]
/lib32/libc.so.6(abort+0x101) [0xf6ec94b1]
/lib32/libc.so.6 [0xf6eff9bc]
/lib32/libc.so.6 [0xf6f078e5]
/lib32/libc.so.6(cfree+0x90) [0xf6f0b380]
/usr/lib32/libstdc++.so.6(_ZdlPv+0x21) [0xf70ef111]
libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c) [0xf718551c]
libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b) [0xf718513b]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e) [0xf718519e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d) [0xf718520d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38) [0xf7186308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37) [0xf7d84887]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79) [0xf71857b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e) [0xf71857fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34) [0xf71861e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 ) [0xf71863f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28) [0xf7186168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c) [0xf731e58c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25) [0xf731e5e5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b) [0xf7c071eb]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xf77cb888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xf77d3334]
libs/libscene_visual.so(_ZN5Scene11GraphicNodeD2Ev+0x7f ) [0xf77a0b7f]
libs/libenvironment_client.so(_ZN5Scene15TerrainMeshNod eD0Ev+0x6c) [0xf7c2d57c]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xf77cb888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xf77d3334]
libs/libscene_logic.so(_ZN5Scene10ObjectNodeD2Ev+0x54) [0xf77cfa54]
libs/libscene_logic.so(_ZN5Scene13HeightMapNodeD0Ev+0x2 d) [0xf77cb4dd]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0x276) [0xf7c4c776]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x22) [0xf7c4c852]
libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26) [0xf7c5e716]
libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20) [0xf$
libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90) [0xf735bfa0]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b) [0xf735b2db]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x51) [0xf7350301]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x481) [0xf7351741]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3e) [0xf7d18b5e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xf7ee1e1c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xf7d31528]
./game(main+0x47) [0x8048a97]
/lib32/libc.so.6(__libc_start_main+0xe0) [0xf6eb3050]
./game(__gxx_personality_v0+0x65) [0x80489b1]
======= Memory map: ========
08048000-08049000 r-xp 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
08049000-0804a000 rw-p 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
0804a000-1c203000 rw-p 0804a000 00:00 0 [heap]
d6dbf000-d6fbf000 rw-s 4cd13000 00:0e 21706 /dev/nvidia0
d6fbf000-d6fff000 rw-s 108096000 00:0e 21706 /dev/nvidia0
d6fff000-d703f000 rw-s 10ab82000 00:0e 21706 /dev/nvidia0
d703f000-d707f000 rw-s 16d21d000 00:0e 21706 /dev/nvidia0
d707f000-d70bf000 rw-s 18cbc5000 00:0e 21706 /dev/nvidia0
d70bf000-d70ff000 rw-s 1955f3000 00:0e 21706 /dev/nvidia0
d70ff000-d713f000 rw-s 11a303000 00:0e 21706 /dev/nvidia0
d713f000-d717f000 rw-s 113d21000 00:0e 21706 /dev/nvidia0
d717f000-d71bf000 rw-s 13b4bf000 00:0e 21706 /dev/nvidia0
d71bf000-d71ff000 rw-s 104c84000 00:0e 21706 Saving backtrace to crash_backtrace_31825.log
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Old 03-18-2008, 12:18 AM   #2
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Default additional info

it seems the game has also been freezing (usually justr after login and start of gameplay).

it has frozen on me again.
here is from system utility top:
*****************
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
28487 proudhaw 25 0 440m 382m 62m R 97 6.4 6:32.87 game

This is definitely not normal behavior for this game.

whats going on here guys?
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Old 03-18-2008, 03:29 AM   #3
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Default new crash.

here's the data:
*******************************
proudhawk@t95:~/lib/regnum$ *** glibc detected *** ./game: double free or corruption (fasttop): 0xe9becda8 ***
======= Backtrace: =========
/lib32/libc.so.6[0xf6f438e5]
/lib32/libc.so.6(cfree+0x90)[0xf6f47380]
/usr/lib32/libstdc++.so.6(_ZdlPv+0x21)[0xf712b111]
libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c)[0xf71c151c]
libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b)[0xf71c113b]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e)[0xf71c119e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d)[0xf71c120d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38)[0xf71c2308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37)[0xf7dc0887]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79)[0xf71c17b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e)[0xf71c17fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34)[0xf71c21e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 )[0xf71c23f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28)[0xf71c2168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c)[0xf735a58c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25)[0xf735a5e5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b)[0xf7c431eb]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88)[0xf7807888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4)[0xf780f334]
libs/libscene_visual.so(_ZN5Scene11GraphicNodeD2Ev+0x7f )[0xf77dcb7f]
libs/libenvironment_client.so(_ZN5Scene15TerrainMeshNod eD0Ev+0x6c)[0xf7c6957c]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88)[0xf7807888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4)[0xf780f334]
libs/libscene_logic.so(_ZN5Scene10ObjectNodeD2Ev+0x54)[0xf780ba54]
libs/libscene_logic.so(_ZN5Scene13HeightMapNodeD0Ev+0x2 d)[0xf78074dd]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0x276)[0xf7c88776]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x22)[0xf7c88852]
libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26)[0xf7c9a716]
libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20)[0xf7c9a740]
libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90)[0xf7397fa0]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b)[0xf73972db]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x51)[0xf738c301]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x481)[0xf738d741]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3e)[0xf7d54b5e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c )[0xf7f1de1c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28)[0xf7d6d528]
./game(main+0x47)[0x8048a97]
/lib32/libc.so.6(__libc_start_main+0xe0)[0xf6eef050]
./game(__gxx_personality_v0+0x65)[0x80489b1]
======= Memory map: ========
08048000-08049000 r-xp 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
08049000-0804a000 rw-p 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
0804a000-20585000 rw-p 0804a000 00:00 0 [heap]
e2052000-e2092000 rw-s 186d47000 00:0e 21706 /dev/nvidia0
e2092000-e20d2000 rw-s 140b96000 00:0e 21706 /dev/nvidia0
e20d2000-e2112000 rw-s 160e5d000 00:0e 21706 /dev/nvidia0
e2112000-e2152000 rw-s 15431b000 00:0e 21706 /dev/nvidia0
e2152000-e2192000 rw-s 15e4a0000 00:0e 21706 /dev/nvidia0
e2192000-e21d2000 rw-s 166904000 00:0e 21706 /dev/nvidia0
e21d2000-e2212000 rw-s 151761000 00:0e 21706 /dev/nvidia0
e2212000-e2252000 rw-s 123e38000 00:0e 21706 /dev/nvidia0
e2252000-e2292000 rw-s 15fb20000 00:0e 21706 /dev/nvidia0
e2292000-e22d2000 rw-s 10ef84000 00:0e 21706 /dev/nvidia0
e22d2000-e2312000 rw-s 171b9f000 00:0e 21706 /dev/nvidia0
e2312000-e2352000 rw-s 14bc38000 00:0e 21706 /dev/nvidia0
e2352000-e24a8000 rw-p e2352000 00:00 0
e25a9000-e25e9000 rw-s 100d81000 00:0e 21706 /dev/nvidia0
e25e9000-e2629000 rw-s 15015b000 00:0e 21706 /dev/nvidia0
e2629000-e2669000 rw-s 1185e5000 00:0e 21706 /dev/nvidia0
e2669000-e26a9000 rw-s 12d1dc000 00:0e 21706 /dev/nvidia0
e26aa000-e26ea000 rw-s 128a98000 00:0e 21706 /dev/nvidia0
e26ea000-e272a000 rw-s 153f54000 00:0e 21706 /dev/nvidia0
e272a000-e276a000 rw-s 120989000 00:0e 21706 /dev/nvidia0
e27c0000-e2800000 rw-s 6330e000 00:0e 21706 /dev/nvidia0
e2800000-e2840000 rw-s 18ac1b000 00:0e 21706 /dev/nvidia0
e2840000-e2880000 rw-s 107ef1000 00:0e 21706 /dev/nvidia0
e2880000-e28c0000 rw-s 1c4cbd000 00:0e 21706 /dev/nvidia0
e28c0000-e2900000 rw-s 103984000 00:0e 21706 /dev/nvidia0
e2900000-e2940000 rw-s 105525000 00:0e 21706 /dev/nvidia0
e2940000-e2980000 rw-s 10e611000 00:0e 21706 /dev/nvidia0
e2980000-e29c0000 rw-s 132380000 00:0e21706 /dev/nvidia0
e29c0000-e2a00000 rw-s 122fe9000 00:0e21706 /dev/nvidia0
e2a00000-e2aeb000 rw-p e2a00000 00:00 0
e2aeb0Saving backtrace to crash_backtrace_32209.log
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Old 03-18-2008, 12:04 PM   #4
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Default yet another crash!

this one lasted a while (about 3 hours):

*************************
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xf7ce19de]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xf7ce1d97]
[0xffffe500]
/lib32/libc.so.6 [0xf6ecebf0]
/lib32/libc.so.6 [0xf6ed0d3d]
/lib32/libc.so.6(__libc_malloc+0x90) [0xf6ed2b40]
/usr/lib32/libstdc++.so.6(_Znwj+0x27) [0xf70b9a77]
libs/libenvironment_client.so(_ZNSt6vectorI7Point2DSaIS 0_EE13_M_insert_auxEN9__gnu_cxx17__normal_iterator IPS0_S2_EERKS0_+0xb1) [0xf7bd3b71]
libs/libenvironment_client.so(_ZN7Terrain16TerrainSound Node16build_sound_dataEv+0x2de) [0xf7bf8d4e]
libs/libenvironment_client.so(_ZN7Terrain16TerrainSound NodeC1EPNS_10RegionBaseEPNS_14TerrainManagerE7Poin t2DS5_+0x437) [0xf7bf9687]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er26subregion_updated_callbackE7Point2DS1_S1_PNS_4 MeshE+0x608) [0xf7c1ccd8]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_internal_queueEv+0x535) [0xf7c226f5]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er15internal_threadEv+0x3f) [0xf7c235df]
libs/libentity_system.so(_ZN14ThreadedEntity24internal_ thread_callbackEv+0xcd) [0xf745559d]
libs/libentity_system.so(_ZNK4sigc15adaptor_functorINS_ 18bound_mem_functor0Iv14ThreadedEntityEEEclEv+0x26 ) [0xf7455f06]
libs/libentity_system.so(_ZN4sigc8internal10slot_call0I NS_18bound_mem_functor0Iv14ThreadedEntityEEvE7call _itEPNS0_8slot_repE+0x20) [0xf7455f30]
libs/libos.so(_ZN13ThreadedClass11thread_procEv+0x1ae) [0xf72bd33e]
libs/libos.so(_ZN13ThreadedClass20generic_posix_threadE PS_+0x30) [0xf72bcc50]
/lib32/libpthread.so.0 [0xf6b3546b]
/lib32/libc.so.6(clone+0x5e) [0xf6f3b8ce]
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