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General discussion Topics related to various aspects of Champions of Regnum |
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07-06-2009, 12:34 PM | #1 |
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1.0.7 Note To Charging Armies
Note that due to the reduction in Sanctuary duration, you can only be revived if you are within the following range per level of Sanctuary:
Level 1 - 11 meters Level 2 - 16.5 meters Level 3 - 22 meters Level 4 - 30.25 Level 5 - 38.5 This is assuming there is no lag, obstructions and that the Conjurer gets to click you accurately. These values are also the edge of safety for the reviving Conjurer. The actual range in combat may be a lot less.
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07-06-2009, 12:36 PM | #2 |
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Thank you, I'll take more care now where to die
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
07-06-2009, 02:35 PM | #3 |
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This is the reason why I like 20sec sanctuary. (I hope this will improve battles)
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07-06-2009, 05:01 PM | #4 |
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Did you considered in your calculations res cast time?
Regards.
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Syrtis, Horus: Platyna (Conjurer), Platyna Ahn (Warlock), Platyna Ida (Hunter), Platyna Ira (Barbarian) |
07-07-2009, 12:01 AM | #5 |
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Yes. Those are included:
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07-08-2009, 08:54 PM | #6 |
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Have you factored the conju getting back inside with 1-2s to spare?
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07-08-2009, 09:18 PM | #7 |
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You doesn't necessarily have to be hiding inside a fort. Plenty of battles happen at other places I hope, where you have allies creating a save zone.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
07-09-2009, 12:07 AM | #8 |
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No this is exact ranges of travel based on a movement speed of 5.5m/s as stated by NGD. If you want to add a safety buffer of 1-2 secs the range gets shorter.
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07-09-2009, 01:22 AM | #9 |
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07-09-2009, 01:26 AM | #10 |
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Chilko said on another post that a 20s sanctuary gave 110m range under Sanctuary. Is it 4.8m/s after the 20% speed addition?
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