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Old 07-03-2009, 08:01 PM   #1
DemonMonger
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Exclamation Amun was just updated (COME TEST)

amun was just updated...
Please test your characters skills and post factual results here.
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Old 07-03-2009, 08:32 PM   #2
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Amun is down (right now) -.-
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Old 07-04-2009, 05:40 PM   #3
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Default Movement system error...

If you begin movement press W...
Then you press D while holding W..
Then you press Right Mouse Button..

Your character will stop moving forward and only strafe


(please correct this movement error)

Clicking Right Mouse Button while any movement is in place will make your character pause slightly or stop 100%

Last edited by DemonMonger; 07-11-2009 at 10:52 PM. Reason: The error has returned.... (please fix before 1.0.7 release)
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Old 07-11-2009, 08:57 AM   #4
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Amun is being updated again... 7/11/2009 2:00am
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Old 07-11-2009, 01:51 PM   #5
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There is a very VERY annoying problem with ambush... don't know if it's present also for other skills... when i cast it, and it lands... it waits few istants before giving another hit, like it's been casted with a slow bow... (and i'm casting it with fast one)
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Old 07-11-2009, 01:58 PM   #6
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Quote:
Originally Posted by Outlaw_ View Post
There is a very VERY annoying problem with ambush... don't know if it's present also for other skills... when i cast it, and it lands... it waits few istants before giving another hit, like it's been casted with a slow bow... (and i'm casting it with fast one)
Spell delay ^^
I have the same on almost all my spells.
It sucks even more when your a Warrior XD
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Old 07-11-2009, 02:19 PM   #7
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so speed of spell casting is no more determined by the speed of the weapon?
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Old 07-11-2009, 03:11 PM   #8
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something weird is happening in Amun.
Since it was open to test 1.0.7, i noticed many long casting spells are shot as fast as normal hits, even with the normal hit character animation (im taking as a warlck, using spells like SoulKeeper, Sultar's or Golem Fist). Spell FX are shown normally, but my character plays the normal hit move, not the corresponding to skill.

The spell goes out fast, but then i get that "delay" AFTER I casted them. This is not happening 100% of times, but very often.

It's like casting time is now counted after the spell has been casted.

are you talking about that? or are they different issues?
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Old 07-12-2009, 12:49 PM   #9
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I have reported that bug already, got info from developer that it will be fixed before release on official server.

Regards.
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Old 07-14-2009, 02:33 AM   #10
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Default Amun was updated Monday july 13th COME TEST!!!

Amun was updated again.... and I think RA just crashed.
THIS IS THE PERFECT TIME TO TEST PEOPLE!!!
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