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Old 01-29-2007, 03:58 PM   #1
subzerro
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Default - Power Books : Barbarian (V2.1.0)

General info about barbarians. (First version)
Barbarians are the offensive warrior of this game. They can weild 2 handed weapons or dual weapon (not implemented yet).

According to this, your primary attributs should be:

- strenght: damage output.
- dexterity: chance to hit.
- concentration: (maybe chance to do critic)
- constitution: hit points

Barbarian have access to medium armor type (anyhow armor/weapon are mostly class related and increase with level range) usually made of cloth, leather.

Each two handed weapon are from one damge type (slash/blunt/pierce), meaning you can use weapon power (according to weapon type) or two hand mastery

The barbarian special power list are : Two handed mastery and Warcry

* the x/x/x/x after field are for each level of powers, blue mark are for benefit, special benefit and red for malus.(It could be upon you or target)

Slashing weapons

Charge
  • Damage : (slash) 30-50
  • Type : instant
  • Cost: 50
  • Duration : -
  • Cooldown : 8 sec
  • Effect : Weapon damage 100%
Crash
  • Type : Constant
  • Cost : 67
  • Duration : 15 sec
  • Cooldown : 53 sec
  • Casting time : 3 sec
  • Area : -
  • Range : -
  • Effect : Weapon damage 100% Evade chance -40%
Disable Limb
  • Damage :
  • Type :
  • Cost :
  • Duration :
  • Cooldown :
  • Casting time :
  • Area :
  • Range :
  • Effect :
Athletic
  • Damage : -
  • Type : passive
  • Cost : -
  • Duration : -
  • Cooldown : -
  • Casting time : -
  • Area : -
  • Range : -
  • Effect : Dexterity +5/7/9/12/15
South Cross
  • Damage :
  • Type :
  • Cost :
  • Duration :
  • Cooldown :
  • Casting time :
  • Area :
  • Range :
  • Effect :
Interrupt Disabled
  • Damage :
  • Type :
  • Cost :
  • Duration :
  • Cooldown :
  • Casting time :
  • Area :
  • Range :
  • Effect :
Devastate
  • Damage :
  • Type :
  • Cost :
  • Duration :
  • Cooldown :
  • Casting time :
  • Area :
  • Range :
  • Effect :
Iron Skin
  • Type : passive
  • Cost : -
  • Duration : -
  • Cooldown : -
  • Casting time : -
  • Area : -
  • Range : -
  • Effect : Resist blunt damage 10/12/14/17/20%


Blunt Weapon

Forcefull Blow
  • Damage : (blunt) 60/70/80/90/100 %
  • Type : Instant
  • Cost : -/-/-/140/170
  • Duration : -
  • Cooldown : 4 sec
  • Effect : Weapon damage +100%
Concussion
  • Type : constant
  • Cost : 60/90/120/150/180
  • Duration : 5/6/7/8/9 sec
  • Cooldown : 10 sec
  • Effect : Weapon damage +125/140% - stun target (chance 20/25/30/35/40%)
Ribs Breaker
  • Type : constant
  • Cost : 100/1300/-/-/-
  • Duration : 7/9/-/-/- sec
  • Cooldown : 25 sec
  • Effect : Weapon damage +100% - Target cannot move
Lethal Anatomy
  • Damage : -
  • Type : passive
  • Cost : -
  • Duration : -
  • Cooldown : -
  • Casting time : -
  • Area : -
  • Range : -
  • Effect : Strenght +5/7/9/12/15
Crushing
  • Type : constant
  • Cost : 102
  • Duration : 10 sec
  • Cooldown : 60 sec
  • Effect : Weapon damage +100% Constitution -15
Execution Disabled
  • Type
  • Cost
  • Duration
  • Cooldown
  • Effect
Mind Squasher Disabled
  • Type
  • Cost
  • Duration
  • Cooldown
  • Effect
Steel Temper
  • Damage : -
  • Type : Passive
  • Cost: -
  • Duration : -
  • Cooldown : -
  • Effect : Resist Piercing +10/12/14/17/20%

Piercing weapon

Gutting
  • {*]Damage : (slash) 40
  • Type : instant
  • Cost : 50
  • Duration : -
  • Cooldown : 5 sec
  • Effect : Weapon damage +100%
Hamstring
  • Type : constant
  • Cost : 67
  • Duration : 20 sec
  • Cooldown : 50
  • Range : 0
  • Effect : Weapon damage +100% Hit chance -20
Balestra
  • Type : constant
  • Cost : 100
  • Duration : 6 sec
  • Cooldown : 25 sec
  • Effect : Weapon damage +100% - Target cannot move
Versatility
  • Type
  • Cost
  • Duration
  • Cooldown
  • Effect
Ripost
  • Type : instant
  • Cost : 102
  • Duration : -
  • Cooldown : 5 sec
  • Range : 0
  • Effect : Weapon damage +60% (Chance 20%) - Weapon damage +100%
Impal
  • Damage : 5-10 (pierce) 80-100
  • Type : constant
  • Cost : 125
  • Duration : 12 sec
  • Cooldown : 62 sec
  • Casting time : 2 sec
  • Effect : Weapon damage +100% Dexterity -15
Brain Piercing
  • Type
  • Cost
  • Duration
  • Cooldown
  • Effect

Tactics

Feint
  • Type : Constant
  • Cost : 50/90/120/150/180
  • Duration : 5/6/7/8/9 sec
  • Cooldown : 20 sec
  • Effect : Knock Target
Spring
  • Type : Constant
  • Cost : 70/90/110/130/150
  • Duration : 20 sec
  • Cooldown : 50 sec
  • Area : 4
  • Effect : Movement speed 10/15/20/25/30%
Throat Cutter
  • Damage : (?) 5-15 - (blunt) 80-110/90-120
  • Type : constant
  • Cost : 180/202
  • Duration : 5/6 sec
  • Cooldown : 40 sec
  • Effect
Martial Defense
  • Type : Passive
  • Cost : -
  • Duration : -
  • Cooldown : -
  • Effect : Target critical hit chance -12/16/18/22/25%
Caution
  • Protection : 40/50/60/70/80%
  • Type : constant
  • Cost : 100/120/140/160/180
  • Duration : 40 sec
  • Cooldown : 41 sec
  • Effect : Movement speed -25%
Back Slam
  • Damage : (blunt) 100-125/120-147
  • Type : constant
  • Cost : 120/145
  • Duration : 9/11 sec
  • Cooldown : 20 sec
  • Effect : Dizzy (chance 50%)
Defensive stance
  • Type : constant
  • Cost : 120/140
  • Duration : 40 sec
  • Cooldown : 30 sec
  • Casting time : 1 sec
  • Effect :Resist stun/knock/dizzy/freeze 25/35% Movement speed -25%
Trip
  • Damage : (blunt) 40-60/80-120/120-180/160-240/200-300
  • Type : constant
  • Cost : 80/100/120/140/160
  • Duration : 4/5/6/7/8 sec
  • Cooldown : 20 sec
  • Effect : Weapon damage +100% - Knock target

Two handed mastery

Spiritual Blow
  • Type
  • Cost
  • Duration
  • Cooldown
  • Effect
Deafening Roar
  • Type
  • Cost
  • Duration
  • Cooldown
  • Effect

Warcry

Colossus
  • Type : constant
  • Cost : 120
  • Duration : 40 sec
  • Cooldown : 60 sec
  • Casting time : 1 sec
  • Effect : Str +10% - movement speed +20% - health -50%
Frenzy
  • Type : constant
  • Cost : 103
  • Duration : 50 sec
  • Cooldown : 61 sec
  • Casting time : 1 sec
  • Effect : Resist physical damage +10%
Off with their heads
  • Type : constant
  • Cost : 127
  • Duration : 24 sec
  • Cooldown : 31 sec
  • Casting time : 1 sec
  • Effect : Critical hit chance +10%
Intimidating threat
  • Type : constant
  • Cost : 150
  • Duration : 10 sec
  • Cooldown : 41 sec
  • Casting time : 1 sec
  • Range: 8
  • Effect : Miss chance +20%
Challenging Roar
  • Type : constant
  • Cost : 175
  • Duration : 15 sec
  • Cooldown : 41 sec
  • Casting time : -
  • Effect : Hit chance +10%
Howl
  • Type : constant
  • Cost : 150
  • Duration : 7 sec
  • Cooldown : 60 sec
  • Casting time : 2 sec
  • Area : 8
  • Effect : Dizzy
Berserk
  • Protection : -100%
  • Type : constant
  • Cost : 180
  • Duration : 40 sec
  • Cooldown : 120 sec
  • Casting time : 1 sec
  • Effect : Damage bonus +20% - Evade chance -100%
On Slaught
  • Type : constant
  • Cost :
  • Duration : 60 sec
  • Cooldown : 60 sec
  • Casting time : 1 sec
  • Area : 10
  • Effect : Movement speed +% - Blunt damage bonus +
Overwheming Strenght
  • Type : passive
  • Cost : -
  • Duration : -
  • Cooldown : -
  • Casting time : -
  • Area : -
  • Effect : Damage bonus +%
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Snelgr - Dwarf Barbarian - The THuGsters Of Alsius

Last edited by subzerro; 03-21-2007 at 10:49 PM. Reason: - Update -
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Old 01-29-2007, 03:59 PM   #2
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For later use.

-
  • Damage :
  • Type :
  • Cost :
  • Duration :
  • Cooldown :
  • Casting time :
  • Area :
  • Range :
  • Effect :

Last edited by subzerro; 01-31-2007 at 06:23 PM.
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Old 02-24-2007, 04:51 AM   #3
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Outdated at the moment, need to be rewrote.
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Snelgr - Dwarf Barbarian - The THuGsters Of Alsius
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Old 03-21-2007, 03:15 PM   #4
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does the dual wield work now?
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Old 03-21-2007, 07:55 PM   #5
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I'm afraid no.
There is urban legend telling it will come as premium content.

Wait and see.
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