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Old 02-08-2009, 12:11 AM   #1
Miraculix
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Default Mumble: Positional Audio

I just wanted to ask this, maybe someone knows:

Since RO, after the patch hits the live servers, will be transmitting positional data to Mumble, is there a mumble plugin of some sort that displays a window with everyone's position? I know it redirects audio to make it sound like someone is speaking from the direction their character is at, but the information about the position is there, is there some way to visualy display them as well, apart from sonically?

I assume that since the positional audio works with the user as the center and everyone else's position is relative to the user, but even that would be a useful window to have, smth like a cross in the center and dots for everyone around you...
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Old 02-08-2009, 11:25 AM   #2
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I am waiting for that since starting with Regnum.
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Old 02-09-2009, 06:05 PM   #3
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Yay! Mumble positional audio support!
I think they're using the Mumble Link plugin, like I've suggested before.
That would be the easiest way.
I think it would be possible to create a map showing the location of the players, but doing so by using the Mumble Link plugin is more a task of Mumble than of NGD.
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Old 02-09-2009, 06:27 PM   #4
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look guys,

the radar (top right of the screen) will become a true radar when we have the time...

so no need to start looking for 3rd party tools

regards,

Chilko
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Old 02-09-2009, 06:38 PM   #5
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Quote:
Originally Posted by chilko
look guys,

the radar (top right of the screen) will become a true radar when we have the time...

so no need to start looking for 3rd party tools

regards,

Chilko
Nice, I'm looking forward to this!
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Old 02-09-2009, 06:49 PM   #6
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Quote:
Originally Posted by chilko
look guys,

the radar (top right of the screen) will become a true radar when we have the time...

so no need to start looking for 3rd party tools

regards,

Chilko
So what is pupose of hunter tracking skills then?
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Old 02-09-2009, 06:53 PM   #7
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Quote:
Originally Posted by zielski
So what is pupose of hunter tracking skills then?

Its suposed we will see allied friends, not enemy.
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Old 02-09-2009, 07:48 PM   #8
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Quote:
Originally Posted by zielski
So what is pupose of hunter tracking skills then?
I would assume it shows only allies and only where there is someone. It won't show class and level.
Maybe it will be restricted to parties and/or clans as well.
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Old 02-09-2009, 07:54 PM   #9
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By the way, I spoke with the mumble developers, in particular with one of the guys that was involved in the positional audio feature - there is no way currently implemented that supports visual representation of positional data. The data is embedded in the packets that the mumble client receives though, but in order to extract that data you would have to mess with mumble source.

By the way, they told me that anything that links to mumble has to be GPL'd, and that includes positional audio plugins from games. Just a heads-up to NGD
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Old 02-09-2009, 08:08 PM   #10
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Quote:
Originally Posted by Miraculix
By the way, I spoke with the mumble developers, in particular with one of the guys that was involved in the positional audio feature - there is no way currently implemented that supports visual representation of positional data. The data is embedded in the packets that the mumble client receives though, but in order to extract that data you would have to mess with mumble source.

By the way, they told me that anything that links to mumble has to be GPL'd, and that includes positional audio plugins from games. Just a heads-up to NGD
Ugh. You mean using this (http://mumble.sourceforge.net/Link) is considered 'linking'? If that's the case, mumble support will have to be removed :/
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