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Questions to the Community Guides and how-to play threads posted by other users |
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03-20-2009, 11:11 PM | #1 |
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Join Date: Mar 2009
Posts: 22
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Attributes statistics
Hi,
First sorry for my bad english ^^ Than, I started two chars and I've done two marksmans one Nordo and one Drawf so I have write some funcions I think they will help players. lv 10 Nordo (+5 dex at start) int 31 dex 39 conc 38 str 26 const 30 evasion 21 hp 725 mp 379 lv 10 Drawf (+4 dex +1 int at start) int 27 dex 38 conc 33 str 31 const 35 evasion 21 hp 812 mp 343 So... Adjusting the +1 int at start we have int 26 and dex 39 in drawf. Differences: nordo +5 int dex same nordo +5 conc drawf +5 str drawf +5 const In conclusion (if we assume that funcions are straight lines) we have the same increment of attribute the differences are at the start. hp +87 drawf mp +36 nordo (drawf take +52 hp and +1 const in the last lv but we assume that the const increment are the same for all classes next... well) I do some other calc but I need other stats for paint a funcion XD can u help? U think i'm right? |
03-25-2009, 12:36 PM | #2 |
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Join Date: Jan 2009
Posts: 7
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+5 conc means more critical hit, and a bit highter hit chance
I say choose that race what you like more, not see the attributes, they not made huge difference. P.S.: I think the dwarven archers looks like funny. I always laughting, when I see one in wz. |
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