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01-09-2010, 12:02 PM | #1 |
Secondary account
Join Date: Jul 2009
Posts: 153
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Don't ask for nerfings, ask for improvements
Sometimes we are not satisfied because we get too often and too fast killed. You can accept that or try to look at the reason. It happens very often that you handle wrong and the other right, so you get killed. Many times the winner is the one with uberwapens and uberarmour. Sometimes wins the one who has more battle experience, etc.
Instead of asking for nerfing the other classes -not yours, oh no! - we should ask for improvements of each class there where needed. Each class has its good and bad things. So, do not ask to nerf the "other class" but to improve all the classes in order to achieve a good balance. To be fair in this matter you should look at the classes separetely and see where the real unbalance is. Example: Conjurers: should have mana communion restored and be able to run faster. Warlocks: should have a kind of sanctuary and like the conjurers be able to run faster. etc. (please this is only an example... ) Anyway, there will allways be unsatisfy players. |
01-09-2010, 01:31 PM | #2 | |
Apprentice
Join Date: Jan 2008
Location: Iowa, USA
Posts: 81
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Quote:
+1 If the nerf-beggar had shut himself up when he first came along, RO would be in a much better place now.
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Fight for the right! ~~Reclamation of Horus~~ Flightcap - Syrtis 45 conjurer
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01-09-2010, 01:46 PM | #3 |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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some things DO need a nerf, you cannot just keep saying "we need to keep implementing better things" or "we need to nerf" you need to chose a middleroad
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01-09-2010, 03:03 PM | #4 | |
Secondary account
Join Date: Jul 2009
Posts: 153
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Quote:
So in my opinion is better to be possitive and ask for improvements, if necessary.... |
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01-11-2010, 08:07 AM | #5 | |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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Quote:
If anyone remembers the old sotw that gave you godmode for x seconds would mean everyone needed something too and you would get all sorts of way too powerful spells instead of giving another spell or nerfing it. Improvements should happen to useless/non working/weak spells nerfs should happen to OP spells unless the OP spell is OP because there's not really anything you can do to defend yourself agianst it. |
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01-11-2010, 09:24 AM | #6 | |
Initiate
Join Date: Dec 2007
Location: Italy
Posts: 127
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Quote:
Hunter were not so big problem when warriors had onslaught 30sec. You can see how the nerf of a single spell created a big unbalance problem with hunter, nerfing and improving must be tested carefully before introducing it in game imo.
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Italiani di Syrtis
Isemon[Conjurer] - Hunthor[Hunter] - Elrik[Barbarian] - Nekronos[Warlock] |
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01-11-2010, 09:33 AM | #7 | |
Initiate
Join Date: Jul 2008
Posts: 195
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