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General discussion Topics related to various aspects of Champions of Regnum |
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01-02-2007, 05:16 PM | #1 |
Master
Join Date: Oct 2006
Posts: 503
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MOBs after update on 12/22/06
After the update on 12/22/2006 the number of MOBs level 32 to 36 seems to be too few. In the small pocket that I know of can be cleared quickly and you end up waiting for them to respawn and this is not much fun. The other places that they exist you end up running all over the map because they are placed so far apart. MOBs level 20-29 exist in great numbers and are easily found. That seem backwards to me as the number of them you need to kill is a lot less to get to the next level.
In the war zone outside the gate of Alsius is almost completely barren of MOBs. The ones that do exist are too high of a level or to low of a level. (Why is there even MOBs under 30 in the war zone this seem to be a waste there are plenty for level 29 and below to kill inside the wall. Maybe replacing them might be a good idea? ) In the low thirties there should be plenty to fight near the gate and I should not have to wander far from the gate to find them. After level 37 when I can get power level 5 on some powers in a discipline and now have a chance at PVP (a small one but chance none the less) I see no problem have level near the border on in another kingdom. Before that is not much fun getting knocked down then get hit, get hit, get hit, and then dead from a player 20 levels above me. So I guess my question is was this change intentionally done or is this problem being addressed?
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Tyr - Conjurer | Lasher - Hunter | Eoin - Marksman |Woden - Barbarian Lodur - Warlock | Vayu - Knight Organized Confusion |
01-03-2007, 02:45 PM | #2 | |
NGD·Studios
Join Date: Jan 1970
Location: Capital Federal, Buenos Aires, ARGENTINA
Posts: 306
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Level Ranges
Quote:
Indeed, this is a temporary issue. All level ranges will be appropriately covered after next week. Sorry about that and thanks for your comment. |
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