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02-13-2009, 07:17 PM | #1 |
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Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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The Young Alsius - The Art of Areas
Take from my posts what you will.....but here's another one:
Areas...there's a time to use them - and not use them. 1. Avoid using them on bridges - there's always been bugs around that 2. Coordinate the areas...just having a stray terror really doesn't do much if it isn't followed up by more terrors, barbs areas, and such 3. CONURERS...this one is important - pass out DIs prior to the push for areas...otherwise everyone's area will get canceled by MOD - and that sux I remember a time when Alsius was the KING of coordinated areas. You'd get terror, terror, terror, light stike, thunder strike, rep shot...and all would be dead. Lets try to get back to those times....we must train our new up-and-coming players how important corrdinated areas are.
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
02-13-2009, 08:23 PM | #2 | |
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Join Date: Dec 2007
Location: Sweden
Posts: 231
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Quote:
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Ulmanyar
Flame of Valhalla Alsius - a few, but we got goats! BAAAAH! |
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02-13-2009, 08:36 PM | #3 |
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Join Date: May 2007
Location: Sweden
Posts: 136
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I think it has something to do with us having less warlocks than we used to have. They often start the area chains, my personal favourite way is when a bunch of knights go inside the enemy army to debuff/get focus and then warlocks follow up and barbarians charge in.
It's all about communication and having a good class mix.
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Heglin lvl 55 Dwarf Knight Hewdir lvl 50 Nordo Marksman Hegrulun lvl 60 Utghar Conjurer Heglina lvl 44 Warlock Smaerta Och Lidande lvl 60 Dwarf Hunter |
02-14-2009, 03:57 AM | #4 |
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Join Date: Jul 2007
Posts: 423
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I think Inkster and Eli are the champs of tag teaming the enemies. I remember hunting with them as ByteMe and watching them own huge groups of high level enemies because of their coordination. Get pointers from those two for anyone that needs help figuring it out.
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