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Old 04-18-2007, 02:12 PM   #1
slick1537
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Default Ubuntu Crash

Hey all, I wanted to try out this game since it will run natively on linux and I now use linux. I am on ubuntu edgy with ati x850 pro. I was able to install the game and fix the sound, also make a character, but when it goes to load into the actual game it crashes. I will attach the error log, hopefully someone knows whats wrong cause I am not that good with linux. BTW, I have all the graphics maxed out if it makes any difference.

libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7e0dcfe]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7e0e0a7]
[0xffffe420]
[0xffffe410]
/lib/tls/i686/cmov/libc.so.6(gsignal+0x50) [0xb70d7770]
/lib/tls/i686/cmov/libc.so.6(abort+0x103) [0xb70d8ef3]
/lib/tls/i686/cmov/libc.so.6 [0xb710cd0b]
/lib/tls/i686/cmov/libc.so.6 [0xb71151cd]
/lib/tls/i686/cmov/libc.so.6(malloc+0x7f) [0xb711683f]
/usr/lib/libstdc++.so.5(_Znwj+0x2e) [0xb638118e]
/usr/lib/libstdc++.so.5(_Znaj+0x1f) [0xb63812bf]
/usr/lib/dri/fglrx_dri.so(_ZN10TATILinker17CheckVaryingMatchERS t3mapISsP6SymbolSt4lessISsESaISt4pairIKSsS2_EEESA_ SA_SA_+0xfd1) [0xb6a8af91]
/usr/lib/dri/fglrx_dri.so(_ZN10TATILinker4linkER7TVectorIP9TCom pilerEP11TUniformMap+0x9a9) [0xb6a902f9]
/usr/lib/dri/fglrx_dri.so(ShLink+0x12d) [0xb6a7d08d]
/usr/lib/dri/fglrx_dri.so(__glslATILinkShaders+0x12f) [0xb65f451f]
/usr/lib/dri/fglrx_dri.so(__R300GLSLLinkProgram+0x21) [0xb66d9c51]
/usr/lib/dri/fglrx_dri.so(__glslLinkProgram+0x147) [0xb667d8a7]
/usr/lib/dri/fglrx_dri.so(__glim_LinkProgramARB+0x12d) [0xb667df5d]
libs/libopengl_api.so(_ZN8Engine3D8ShaderGL12link_progr amESs+0x8e) [0xb775414e]
libs/libopengl_api.so(_ZN8Engine3D8ShaderGL9configureER K17DynamicDataStruct+0x37d8) [0xb775db38]
libs/libopengl_api.so(_ZN8Engine3D8GLParser14load_gl_sh aderERSt6vectorIhSaIhEEPNS_8ShaderGLE+0xcb) [0xb777031b]
libs/libopengl_api.so(_ZN8Engine3D8GLParser14load_gl_sh aderEPvjPNS_8ShaderGLE+0xa2) [0xb77704f2]
libs/libopengl_api.so(_ZN8Engine3D8ShaderGL6createERKSs RK17DynamicDataStructb+0x99) [0xb774f3a9]
libs/libresource_system_extension.so(_ZN12ShaderSystem8 CManager13create_shaderESsRK17DynamicDataStructb+0 x62) [0xb7838fb2]
libs/libenvironment_client.so(_ZN7Terrain23CTerrainShad erGenerator15generate_shaderEPNS_17STextureLayerIn foERSs+0x19aa) [0xb7d6596a]
libs/libenvironment_client.so(_ZN7Terrain23CTerrainShad erGenerator8generateEPNS_17STextureLayerInfoEi+0x5 a) [0xb7d66e2a]
libs/libenvironment_client.so(_ZN7Terrain26CTextureSpla ttingGenerator23CreateMaterialForRegionEi+0x27a) [0xb7d6c06a]
libs/libenvironment_client.so(_ZN7Terrain26CTextureSpla ttingGenerator24GenerateTextureSplattingERK7Point2 DPNS_10RegionBaseEPNS_13MeshGeneratorE+0x420) [0xb7d701f0]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0xe9) [0xb7d4ba29]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x1f) [0xb7d4c36f]
libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26) [0xb7d5e146]
libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20) [0xb7d5e170]
libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90) [0xb7506b70]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b) [0xb7505eab]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x1d) [0xb74f9f2d]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x429) [0xb74fdf39]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x39) [0xb7e0de79]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xb7f9fa0c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7e1ce78]
./game(main+0x47) [0x8048b67]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xdc) [0xb70c38cc]
./game(__gxx_personality_v0+0x61) [0x8048a81]
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Old 04-19-2007, 08:46 AM   #2
Angelwinged_Devil
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Default

weird, I suppose you use the opengl renderer Else something might go wrong in the cfg's which cooperates weirdly with your gfx driver. If you don't understand what I'm saying it's in the morning and I'm in school, and will explain later what I'm trying to say XD.
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