Go Back   Champions of Regnum > English > Questions to the Community

Questions to the Community Guides and how-to play threads posted by other users

Reply
 
Thread Tools Display Modes
Old 05-28-2008, 03:07 AM   #1
Mikan
Baron
 
Mikan's Avatar
 
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
Mikan has a spectacular aura aboutMikan has a spectacular aura about
Default Quick guide to statistics

Hello Community,

Since statistics seem to be a confusing subject even for veteran players, I decided I would write a little here about them, and try to explain how exactly (or near enough) they affect battle.

I will continue to update this post over time to include additional information and even theoretical formulas.


Base statistics in brief
Concentration
Attributes to hit chance and spell focus.
Constitution
Attributes to health, health regeneration, and knock down & stun resistance.
Dexterity
Attributes to evasion chances.
Intelligence
Attributes to mana, mana regeneration and spell resistance.
Strength
Attributes to carry weight.

A deeper look
Damage
Base damage is determined by the primary attribute.
Hit chance & spell focus
Hit chance and spell focus are determined by a combination of the primary attribute and Concentration.

Base statistics summary
Concentration
Hit chance and spell focus for all classes.*
Constitution
Helath, health regeneration, and knock down & stun resistance for all classes.
Dexterity
Evasion chances for all classes.
Damage, hit chance and spell focus for archers.
Inteligence
Mana, mana regeneration and spell resistance for all classes.
Damage, hit chance and spell focus for mages.
Strength
Carry weight for all classes.
Damage, hit chance and spell focus for warriors.

*Apparently, Concentration's contribution to hit chance and spell focus is lower than that of the primary attribute.

To do: List the exact amounts of health, mana and damage that statistics attribute for each class.

Explanation of chances
Hit chance
How likely an attack or spell is to not be evaded or miss.
Spell focus
How likely a spell is to not be resisted.
Evade chance
How likely the character is to evade an attack or spell.
Resist chance
How likely the character is to resist a spell. This comes from Intelligence and buffs.**
Block chance
How likely the character is to block an attack or spell.
Passive resist
"Hidden" resist chances for knock down and stun. This comes from Constitution.**
Miss chance
How likely the character is to miss.*

*Not a normal statistic and can only be modified by certain buffs.

Resist layers
Invulnerability*
The invulnerability layer prevents all attacks and powers from working on the character.
Divine intervention*
The Divine intervention layer blocks all non-damaging powers.
Miss layer
The miss layer is a combination of hit chance, evade chance, and miss chance, and gives a chance for an attack or spell to miss.
Resist layer
The resist layer gives a chance for a spell to be resisted.
Block layer
The block layer gives a chance for an attack or spell to be blocked.

*Prevents attacks and/or spells from even targetting the player, and thus gives no message in the combat log.


Regards.
__________________
Hannah AmelieCatalina NevenaAlicia Godwyn
Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame
Individually, we are one drop. Together, we are an ocean. An ocean of drama.

Last edited by Katiechan; 05-28-2008 at 03:19 AM.
Mikan no ha iniciado sesión   Reply With Quote
Old 05-28-2008, 06:21 AM   #2
Miraculix
Count
 
Miraculix's Avatar
 
Join Date: Nov 2007
Location: Infinite Improbability Drive
Posts: 1,287
Miraculix will become famous soon enough
Default

Are you sure spell focus is not affected by int as well regardless of class?

Also, you might want to lose the "in brief" description of the attributes since it's the same as the "summary" description with the extra line per class added. The summary is more straightforward and complete

You have a ** mark after resist and passive resist but i don't see the respective explanation, maybe I missed it?

Anyway great post, not the first one, but we could make sure it's the last one about explanation of base statistics...
__________________
Hit me, nail me, make me God.
Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer
Syrtis :: Horus :: Antartes
Miraculix no ha iniciado sesión   Reply With Quote
Old 05-28-2008, 07:41 AM   #3
Vroek
Banned
 
Join Date: Dec 2006
Posts: 890
Vroek is on a distinguished road
Default

Nice good initiative, this is much needed!
Hopefully this will eventually be the perfect guide, after more than 17 months with RO im still not sure about some these things.

Quote:
Originally Posted by Katiechan
A deeper look
Damage
Base damage is determined by the primary attribute.
Rather see it say
Damage bonus - is determined by weapond speed and primary attribute.
Weapond speed definitely applies for warriors im not sure how it works for archers and mages.

Quote:
Base statistics summary
Concentration
Hit chance and spell focus for all classes.*
Concentration also effect critical hit chance

Quote:
*Apparently, Concentration's contribution to hit chance and spell focus is lower than that of the primary attribute.
Could be hard to check, would be nice to know for sure.

Quote:
To do: List the exact amounts of health, mana and damage that statistics attribute for each class.
This will be the best part!

Quote:
Explanation of chances
What is interesting is how they relate to each other
Example:
Your - Spell focus = 300
Opponents - Evade chance = 60
Opponents - Resist chance = 40
this means you land approximately 3/4 spells?
Vroek no ha iniciado sesión   Reply With Quote
Old 05-28-2008, 09:58 PM   #4
Mikan
Baron
 
Mikan's Avatar
 
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
Mikan has a spectacular aura aboutMikan has a spectacular aura about
Default

Quote:
Originally Posted by Vroek
What is interesting is how they relate to each other
Example:
Your - Spell focus = 300
Opponents - Evade chance = 60
Opponents - Resist chance = 40
this means you land approximately 3/4 spells?
Approximately 2/3rds, since it must pass through both the miss and resist layers separately

As far as I can tell, only hit chance, evade chance, and miss chance are related on the first layer.
And only spell focus, Intelligence, and power-based resistance (e.g Spell elude) are related on the second layer.

The exact range of Spell focus is also not yet known, as it is never displayed anywhere.

Regards.
__________________
Hannah AmelieCatalina NevenaAlicia Godwyn
Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame
Individually, we are one drop. Together, we are an ocean. An ocean of drama.

Last edited by Katiechan; 06-13-2008 at 05:29 AM.
Mikan no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:05 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved