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Questions to the Community Guides and how-to play threads posted by other users |
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03-17-2009, 06:42 PM | #1 |
Pledge
Join Date: Mar 2009
Location: Croatia
Posts: 7
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Conjurer creation
I'm building a Conjurer Mage (Ignis) and I'd like you to help me to build my char.
I'm planning to be a good in crowd fights, mostly supportive, but able to attack. Since there are only 1546 points to be redistributed in disciplines (and 2688 points are needed to max all skils), can someone plz advise me which skill trees should i max to lvl 19 (and also which skills should I max to lvl5)? |
03-17-2009, 08:11 PM | #2 |
Master
Join Date: Dec 2007
Location: New York
Posts: 279
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Well since you can reset powers it's not a big deal if you mess up, but for what you're asking (major support + minor attack) this is what i use:
Life-19: Heal 5, Heal ally 5, Regen self 5, Regen ally 5, Ressurect 5, Greater Healing 5 Staff Mastery-19: Mana communion 4, Evendim's Fury 5 Sorcery-19: Sanctuary 3, Tremor 4 Mana Control-19: Barrier 5, Arcane Devotion 3 These are the essentials for a Offensive support conj, but i left 8 power points unused because everyone has their own style, like i would also use lvl 5 static field (staff mastery) and lvl 5 Divine Intervention (Life) Also, this is for a lvl 50 conj in case you hadn't figured that out yet. |
03-17-2009, 08:45 PM | #3 |
Pledge
Join Date: Mar 2009
Location: Croatia
Posts: 7
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thx alot ^^
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03-18-2009, 07:38 AM | #4 |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Support conjuror should at least get enchentement to level 13 to have Magic dispell. Because it's no use healing someone under Death sentence if you can't remove the DS.
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