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03-28-2008, 08:17 AM | #1 |
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Join Date: Mar 2008
Location: Germany
Posts: 38
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A free tool has risen
Hi,
i just want to announce a tool for Regnum, that some people wanted to be implemented a long time ago in the game itself. A small group of players like me, implemented a tool, because we found the features needed. We called it the RegnumHelper. Features:
What is needed for that tool?
How does the tool work? The tool itself is totally based on taking screenshots of the gamewindow and doing some textrecognition on position and health/mana. So NO manipulation of the regnum sources and NO network sniffer. Limitations: Yeah, the tool has some limitations as well. First of all a strong CPU is needed. Not only because of the tool, but the regnum client itself is using too much of the CPU. Taking screenshots is a operation that uses some resources too. So some users have encounter additonal lags in the game. But see for yourself and if you have, increase the update time of the screenshots. A good value is around 3 or 4 seconds. I am using a 2,8GHz Pentium 4 on WinXP and i didnt have lags that were coming due to the tool. Where do i get the tool? http://sourceforge.net/projects/regnumhelper Try it, test it, gimme feedback. Its used up to now, only on a small user group. So i dont know how the tool will react with some more users.
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Hellman Two - Conjuror/Supporter (RA - Lvl 47 forever?!?)
~~~ VALHALLA ~~~ Fear my buffs Last edited by Hellman2; 12-10-2008 at 01:50 PM. |
03-28-2008, 08:56 AM | #2 |
Master
Join Date: Aug 2007
Posts: 400
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I'll wait for someone else to download it, as I trust no one
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03-28-2008, 09:06 AM | #3 |
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Join Date: May 2007
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Uh i will downoad it....laterz....
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03-28-2008, 09:22 AM | #4 |
Initiate
Join Date: May 2007
Location: Roma Caput Mundi
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The idea is good, but technically challenging. Would take too much resources for my system. Probably it would be better (even if requires more effort) if written in c.
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03-28-2008, 09:30 AM | #5 |
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Join Date: Mar 2008
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The good thing of java, is that the tool is working without any adaption on linux and windows systems (and possible macs as well).
In C you would have had different native approaches (for each operating system), how to gather the needed information from the Regnum client. And by the way, i am used to program in Java. So it was my first choice as well. Java itself is not that slow. But starting other applications, while Regnum is running in the foreground, is quiet hard, because Regnum uses almost every resource it can get from the CPU. But whoever wants to port the program to C, can have the java sources.
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Hellman Two - Conjuror/Supporter (RA - Lvl 47 forever?!?)
~~~ VALHALLA ~~~ Fear my buffs |
03-28-2008, 10:32 AM | #6 | |
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Quote:
I don't have knowledges of c (just the basics), but I'm interested on the souce. I'll take a look at the app later, I'm on a rush now!
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03-28-2008, 11:01 AM | #7 | |
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Quote:
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03-28-2008, 12:03 PM | #8 |
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Join Date: Nov 2007
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Yeah I'd give it a go if I had the sources so I can compile it myself, dont really trust binaries found in internet forums
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03-28-2008, 12:09 PM | #9 |
Master
Join Date: Feb 2008
Posts: 293
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What is NGD's stance on 3rd party software? I know most games don't allow 3rd party programs of any kind being used.
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03-28-2008, 12:13 PM | #10 |
Count
Join Date: Jul 2007
Location: France
Posts: 1,416
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Awesome. Even though I'd prefer it to sniff the protocol/client memory, screenshoting is pretty bad (especially if I have to open the alt-I window with character position and set up the position); and I also play fullscreen so I'd need openGL overlay .
I'll test it when I have time.
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